Player Matchup

Thor
Thor
ABowlofGumbo
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,245 Elo+
Party 2
Tiamat
Tiamat
Astro307
Tiamat
Level 128
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 11L
1,203 Elo+
Party 2
Hou Yi
Hou Yi
BEANFOOT95
Hou Yi
Level 114
God Stats
0W - 1L
1,567 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 2
Achilles
Achilles
SILIC0NEWARRIOR
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
TormentedEnd
Athena
Level 154
God Stats
0W - 1L
1,141 SR
Queue Stats
1W - 8L
1,153 Elo+
Party 2
Team Averages
Level 114
1,488 SR
1,288 Elo+

VS

Team Averages
Level 116
1,500 SR
1,456 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HeyItsRyno
Neith
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 65L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Shake213
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,550 Elo+
Solo
Surtr
Surtr
cash-money-swag2
Surtr
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 59L
1,471 Elo+
Party 1
Ganesha
Ganesha
yoloswag98
Ganesha
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,041
458
1,817
10,804
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Astro307
Tiamat
10
1 / 3 / 1
5,814
529
4,552
7,433
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
BEANFOOT95
Hou Yi
9
0 / 4 / 0
5,141
467
6,315
9,345
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
9
0 / 3 / 1
5,171
470
2,376
7,609
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Athena
9
2 / 2 / 0
5,985
544
3,619
10,931
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
4 / 1 / 1
7,381
671
7,415
5,138
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
11
2 / 0 / 2
6,185
562
4,797
6,015
2,274
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Shake213
Ne Zha
13
5 / 1 / 1
6,916
629
6,065
10,164
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 2 / 0
7,778
707
8,666
9,860
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
yoloswag98
Ganesha
10
0 / 0 / 7
6,377
580
2,775
8,486
5,403
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
16
16
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
1
4.5
L
0
4
0
0
L
Tiamat
Astro307
Tiamat
1
3
1
0.5
L
Hou Yi
BEANFOOT95
Hou Yi
0
4
0
0
W
Neith
2
0
2
3
L
Achilles
0
3
1
0.17
W
Ne Zha
Shake213
Ne Zha
5
1
1
5.5
L
Athena
2
2
0
1
W
5
2
0
2.5
W
Ganesha
yoloswag98
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
29,718
46,122
Taken
39,663
27,983
Mitigated
20,925
8,951
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,415
673
0
687
5,138
2,018
380
2,852
2,286
39,294
3,148
L
1,817
541
0
2,618
10,804
3,605
0
3,189
7,246
0
30,965
L
Tiamat
Astro307
Tiamat
4,552
549
0
967
7,433
4,542
19
3,492
3,573
27,931
879
L
Hou Yi
BEANFOOT95
Hou Yi
6,315
3,719
149
1,873
9,345
3,421
0
1,528
7,817
0
32,975
W
Neith
4,797
1,545
0
1,910
6,015
2,274
0
602
5,413
0
40,367
L
Achilles
2,376
238
122
1,342
7,609
6,208
0
209
6,948
0
20,462
W
Ne Zha
Shake213
Ne Zha
6,065
2,794
0
2,120
10,164
4,538
0
1,530
8,590
0
62,687
L
Athena
3,619
1,139
0
1,880
10,931
10,207
0
1,016
9,482
27,114
1,259
W
8,666
3,199
0
3,241
9,860
6,692
178
1,809
7,432
839
45,095
W
Ganesha
yoloswag98
Ganesha
2,775
1,012
1,475
2,447
8,486
5,403
31
1,097
7,389
18,079
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
34,637
232
Minions Killed
353
0
Camps Cleared
0
1,063,218
Distance Traveled
1,150,286
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,381
671
90
8
0
227,910
3
L
Thor
5,041
458
54
5
0
235,031
0
L
Tiamat
5,814
529
59
5
0
206,041
2
L
Hou Yi
5,141
467
46
4
0
196,588
0
W
Neith
6,185
562
78
7
0
231,747
1
L
Achilles
5,171
470
40
4
0
199,200
0
W
Ne Zha
6,916
629
100
9
0
265,879
6
L
Athena
5,985
544
33
3
0
226,358
1
W
Surtr
7,778
707
75
7
0
187,351
2
W
Ganesha
6,377
580
10
1
0
237,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role