Player Matchup

Serqet
Serqet
Reqil
Serqet
Level 177
God Stats
7W - 5L
1,539 SR
Queue Stats
147W - 133L
1,631 Elo+
Solo
Hera
Hera
XxUndeadShadow
Hera
Level 95
God Stats
5W - 2L
1,693 SR
Queue Stats
53W - 46L
1,466 Elo+
Party 1
Loki
Loki
YokaiBoi
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,484 Elo+
Party 1
Team Averages
Level 114
1,577 SR
1,527 Elo+

VS

Team Averages
Level 125
1,556 SR
1,450 Elo+
Danzaburou
Danzaburou
Baracusa
Danzaburou
Level 127
God Stats
0W - 1L
1,668 SR
Queue Stats
119W - 126L
1,479 Elo+
Solo
Sol
Sol
Markel256
Sol
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,372 Elo+
Solo
Pele
Pele
TheDarkWolf95
Pele
Level 106
God Stats
0W - 6L
1,500 SR
Queue Stats
52W - 66L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Reqil
Serqet
15
5 / 0 / 8
9,991
908
8,372
10,851
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 8
9,072
825
8,826
4,019
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
6 / 0 / 5
9,469
861
8,025
8,309
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baracusa
Danzaburou
10
0 / 7 / 0
6,828
621
4,088
13,029
3,791
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
6,827
621
3,683
7,087
1,880
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 0
7,238
658
1,800
11,475
3,504
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
14
Kills
0
0
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baracusa
Danzaburou
0
7
0
0
L
0
3
0
0
W
Serqet
Reqil
Serqet
5
0
8
9
L
0
4
0
0
W
3
0
8
7
W
Loki
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
9,571
23,179
Taken
31,591
14,148
Mitigated
9,175
4,119
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baracusa
Danzaburou
4,088
837
0
411
13,029
3,791
0
3,146
9,067
0
18,572
L
3,683
915
0
2,345
7,087
1,880
0
2,298
4,401
24,144
0
W
Serqet
Reqil
Serqet
8,372
1,027
0
2,641
10,851
9,056
1,794
1,844
9,007
202
37,392
L
1,800
84
176
560
11,475
3,504
0
3,528
7,317
0
20,203
W
8,826
1,145
0
431
4,019
1,669
215
1,013
3,006
45,149
743
W
Loki
8,025
1,434
0
1,047
8,309
3,423
675
1,411
6,898
0
41,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
20,893
185
Minions Killed
100
0
Camps Cleared
0
689,242
Distance Traveled
582,858
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,828
621
25
2
0
198,038
0
L
Sol
6,827
621
39
4
0
151,616
1
W
Serqet
9,991
908
60
5
0
245,535
0
L
Pele
7,238
658
36
3
0
233,204
0
W
Hera
9,072
825
78
7
0
222,987
0
W
Loki
9,469
861
47
4
0
220,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role