Player Matchup

Scylla
Scylla
AlejandroDaGreat
Scylla
Level 78
God Stats
1W - 3L
1,707 SR
Queue Stats
170W - 165L
1,535 Elo+
Party 1
Rama
Rama
DALARKS
Rama
Level 148
God Stats
12W - 18L
1,553 SR
Queue Stats
263W - 246L
1,554 Elo+
Party 1
Thanatos
Thanatos
Kevers97
Thanatos
Level 128
God Stats
2W - 1L
1,346 SR
Queue Stats
37W - 35L
1,538 Elo+
Solo
King Arthur
King Arthur
Room_Temp_IQ
King Arthur
Level 169
God Stats
30W - 22L
1,592 SR
Queue Stats
224W - 214L
1,520 Elo+
Solo
Athena
Athena
iPxidz
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,519 Elo+
Solo
Team Averages
Level 130
1,539 SR
1,533 Elo+

VS

Team Averages
Level 143
1,503 SR
1,479 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BigSwaos113
Charon
Level 102
God Stats
2W - 5L
1,454 SR
Queue Stats
13W - 17L
1,437 Elo+
Solo
Olorun
Olorun
Leohe
Olorun
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
hudan-damian
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 101L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
natillo666
Cthulhu
Level 156
God Stats
18W - 15L
1,560 SR
Queue Stats
193W - 195L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,298
530
1,512
4,897
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
DALARKS
Rama
10
1 / 2 / 0
5,284
528
3,237
8,661
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Kevers97
Thanatos
9
1 / 4 / 0
5,083
508
4,039
9,796
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

King Arthur
Room_Temp_IQ
King Arthur
10
0 / 3 / 0
5,539
554
5,991
11,344
10,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
iPxidz
Athena
9
0 / 3 / 1
5,111
511
2,601
11,307
6,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
9 / 0 / 1
7,365
737
6,294
8,124
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
9
1 / 1 / 7
6,147
615
3,356
6,918
4,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Olorun
Leohe
Olorun
10
2 / 1 / 2
6,410
641
2,449
4,744
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
hudan-damian
Sun Wukong
12
2 / 0 / 1
7,050
705
6,629
9,520
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
natillo666
Cthulhu
11
1 / 0 / 2
6,529
653
6,943
6,110
2,240
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
0
1
9.5
L
0
3
1
0.17
W
Charon
1
1
7
4.5
L
Rama
DALARKS
Rama
1
2
0
0.5
L
Thanatos
Kevers97
Thanatos
1
4
0
0.25
W
Olorun
Leohe
Olorun
2
1
2
3
L
King Arthur
Room_Temp_IQ
King Arthur
0
3
0
0
W
Sun Wukong
hudan-damian
Sun Wukong
2
0
1
2.5
L
Athena
iPxidz
Athena
0
3
1
0.17
W
Cthulhu
natillo666
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
25,671
46,005
Taken
35,416
25,034
Mitigated
18,563
15,544
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,294
1,848
0
1,832
8,124
3,577
0
473
7,651
0
57,333
L
1,512
215
0
500
4,897
1,477
0
1,823
3,074
33,856
0
W
Charon
3,356
1,537
0
1,402
6,918
4,733
0
1,993
4,925
14,604
1,754
L
Rama
DALARKS
Rama
3,237
2,772
0
3,114
8,661
3,296
0
4,787
3,874
0
36,992
L
Thanatos
Kevers97
Thanatos
4,039
1,357
0
6,371
9,796
3,503
0
1,514
8,282
0
37,987
W
Olorun
Leohe
Olorun
2,449
1,030
120
1,703
4,744
1,446
684
1,251
3,493
40,095
5,260
L
King Arthur
Room_Temp_IQ
King Arthur
5,991
600
0
3,055
11,344
10,024
0
0
11,344
1,501
45,901
W
Sun Wukong
hudan-damian
Sun Wukong
6,629
1,381
0
3,368
9,520
6,567
0
1,284
8,236
0
54,032
L
Athena
iPxidz
Athena
2,601
698
0
2,504
11,307
6,734
0
4,157
7,150
22,588
0
W
Cthulhu
natillo666
Cthulhu
6,943
701
0
2,193
6,110
2,240
0
757
5,353
45,481
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
33,501
308
Minions Killed
354
0
Camps Cleared
0
1,034,066
Distance Traveled
1,073,355
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,365
737
79
8
0
241,108
1
L
Scylla
5,298
530
58
6
0
182,275
0
W
Charon
6,147
615
21
2
0
200,215
1
L
Rama
5,284
528
66
7
0
190,895
2
L
Thanatos
5,083
508
62
6
0
231,029
0
W
Olorun
6,410
641
73
7
0
185,494
2
L
King Arthur
5,539
554
79
8
0
197,957
0
W
Sun Wukong
7,050
705
100
10
0
215,371
2
L
Athena
5,111
511
43
4
0
231,910
0
W
Cthulhu
6,529
653
81
8
0
231,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role