Player Matchup

Sylvanus
Sylvanus
MattDuck
Sylvanus
Level 126
God Stats
3W - 3L
1,870 SR
Queue Stats
148W - 105L
1,634 Elo+
Party 1
Awilix
Awilix
ObeyTheEnvy
Awilix
Level 127
God Stats
1W - 1L
1,127 SR
Queue Stats
29W - 25L
1,410 Elo+
Solo
Camazotz
Camazotz
RantaSama
Camazotz
Level 147
God Stats
1W - 1L
1,749 SR
Queue Stats
29W - 19L
1,609 Elo+
Party 1
Izanami
Izanami
Seczey
Izanami
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Eset
Eset
ToxicSeraphim
Eset
Level 81
God Stats
0W - 1L
1,584 SR
Queue Stats
24W - 10L
1,702 Elo+
Party 1
Team Averages
Level 97
1,566 SR
1,571 Elo+

VS

Team Averages
Level 108
1,563 SR
1,517 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Aduery
Sun Wukong
Level 107
God Stats
7W - 7L
1,623 SR
Queue Stats
441W - 404L
1,613 Elo+
Solo
Neith
Neith
Genghis__Shaun
Neith
Level 95
God Stats
2W - 2L
1,581 SR
Queue Stats
255W - 219L
1,535 Elo+
Solo
Sylvanus
Sylvanus
MysticalClamp
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,437 Elo+
Solo
Thanatos
Thanatos
Oceanmanà
Thanatos
Level 67
God Stats
15W - 15L
1,611 SR
Queue Stats
279W - 250L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MattDuck
Sylvanus
8
2 / 1 / 1
5,466
497
3,371
9,908
5,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
11
2 / 2 / 1
5,787
526
4,095
9,176
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
RantaSama
Camazotz
12
1 / 1 / 1
6,516
592
4,967
11,963
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Seczey
Izanami
10
0 / 5 / 1
5,275
480
573
7,519
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,381
489
5,791
6,164
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 0 / 0
8,527
775
6,711
3,613
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Aduery
Sun Wukong
9
0 / 3 / 1
5,803
528
6,036
8,472
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 1
7,043
640
5,861
6,502
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
MysticalClamp
Sylvanus
9
1 / 1 / 3
5,884
535
3,266
9,122
5,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Oceanmanà
Thanatos
11
2 / 1 / 2
6,108
555
6,531
8,516
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
12
12
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
0
6
W
Sun Wukong
Aduery
Sun Wukong
0
3
1
0.17
W
3
0
1
3.5
L
Sylvanus
MattDuck
Sylvanus
2
1
1
2.5
W
Sylvanus
MysticalClamp
Sylvanus
1
1
3
2.5
L
Awilix
2
2
1
1.25
W
Thanatos
Oceanmanà
Thanatos
2
1
2
3
L
Camazotz
RantaSama
Camazotz
1
1
1
1.5
L
Izanami
Seczey
Izanami
0
5
1
0.1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,797
Damage
28,405
44,730
Taken
36,225
18,472
Mitigated
19,143
13,774
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,711
2,925
0
2,962
3,613
2,805
222
154
3,459
64,071
16,319
W
Sun Wukong
Aduery
Sun Wukong
6,036
787
0
2,579
8,472
5,497
0
450
7,999
0
38,568
W
5,861
1,724
0
2,738
6,502
2,437
130
4,415
2,087
0
56,778
L
Sylvanus
MattDuck
Sylvanus
3,371
1,482
1,583
3,882
9,908
5,845
0
2,776
7,093
16,522
0
W
Sylvanus
MysticalClamp
Sylvanus
3,266
930
1,096
3,917
9,122
5,362
0
2,959
6,065
15,669
0
L
Awilix
4,095
1,930
0
1,076
9,176
3,767
0
953
8,184
0
42,526
W
Thanatos
Oceanmanà
Thanatos
6,531
1,294
0
9,837
8,516
3,042
0
1,063
7,453
0
40,400
L
Camazotz
RantaSama
Camazotz
4,967
1,054
0
6,421
11,963
4,019
0
341
10,966
0
43,737
L
Izanami
Seczey
Izanami
573
565
0
223
7,519
2,912
0
5,266
2,253
0
24,003
L
5,791
130
46
543
6,164
1,929
0
66
6,098
37,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
33,365
280
Minions Killed
393
0
Camps Cleared
0
1,173,173
Distance Traveled
1,116,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,527
775
153
14
0
221,021
2
W
Sun Wukong
5,803
528
63
6
0
206,692
0
W
Neith
7,043
640
96
9
0
224,494
0
L
Sylvanus
5,466
497
17
2
0
252,888
0
W
Sylvanus
5,884
535
20
2
0
205,475
0
L
Awilix
5,787
526
76
7
0
262,054
2
W
Thanatos
6,108
555
61
6
0
258,879
0
L
Camazotz
6,516
592
79
7
0
224,854
1
L
Izanami
5,275
480
49
4
0
212,933
0
L
Eset
5,381
489
59
5
0
220,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role