Player Matchup

Anhur
Anhur
D3ADINSID3
Anhur
Level 144
God Stats
7W - 2L
1,790 SR
Queue Stats
164W - 129L
1,662 Elo+
Party 1
Sobek
Sobek
M3RKSTRYD3R
Sobek
Level 155
God Stats
9W - 5L
1,697 SR
Queue Stats
224W - 189L
1,684 Elo+
Party 1
Merlin
Merlin
Tiltenn
Merlin
Level 123
God Stats
126W - 119L
1,591 SR
Queue Stats
154W - 156L
1,603 Elo+
Solo
Team Averages
Level 141
1,692 SR
1,650 Elo+

VS

Team Averages
Level 159
1,417 SR
1,704 Elo+
Ra
Ra
Etrnloni
Ra
Level 154
God Stats
0W - 1L
1,334 SR
Queue Stats
9W - 6L
1,735 Elo+
Party 2
Cerberus
Cerberus
ItsKullr
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,789 Elo+
Party 2
Yu Huang
Yu Huang
Zapsify
Yu Huang
Level 167
God Stats
13W - 9L
1,418 SR
Queue Stats
34W - 32L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 2 / 5
8,282
753
8,758
8,957
2,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 3
8,494
772
7,584
11,654
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Tiltenn
Merlin
14
2 / 0 / 3
8,370
761
6,853
7,973
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
8,081
735
5,216
6,651
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
ItsKullr
Cerberus
12
0 / 4 / 1
7,248
659
6,532
13,772
10,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Zapsify
Yu Huang
14
0 / 1 / 1
7,780
707
9,624
4,504
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
2
5
2.25
L
2
2
0
1
L
Cerberus
ItsKullr
Cerberus
0
4
1
0.13
W
3
0
3
4.5
W
Merlin
Tiltenn
Merlin
2
0
3
3.5
L
Yu Huang
Zapsify
Yu Huang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
21,372
28,584
Taken
24,927
16,663
Mitigated
14,812
2,944
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
8,758
6,419
0
484
8,957
2,577
0
7,114
1,068
0
37,894
L
5,216
96
1,080
1,713
6,651
2,438
0
4,104
2,228
39,451
0
L
Cerberus
ItsKullr
Cerberus
6,532
108
0
1,256
13,772
10,730
0
6,123
7,201
13,743
771
W
7,584
414
0
2,460
11,654
11,593
28
5,215
5,249
17,393
2,727
W
Merlin
Tiltenn
Merlin
6,853
368
0
0
7,973
2,493
54
5,986
1,097
38,569
1,003
L
Yu Huang
Zapsify
Yu Huang
9,624
490
0
750
4,504
1,644
50
2,550
1,864
27,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
23,109
160
Minions Killed
178
0
Camps Cleared
0
635,838
Distance Traveled
671,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,282
753
66
6
0
213,394
0
L
Ra
8,081
735
85
8
0
221,313
0
L
Cerberus
7,248
659
44
4
0
230,434
0
W
Sobek
8,494
772
23
2
0
212,473
0
W
Merlin
8,370
761
71
6
0
209,971
0
L
Yu Huang
7,780
707
49
4
0
219,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role