Player Matchup

Anubis
Anubis
CarrryMePops
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 121L
1,464 Elo+
Solo
Achilles
Achilles
Merequetenge
Achilles
Level 210
God Stats
3W - 0L
1,500 SR
Queue Stats
209W - 198L
1,541 Elo+
Party 2
Athena
Athena
Nepris
Athena
Level 179
God Stats
6W - 4L
1,486 SR
Queue Stats
404W - 356L
1,563 Elo+
Party 1
Thanatos
Thanatos
UltraCivilized
Thanatos
Level 123
God Stats
1W - 3L
1,340 SR
Queue Stats
264W - 277L
1,600 Elo+
Party 2
Hachiman
Hachiman
fastrid
Hachiman
Level 170
God Stats
4W - 4L
1,461 SR
Queue Stats
333W - 310L
1,556 Elo+
Party 1
Team Averages
Level 142
1,457 SR
1,545 Elo+

VS

Team Averages
Level 122
1,607 SR
1,549 Elo+
Thor
Thor
 
Thor
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GunnerGetsMoney
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,672 Elo+
Solo
Cabrakan
Cabrakan
Steve25--
Cabrakan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,533 Elo+
Solo
Hun Batz
Hun Batz
Vincentwwws
Hun Batz
Level 145
God Stats
4W - 1L
1,691 SR
Queue Stats
225W - 181L
1,548 Elo+
Solo
Odin
Odin
nexusv200
Odin
Level 68
God Stats
5W - 2L
1,843 SR
Queue Stats
159W - 152L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 1 / 16
8,574
779
10,689
6,782
5,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Achilles
Merequetenge
Achilles
13
4 / 3 / 11
8,265
751
10,308
12,694
18,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Nepris
Athena
15
1 / 2 / 17
8,652
787
8,581
11,569
15,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
16
8 / 2 / 8
9,326
848
9,385
12,734
10,977
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
fastrid
Hachiman
16
6 / 1 / 13
9,308
846
11,726
10,318
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
1 / 3 / 7
7,667
697
9,575
10,492
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
14
0 / 4 / 6
7,522
684
8,822
8,484
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Steve25--
Cabrakan
13
2 / 3 / 6
7,991
726
3,701
9,281
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Vincentwwws
Hun Batz
14
2 / 7 / 5
7,891
717
12,768
13,561
7,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
3 / 4 / 3
8,396
763
9,807
12,157
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
21
Kills
8
9
Deaths
21
65
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
7
1.5
W
Anubis
2
1
16
10
L
Jing Wei
0
4
6
0.75
W
Achilles
Merequetenge
Achilles
4
3
11
3.17
W
Athena
Nepris
Athena
1
2
17
4.75
L
Cabrakan
Steve25--
Cabrakan
2
3
6
1.67
W
Thanatos
8
2
8
6
L
Hun Batz
Vincentwwws
Hun Batz
2
7
5
0.64
W
Hachiman
fastrid
Hachiman
6
1
13
12.5
L
Odin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,689
Damage
44,673
54,097
Taken
53,975
55,854
Mitigated
40,164
19,050
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,575
760
1,444
1,296
10,492
6,113
0
3,473
6,885
0
24,317
W
Anubis
10,689
442
0
2,524
6,782
5,051
395
155
6,491
26,409
1,433
L
Jing Wei
8,822
4,062
1,383
1,490
8,484
3,621
129
2,748
5,596
0
25,149
W
Achilles
Merequetenge
Achilles
10,308
1,813
1,208
1,931
12,694
18,148
120
921
11,498
369
16,014
W
Athena
Nepris
Athena
8,581
1,626
1,397
1,479
11,569
15,371
203
922
10,510
10,871
1,737
L
Cabrakan
Steve25--
Cabrakan
3,701
375
488
1,387
9,281
10,965
0
3,294
5,686
4,693
703
W
Thanatos
9,385
887
1,078
5,305
12,734
10,977
451
555
11,862
515
15,639
L
Hun Batz
Vincentwwws
Hun Batz
12,768
1,434
1,387
1,289
13,561
7,662
0
4,629
8,762
0
23,572
W
Hachiman
fastrid
Hachiman
11,726
6,819
314
3,814
10,318
6,307
666
554
9,764
0
29,835
L
Odin
9,807
975
189
1,261
12,157
11,803
0
5,060
6,880
0
11,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
39,467
133
Minions Killed
99
0
Camps Cleared
0
1,045,355
Distance Traveled
866,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,667
697
24
2
0
198,929
0
W
Anubis
8,574
779
41
4
0
202,635
0
L
Jing Wei
7,522
684
36
3
0
157,563
0
W
Achilles
8,265
751
9
1
0
197,271
0
W
Athena
8,652
787
10
1
0
231,952
0
L
Cabrakan
7,991
726
1
0
0
125,218
0
W
Thanatos
9,326
848
11
1
0
219,201
0
L
Hun Batz
7,891
717
31
3
0
188,048
0
W
Hachiman
9,308
846
62
6
0
194,296
0
L
Odin
8,396
763
7
1
0
196,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role