Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold V
Burningspike94
Sobek
Gold V
Level 177
God Stats
2W - 3L
1,427 SR
Queue Stats
107W - 118L
1,294 MMR
Party 3
Neith
Neith
Silver I
ELMarianPass
Neith
Silver I
Level 107
God Stats
4W - 8L
1,308 SR
Queue Stats
107W - 118L
1,249 MMR
Party 3
Horus
Horus
Silver V
JhonnyLpc
Horus
Silver V
Level 117
God Stats
12W - 9L
1,434 SR
Queue Stats
54W - 72L
705 MMR
Solo
Thanatos
Thanatos
Gold III
iLovelExpMaster
Thanatos
Gold III
Level 147
God Stats
1W - 2L
1,312 SR
Queue Stats
19W - 24L
1,481 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,396 SR
1,246 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,432 SR
1,181 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Silver V
NazRagdoll
Athena
Silver V
Level 158
God Stats
0W - 4L
1,378 SR
Queue Stats
16W - 38L
1,207 MMR
Solo
Medusa
Medusa
Silver V
Vashee
Medusa
Silver V
Level 159
God Stats
0W - 2L
1,281 SR
Queue Stats
14W - 34L
886 MMR
Solo
Hades
Hades
Silver III
lJONYL92
Hades
Silver III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 111L
811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 4
5,683
568
5,024
5,441
2,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 0 / 3
5,610
561
2,376
7,610
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 3
5,689
569
3,902
5,608
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
JhonnyLpc
Horus
10
1 / 0 / 0
5,270
527
1,317
4,337
2,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thanatos
10
5 / 0 / 3
6,008
601
4,350
8,629
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JanusThothKhepriLoki

VS

Bans
ThorAo KuangMorgan Le FaySun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 5 / 0
5,182
518
3,822
6,202
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
10
0 / 1 / 0
4,823
482
5,673
9,051
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
NazRagdoll
Athena
8
0 / 1 / 0
4,859
486
3,508
7,347
5,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Vashee
Medusa
10
0 / 1 / 0
5,322
532
3,861
5,158
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hades
lJONYL92
Hades
7
0 / 1 / 0
4,775
478
728
4,035
1,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
9
Kills
1
2
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
4
1.5
L
Agni
 
Agni
1
5
0
0.2
L
Hun Batz
 
Hun Batz
0
1
0
0
W
1
0
3
2.5
W
1
0
3
2.5
W
Horus
JhonnyLpc
Horus
1
0
0
1
L
Athena
NazRagdoll
Athena
0
1
0
0
L
Medusa
Vashee
Medusa
0
1
0
0
W
Thanatos
5
0
3
6.5
L
Hades
lJONYL92
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,969
Damage
17,592
31,625
Taken
31,793
15,591
Mitigated
13,059
18,765
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,024
269
0
2,567
5,441
2,367
0
1,492
3,949
43,325
220
L
Agni
 
Agni
3,822
153
0
370
6,202
1,539
0
2,392
3,810
33,959
545
L
Hun Batz
 
Hun Batz
5,673
1,523
0
3,856
9,051
2,863
0
1,293
7,758
0
37,806
W
2,376
304
0
4,507
7,610
5,283
0
2,788
4,822
10,674
0
W
3,902
749
0
2,052
5,608
2,082
0
1,189
4,419
0
43,895
W
Horus
JhonnyLpc
Horus
1,317
759
100
1,584
4,337
2,632
0
1,197
3,140
0
30,689
L
Athena
NazRagdoll
Athena
3,508
834
0
2,188
7,347
5,734
0
2,042
5,305
15,704
1,655
L
Medusa
Vashee
Medusa
3,861
1,139
0
1,001
5,158
1,768
0
591
4,567
0
41,433
W
Thanatos
4,350
946
0
7,955
8,629
3,227
0
1,104
7,525
0
36,255
L
Hades
lJONYL92
Hades
728
218
0
2,369
4,035
1,155
0
1,082
2,953
18,357
2,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
24,961
279
Minions Killed
263
0
Camps Cleared
0
966,749
Distance Traveled
873,446
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,683
568
65
7
0
190,832
1
L
Agni
5,182
518
70
7
0
182,463
2
L
Hun Batz
4,823
482
56
6
0
216,261
1
W
Sobek
5,610
561
13
1
0
212,120
2
W
Neith
5,689
569
91
9
0
185,122
1
W
Horus
5,270
527
45
5
0
165,254
3
L
Athena
4,859
486
28
3
0
198,192
2
L
Medusa
5,322
532
67
7
0
188,906
4
W
Thanatos
6,008
601
65
7
0
213,421
1
L
Hades
4,775
478
42
4
0
87,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role