Player Matchup

Achilles
Achilles
BugsbyPS
Achilles
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
DrEmanuel
Heimdallr
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
129W - 122L
1,459 Elo+
Solo
Sylvanus
Sylvanus
SinOfLust_W
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
SoloButtercup
Da Ji
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 202L
1,473 Elo+
Party 2
Mercury
Mercury
partime_patrick
Mercury
Level 156
God Stats
0W - 1L
1,341 SR
Queue Stats
15W - 12L
1,590 Elo+
Party 2
Team Averages
Level 124
1,425 SR
1,501 Elo+

VS

Team Averages
Level 111
1,418 SR
1,409 Elo+
Nut
Nut
IWasJusLLyin
Nut
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 149L
1,423 Elo+
Party 1
Ix Chel
Ix Chel
ParaTox0087
Ix Chel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,285 Elo+
Solo
Athena
Athena
Seizza
Athena
Level 16
God Stats
1W - 0L
1,304 SR
Queue Stats
5W - 8L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
XxTaeexX0
Zhong Kui
Level 143
God Stats
1W - 1L
1,284 SR
Queue Stats
65W - 69L
1,485 Elo+
Solo
Ishtar
Ishtar
iSHNIPEPEW
Ishtar
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 80L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BugsbyPS
Achilles
18
5 / 7 / 11
9,926
662
16,810
22,395
27,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
DrEmanuel
Heimdallr
18
2 / 4 / 14
11,035
736
14,577
15,100
8,700
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
SinOfLust_W
Sylvanus
18
4 / 5 / 11
10,143
676
5,660
21,310
22,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
6 / 7 / 7
9,683
646
9,429
14,466
8,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 7 / 7
9,162
611
11,585
15,074
7,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 10
12,600
840
18,421
14,831
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
ParaTox0087
Ix Chel
15
1 / 6 / 12
9,861
657
9,552
13,700
7,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Seizza
Athena
18
3 / 3 / 17
11,941
796
6,157
20,148
24,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
XxTaeexX0
Zhong Kui
17
5 / 4 / 12
10,899
727
20,708
18,254
18,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ishtar
iSHNIPEPEW
Ishtar
20
9 / 3 / 13
12,846
856
20,583
15,998
9,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
93
20
Kills
29
30
Deaths
20
50
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Achilles
BugsbyPS
Achilles
5
7
11
1.5
L
Heimdallr
DrEmanuel
Heimdallr
2
4
14
2.25
W
11
4
10
4
W
Ix Chel
ParaTox0087
Ix Chel
1
6
12
1.17
W
Athena
Seizza
Athena
3
3
17
3.83
L
Sylvanus
SinOfLust_W
Sylvanus
4
5
11
1.9
L
6
7
7
1.36
W
Zhong Kui
XxTaeexX0
Zhong Kui
5
4
12
2.75
W
Ishtar
iSHNIPEPEW
Ishtar
9
3
13
5.17
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,061
Damage
75,421
88,345
Taken
82,931
75,311
Mitigated
67,810
24,601
Healing
27,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BugsbyPS
Achilles
16,810
2,516
478
3,191
22,395
27,332
150
10,642
11,753
753
26,193
L
Heimdallr
DrEmanuel
Heimdallr
14,577
3,047
1,523
3,718
15,100
8,700
156
4,969
10,131
0
38,532
W
18,421
8,323
736
2,502
14,831
8,694
4,174
995
13,427
0
39,607
W
Ix Chel
ParaTox0087
Ix Chel
9,552
902
1,479
1,432
13,700
7,014
164
1,410
12,104
20,652
0
W
Athena
Seizza
Athena
6,157
1,291
2,743
4,547
20,148
24,268
104
1,013
18,827
9,777
0
L
Sylvanus
SinOfLust_W
Sylvanus
5,660
943
4,959
5,487
21,310
22,734
189
8,674
12,636
12,252
0
L
9,429
1,212
1,118
1,670
14,466
8,830
96
6,344
8,122
0
12,026
W
Zhong Kui
XxTaeexX0
Zhong Kui
20,708
566
2,001
6,521
18,254
18,681
2,113
1,227
16,424
41,269
0
W
Ishtar
iSHNIPEPEW
Ishtar
20,583
10,895
1,255
3,938
15,998
9,153
2,873
1,768
14,181
0
45,932
L
11,585
3,657
1,356
1,101
15,074
7,715
0
5,788
9,286
0
23,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,949
Gold Earned
58,147
129
Minions Killed
184
0
Camps Cleared
0
1,129,634
Distance Traveled
1,375,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,926
662
19
1
0
270,531
0
L
Heimdallr
11,035
736
71
5
0
187,818
0
W
Nut
12,600
840
46
3
0
223,127
0
W
Ix Chel
9,861
657
29
2
0
279,326
0
W
Athena
11,941
796
8
1
0
346,451
0
L
Sylvanus
10,143
676
11
1
0
218,805
0
L
Da Ji
9,683
646
6
0
0
180,172
0
W
Zhong Kui
10,899
727
44
3
0
249,064
0
W
Ishtar
12,846
856
57
4
0
277,301
0
L
Mercury
9,162
611
22
1
0
272,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role