Player Matchup

Baron Samedi
Baron Samedi
Silver I
MoneyManMatreo
Baron Samedi
Silver I
Level 68
God Stats
6W - 6L
1,782 SR
Queue Stats
10W - 12L
1,554 MMR
Party 1
Loki
Loki
Gold II
Thoma1412
Loki
Gold II
Level 119
God Stats
29W - 21L
1,669 SR
Queue Stats
87W - 92L
1,571 MMR
Solo
Cthulhu
Cthulhu
Silver II
TommyPickles666
Cthulhu
Silver II
Level 137
God Stats
5W - 6L
1,648 SR
Queue Stats
27W - 29L
1,617 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,700 SR
1,581 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,513 SR
1,504 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Silver III
HeavyMetalBankai
Athena
Silver III
Level 62
God Stats
0W - 1L
1,580 SR
Queue Stats
11W - 12L
1,557 MMR
Solo
Discordia
Discordia
Gold IV
MrGcku
Discordia
Gold IV
Level 96
God Stats
6W - 15L
1,458 SR
Queue Stats
139W - 138L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MoneyManMatreo
Baron Samedi
15
5 / 0 / 10
8,753
875
7,286
5,491
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
2 / 1 / 9
8,035
804
8,268
6,444
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 1 / 7
9,115
912
11,683
11,146
11,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AphroditeBastetKuzenboNe ZhaAchilles

VS

Bans
Morgan Le FayNu WaBake KujiraAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 4 / 0
6,583
658
6,078
9,491
3,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 1
6,239
624
2,172
13,785
13,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
MrGcku
Discordia
11
1 / 5 / 0
6,658
666
7,913
6,953
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
2
2
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
L
0
6
1
0.08
W
Baron Samedi
MoneyManMatreo
Baron Samedi
5
0
10
10
L
Discordia
MrGcku
Discordia
1
5
0
0.2
W
Loki
2
1
9
6.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
16,163
23,081
Taken
30,229
17,507
Mitigated
20,238
8,287
Healing
2,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,078
2,984
0
2,067
9,491
3,946
0
6,113
3,097
0
26,317
L
2,172
831
0
703
13,785
13,480
0
7,081
6,254
6,272
0
W
Baron Samedi
MoneyManMatreo
Baron Samedi
7,286
507
1,667
2,404
5,491
3,371
768
2,285
3,206
26,972
686
L
Discordia
MrGcku
Discordia
7,913
159
0
0
6,953
2,812
0
4,368
2,474
27,864
707
W
Loki
8,268
1,602
0
1,737
6,444
2,869
651
4,196
2,248
0
32,957
W
11,683
603
320
2,159
11,146
11,267
525
3,352
7,794
29,978
1,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
19,480
130
Minions Killed
109
0
Camps Cleared
0
603,241
Distance Traveled
522,917
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,583
658
41
4
0
178,569
1
L
Athena
6,239
624
10
1
0
171,199
0
W
Baron Samedi
8,753
875
35
4
0
195,360
0
L
Discordia
6,658
666
58
6
0
173,149
0
W
Loki
8,035
804
49
5
0
209,085
0
W
Cthulhu
9,115
912
46
5
0
198,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role