Player Matchup

Thoth
Thoth
MONSTERMAN906
Thoth
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,595 Elo+
Solo
Cthulhu
Cthulhu
XDrunk_SkeletonX
Cthulhu
Level 119
God Stats
11W - 6L
1,621 SR
Queue Stats
155W - 132L
1,490 Elo+
Solo
Chang'e
Chang'e
dean130
Chang'e
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 67L
1,478 Elo+
Party 2
Nut
Nut
l-xBloodknighTx-
Nut
Level 149
God Stats
6W - 6L
1,470 SR
Queue Stats
51W - 55L
1,473 Elo+
Solo
Arachne
Arachne
th3BestMelk
Arachne
Level 123
God Stats
3W - 0L
1,859 SR
Queue Stats
63W - 75L
1,491 Elo+
Party 2
Team Averages
Level 131
1,590 SR
1,505 Elo+

VS

Team Averages
Level 119
1,486 SR
1,557 Elo+
The Morrigan
The Morrigan
Arcticos
The Morrigan
Level 147
God Stats
7W - 6L
1,619 SR
Queue Stats
108W - 78L
1,546 Elo+
Party 3
Da Ji
Da Ji
OffPick
Da Ji
Level 144
God Stats
1W - 2L
1,540 SR
Queue Stats
43W - 42L
1,520 Elo+
Party 3
Tyr
Tyr
Rocketman420774
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,565 Elo+
Party 1
Sol
Sol
Rustymilk123
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,598 Elo+
Solo
Bacchus
Bacchus
a69porman
Bacchus
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
56W - 51L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,295
572
3,100
7,845
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 5
6,690
608
5,897
7,294
5,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
dean130
Chang'e
13
7 / 2 / 1
8,467
770
7,631
8,634
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 0
6,207
564
5,633
5,742
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
th3BestMelk
Arachne
10
3 / 1 / 0
5,793
527
2,261
9,298
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arcticos
The Morrigan
13
3 / 1 / 1
7,147
650
6,752
6,042
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
OffPick
Da Ji
11
2 / 3 / 0
5,975
543
4,007
9,740
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 1
5,228
475
3,217
11,359
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,810
437
4,748
6,626
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
a69porman
Bacchus
9
0 / 0 / 0
5,136
467
3,333
8,450
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
5
6
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Arcticos
The Morrigan
3
1
1
3.5
W
0
3
2
0.33
L
Da Ji
OffPick
Da Ji
2
3
0
0.67
L
0
6
1
0.08
L
0
5
0
0
W
1
0
5
3.5
L
Bacchus
a69porman
Bacchus
0
0
0
0
W
Chang'e
dean130
Chang'e
7
2
1
3.75
W
4
0
0
4
W
Arachne
th3BestMelk
Arachne
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,522
Damage
22,057
38,813
Taken
42,217
18,734
Mitigated
23,835
13,069
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Arcticos
The Morrigan
6,752
1,162
0
1,481
6,042
2,352
0
2,910
3,132
58,328
6,477
W
3,100
307
0
2,010
7,845
2,560
0
3,078
4,767
48,467
2,631
L
Da Ji
OffPick
Da Ji
4,007
677
0
4,664
9,740
3,768
0
1,128
8,560
0
45,495
L
3,217
300
0
1,055
11,359
7,392
0
6,322
4,197
0
29,669
L
4,748
1,863
0
1,015
6,626
2,190
0
2,584
4,042
31,193
0
W
5,897
666
62
2,675
7,294
5,562
0
4,411
2,883
23,748
0
L
Bacchus
a69porman
Bacchus
3,333
322
0
4,248
8,450
8,133
0
2,421
6,029
18,052
0
W
Chang'e
dean130
Chang'e
7,631
533
0
4,552
8,634
4,350
54
0
8,634
49,660
1,541
W
5,633
2,738
0
1,186
5,742
2,387
0
3,561
2,181
0
47,591
W
Arachne
th3BestMelk
Arachne
2,261
1,369
0
2,584
9,298
3,875
0
1,456
7,842
0
41,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
28,296
367
Minions Killed
323
0
Camps Cleared
0
1,167,555
Distance Traveled
1,154,570
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,147
650
107
10
0
237,532
0
W
Thoth
6,295
572
82
7
0
215,418
0
L
Da Ji
5,975
543
84
8
0
259,933
2
L
Tyr
5,228
475
49
4
0
233,663
0
L
Sol
4,810
437
54
5
0
177,139
0
W
Cthulhu
6,690
608
36
3
0
260,071
3
L
Bacchus
5,136
467
29
3
0
246,303
0
W
Chang'e
8,467
770
109
10
0
207,466
2
W
Nut
6,207
564
73
7
0
207,961
3
W
Arachne
5,793
527
67
6
0
276,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role