Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
Goteηks
Loki
Diamond IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
2,115 MMR
Party 2
Vulcan
Vulcan
Diamond IV
HomemPelado
Vulcan
Diamond IV
Level 158
God Stats
2W - 3L
1,416 SR
Queue Stats
195W - 190L
2,168 MMR
Party 2
Anhur
Anhur
Diamond IV
Verrattík
Anhur
Diamond IV
Level 210
God Stats
1W - 2L
1,627 SR
Queue Stats
20W - 19L
2,100 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,509 SR
1,877 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,598 SR
1,885 MMR
Ullr
Ullr
Platinum II
 
Ullr
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Diamond IV
JuηiØŕ
Artemis
Diamond IV
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 87L
2,150 MMR
Party 3
Hun Batz
Hun Batz
Diamond V
PegaSuS22
Hun Batz
Diamond V
Level 143
God Stats
15W - 8L
1,693 SR
Queue Stats
110W - 103L
2,036 MMR
Party 3
Cthulhu
Cthulhu
Diamond V
PosseGamer
Cthulhu
Diamond V
Level 159
God Stats
4W - 3L
1,795 SR
Queue Stats
143W - 132L
2,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 0 / 0
7,852
604
9,978
14,533
13,272
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
 
Sylvanus
9
0 / 6 / 1
5,242
403
6,605
13,851
11,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
2 / 2 / 3
7,057
543
4,630
10,326
4,260
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
1 / 4 / 1
6,396
492
8,249
8,257
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
1 / 1 / 0
7,388
568
5,965
12,163
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AthenaSusanoOdinBacchus

VS

Bans
Bake KujiraAh Muzen CabThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
8 / 0 / 2
8,584
660
15,520
12,127
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
 
Aphrodite
11
0 / 2 / 7
7,096
546
4,125
10,934
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JuηiØŕ
Artemis
14
2 / 1 / 2
8,377
644
8,061
9,612
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
PegaSuS22
Hun Batz
14
3 / 1 / 2
7,341
565
5,305
11,959
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
PosseGamer
Cthulhu
13
0 / 3 / 0
7,437
572
7,439
11,846
9,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
13
13
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
0
0
3
L
Sylvanus
 
Sylvanus
0
6
1
0.08
W
Ullr
 
Ullr
8
0
2
9
W
Aphrodite
 
Aphrodite
0
2
7
1.75
L
Loki
2
2
3
1.75
L
Vulcan
1
4
1
0.38
W
Artemis
JuηiØŕ
Artemis
2
1
2
3
W
Hun Batz
PegaSuS22
Hun Batz
3
1
2
4
W
Cthulhu
PosseGamer
Cthulhu
0
3
0
0
L
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
40,450
59,130
Taken
56,478
36,056
Mitigated
30,114
23,972
Healing
27,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,978
2,147
0
8,856
14,533
13,272
0
6,343
7,238
0
66,413
L
Sylvanus
 
Sylvanus
6,605
2,068
303
3,018
13,851
11,010
0
2,731
11,120
21,842
7,729
W
Ullr
 
Ullr
15,520
6,251
0
3,799
12,127
5,352
482
5,856
6,271
0
71,408
W
Aphrodite
 
Aphrodite
4,125
1,181
2,983
5,855
10,934
7,226
141
4,472
6,411
19,906
897
L
Loki
4,630
1,520
0
5,361
10,326
4,260
0
335
9,991
0
60,921
L
Vulcan
8,249
2,158
0
972
8,257
3,312
0
141
8,116
51,064
0
W
Artemis
JuηiØŕ
Artemis
8,061
4,025
0
4,448
9,612
3,141
0
826
8,786
0
75,988
W
Hun Batz
PegaSuS22
Hun Batz
5,305
1,287
0
6,888
11,959
4,530
0
3,325
8,634
0
67,398
W
Cthulhu
PosseGamer
Cthulhu
7,439
508
0
3,327
11,846
9,865
0
0
10,740
48,815
935
L
Anhur
5,965
3,223
0
5,462
12,163
4,202
0
818
11,345
0
64,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
38,835
451
Minions Killed
462
0
Camps Cleared
0
1,358,747
Distance Traveled
1,394,823
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,852
604
98
8
0
275,604
2
L
Sylvanus
5,242
403
44
3
0
228,752
0
W
Ullr
8,584
660
110
8
0
277,489
0
W
Aphrodite
7,096
546
22
2
0
270,958
2
L
Loki
7,057
543
105
8
0
322,127
2
L
Vulcan
6,396
492
93
7
0
282,517
0
W
Artemis
8,377
644
130
10
0
261,954
0
W
Hun Batz
7,341
565
99
8
0
306,860
4
W
Cthulhu
7,437
572
101
8
0
277,562
2
L
Anhur
7,388
568
111
9
0
249,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role