Player Matchup

Ix Chel
Ix Chel
Green_Hazzze
Ix Chel
Level 18
God Stats
0W - 5L
1,153 SR
Queue Stats
8W - 20L
1,238 Elo+
Party 2
He Bo
He Bo
RazzberrieBeret
He Bo
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
35W - 45L
1,309 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TattieSconeLover
Ah Muzen Cab
Level 54
God Stats
2W - 2L
1,524 SR
Queue Stats
116W - 123L
1,414 Elo+
Party 2
Team Averages
Level 34
1,332 SR
1,321 Elo+

VS

Team Averages
Level 57
1,445 SR
1,293 Elo+
Neith
Neith
ClazZle
Neith
Level 87
God Stats
34W - 31L
1,416 SR
Queue Stats
180W - 228L
1,221 Elo+
Party 1
Raijin
Raijin
LU_CHO_2001
Raijin
Level 47
God Stats
15W - 15L
1,511 SR
Queue Stats
23W - 19L
1,406 Elo+
Solo
Jormungandr
Jormungandr
MLGxSc0tty
Jormungandr
Level 36
God Stats
31W - 35L
1,407 SR
Queue Stats
68W - 114L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Green_Hazzze
Ix Chel
16
2 / 8 / 1
11,117
654
10,726
16,644
7,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 12 / 0
11,138
655
8,596
20,064
7,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
TattieSconeLover
Ah Muzen Cab
17
0 / 5 / 4
10,979
646
13,178
17,060
7,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ClazZle
Neith
18
11 / 1 / 10
13,665
804
16,955
14,854
6,557
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
19
5 / 2 / 12
13,446
791
12,683
14,198
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
MLGxSc0tty
Jormungandr
20
9 / 1 / 12
14,100
829
16,712
18,535
21,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
25
25
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
ClazZle
Neith
11
1
10
16
L
Ix Chel
Green_Hazzze
Ix Chel
2
8
1
0.31
W
Raijin
5
2
12
5.5
W
Jormungandr
MLGxSc0tty
Jormungandr
9
1
12
15
L
2
12
0
0.17
L
Ah Muzen Cab
TattieSconeLover
Ah Muzen Cab
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,500
Damage
46,350
53,768
Taken
47,587
22,024
Mitigated
33,111
4,505
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ClazZle
Neith
16,955
7,071
0
4,138
14,854
6,557
1,123
6,334
8,490
0
54,640
L
Ix Chel
Green_Hazzze
Ix Chel
10,726
2,333
582
984
16,644
7,215
301
9,353
6,738
33,959
0
W
Raijin
12,683
374
0
4,142
14,198
5,334
300
6,842
7,305
64,866
1,136
W
Jormungandr
MLGxSc0tty
Jormungandr
16,712
2,352
0
2,090
18,535
21,220
392
6,097
12,391
44,024
0
L
8,596
1,619
0
698
20,064
7,405
887
8,950
10,499
24,424
1,354
L
Ah Muzen Cab
TattieSconeLover
Ah Muzen Cab
13,178
6,194
0
2,241
17,060
7,404
263
9,267
7,241
0
55,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
41,211
142
Minions Killed
224
0
Camps Cleared
0
827,659
Distance Traveled
953,413
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,665
804
70
4
0
296,036
0
L
Ix Chel
11,117
654
43
3
0
262,070
0
W
Raijin
13,446
791
108
6
0
317,330
0
W
Jormungandr
14,100
829
46
3
0
340,047
1
L
He Bo
11,138
655
31
2
0
274,271
0
L
Ah Muzen Cab
10,979
646
68
4
0
291,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role