Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
 
Ah Muzen Cab
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Platinum II
MatrizHessiana
Vamana
Platinum II
Level 172
God Stats
24W - 18L
1,553 SR
Queue Stats
213W - 212L
1,990 MMR
Solo
Agni
Agni
Diamond V
PosseGamer
Agni
Diamond V
Level 159
God Stats
34W - 30L
1,501 SR
Queue Stats
145W - 134L
2,214 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,511 SR
1,741 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,615 SR
2,081 MMR
Terra
Terra
Diamond IV
Goteηks
Terra
Diamond IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
2,115 MMR
Party 2
Janus
Janus
Diamond IV
HomemPelado
Janus
Diamond IV
Level 158
God Stats
10W - 15L
1,468 SR
Queue Stats
243W - 226L
2,168 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
ReibergShot
Xbalanque
Platinum III
Level 158
God Stats
2W - 4L
1,569 SR
Queue Stats
194W - 187L
1,904 MMR
Solo
Achilles
Achilles
Platinum I
SexyJapanese
Achilles
Platinum I
Level 170
God Stats
32W - 24L
1,680 SR
Queue Stats
326W - 315L
1,875 MMR
Solo
Loki
Loki
Diamond II
Wooollf
Loki
Diamond II
Level 86
God Stats
8W - 2L
1,858 SR
Queue Stats
117W - 93L
2,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 2
5,349
669
3,885
6,028
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 0 / 3
5,262
658
6,406
5,577
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
 
Ares
9
1 / 1 / 3
5,025
628
1,978
6,016
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
4,949
619
1,678
7,678
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 0
5,103
638
1,588
4,513
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThanatosKuzenboAo Kuang

VS

Bans
AthenaThothOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Goteηks
Terra
9
1 / 2 / 1
5,173
647
4,170
8,102
5,009
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 3
5,494
687
1,516
3,374
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
ReibergShot
Xbalanque
7
1 / 2 / 0
4,266
533
3,726
4,765
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
SexyJapanese
Achilles
11
2 / 0 / 0
5,871
734
4,659
5,970
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Wooollf
Loki
10
2 / 1 / 1
5,248
656
4,274
6,429
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
6
6
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
2
4
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
3
3.5
W
Ares
 
Ares
1
1
3
2.5
L
Terra
Goteηks
Terra
1
2
1
0.75
L
0
2
3
0.75
W
0
2
0
0
W
1
3
0
0.33
L
Xbalanque
ReibergShot
Xbalanque
1
2
0
0.5
L
Achilles
SexyJapanese
Achilles
2
0
0
2
L
Loki
Wooollf
Loki
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
18,345
29,812
Taken
28,640
14,846
Mitigated
14,146
8,564
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,885
1,516
0
2,742
6,028
2,051
0
1,078
4,926
0
35,527
W
Ah Muzen Cab
 
Ah Muzen Cab
6,406
3,053
0
889
5,577
1,885
0
1,355
4,222
0
40,511
W
Ares
 
Ares
1,978
263
0
2,118
6,016
4,061
0
1,243
4,773
16,821
0
L
Terra
Goteηks
Terra
4,170
735
127
2,836
8,102
5,009
0
1,752
6,350
16,392
1,236
L
1,516
149
0
446
3,374
1,178
0
588
2,786
43,569
649
W
1,678
670
0
2,190
7,678
5,476
0
0
7,033
0
35,618
W
1,588
176
0
625
4,513
1,373
0
1,608
2,776
35,272
0
L
Xbalanque
ReibergShot
Xbalanque
3,726
1,460
0
1,863
4,765
1,587
0
744
4,021
0
26,421
L
Achilles
SexyJapanese
Achilles
4,659
745
0
1,997
5,970
4,212
0
0
5,703
0
43,074
L
Loki
Wooollf
Loki
4,274
1,529
0
2,839
6,429
2,160
0
482
5,947
0
36,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
26,052
300
Minions Killed
285
0
Camps Cleared
0
912,532
Distance Traveled
852,338
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,349
669
64
8
0
217,946
0
W
Ah Muzen Cab
5,262
658
65
8
0
174,606
0
W
Ares
5,025
628
32
4
0
187,586
2
L
Terra
5,173
647
21
3
0
177,101
2
L
Janus
5,494
687
100
13
0
181,446
0
W
Vamana
4,949
619
66
8
0
154,114
0
W
Agni
5,103
638
73
9
0
178,280
2
L
Xbalanque
4,266
533
39
5
0
110,473
0
L
Achilles
5,871
734
73
9
0
172,524
0
L
Loki
5,248
656
52
7
0
210,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role