Player Matchup

Baron Samedi
Baron Samedi
Atlantis_Kun
Baron Samedi
Level 76
God Stats
10W - 0L
1,801 SR
Queue Stats
171W - 141L
1,603 Elo+
Solo
Thanatos
Thanatos
Chwarzerd
Thanatos
Level 128
God Stats
2W - 1L
1,421 SR
Queue Stats
168W - 160L
1,492 Elo+
Party 2
Shiva
Shiva
Doinkovan
Shiva
Level 116
God Stats
24W - 15L
1,586 SR
Queue Stats
187W - 170L
1,514 Elo+
Party 2
Chang'e
Chang'e
Silverg401
Chang'e
Level 136
God Stats
5W - 2L
1,732 SR
Queue Stats
206W - 183L
1,523 Elo+
Party 2
Chernobog
Chernobog
Whinoot
Chernobog
Level 109
God Stats
3W - 0L
1,828 SR
Queue Stats
110W - 96L
1,523 Elo+
Party 2
Team Averages
Level 113
1,673 SR
1,531 Elo+

VS

Team Averages
Level 127
1,526 SR
1,545 Elo+
Hachiman
Hachiman
BrunoInestroza
Hachiman
Level 147
God Stats
1W - 5L
1,410 SR
Queue Stats
212W - 188L
1,536 Elo+
Party 1
Cerberus
Cerberus
ButterCorn
Cerberus
Level 67
God Stats
22W - 23L
1,537 SR
Queue Stats
695W - 647L
1,565 Elo+
Solo
Bellona
Bellona
Crilefo
Bellona
Level 138
God Stats
8W - 18L
1,413 SR
Queue Stats
274W - 248L
1,518 Elo+
Party 1
Lancelot
Lancelot
GeneKelly52
Lancelot
Level 159
God Stats
5W - 4L
1,736 SR
Queue Stats
256W - 220L
1,636 Elo+
Solo
Athena
Athena
balalaika82
Athena
Level 125
God Stats
17W - 14L
1,535 SR
Queue Stats
371W - 340L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atlantis_Kun
Baron Samedi
12
2 / 0 / 6
7,480
575
8,216
11,844
11,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Chwarzerd
Thanatos
14
6 / 2 / 1
7,619
586
5,902
15,195
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
Doinkovan
Shiva
13
0 / 1 / 4
7,527
579
11,950
12,162
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
Silverg401
Chang'e
13
1 / 0 / 4
7,665
590
12,994
9,260
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Whinoot
Chernobog
15
2 / 2 / 3
7,921
609
7,314
8,143
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 3 / 2
6,796
523
5,332
8,152
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ButterCorn
Cerberus
11
1 / 2 / 0
6,450
496
8,716
14,628
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Crilefo
Bellona
13
0 / 2 / 1
7,111
547
6,352
15,443
13,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
GeneKelly52
Lancelot
12
3 / 2 / 1
6,920
532
8,734
13,018
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 3 / 0
5,951
458
2,736
16,759
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
5
5
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Atlantis_Kun
Baron Samedi
2
0
6
5
L
Hachiman
0
3
2
0.33
L
Cerberus
ButterCorn
Cerberus
1
2
0
0.5
W
Thanatos
Chwarzerd
Thanatos
6
2
1
3.25
L
Bellona
Crilefo
Bellona
0
2
1
0.25
W
Shiva
Doinkovan
Shiva
0
1
4
2
L
Lancelot
GeneKelly52
Lancelot
3
2
1
1.75
W
Chang'e
Silverg401
Chang'e
1
0
4
3
W
Chernobog
Whinoot
Chernobog
2
2
3
1.75
L
Athena
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
31,870
56,604
Taken
68,000
35,239
Mitigated
46,321
34,281
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Atlantis_Kun
Baron Samedi
8,216
911
211
3,982
11,844
11,253
21
2,477
9,134
31,003
0
L
Hachiman
5,332
3,526
0
2,400
8,152
2,470
0
1,109
7,043
0
57,088
L
Cerberus
ButterCorn
Cerberus
8,716
292
0
8,671
14,628
12,000
0
7,348
7,134
45,296
0
W
Thanatos
Chwarzerd
Thanatos
5,902
1,820
0
13,628
15,195
6,064
698
3,360
11,667
0
54,085
L
Bellona
Crilefo
Bellona
6,352
1,844
0
5,373
15,443
13,094
0
2,301
12,112
0
57,844
W
Shiva
Doinkovan
Shiva
11,950
2,240
176
3,770
12,162
11,095
388
1,414
10,654
0
61,915
L
Lancelot
GeneKelly52
Lancelot
8,734
2,736
0
1,244
13,018
5,752
0
4,246
8,731
0
68,744
W
Chang'e
Silverg401
Chang'e
12,994
1,071
2,097
6,994
9,260
3,837
0
2,990
5,788
62,584
3,742
W
Chernobog
Whinoot
Chernobog
7,314
4,320
0
3,423
8,143
2,990
0
234
7,909
0
76,016
L
Athena
2,736
1,020
590
3,198
16,759
13,005
0
6,193
10,470
21,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
33,228
465
Minions Killed
418
0
Camps Cleared
0
1,427,404
Distance Traveled
1,423,711
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,480
575
33
3
0
256,360
3
L
Hachiman
6,796
523
108
8
0
243,558
1
L
Cerberus
6,450
496
81
6
0
264,049
1
W
Thanatos
7,619
586
79
6
0
331,099
0
L
Bellona
7,111
547
108
8
0
265,083
4
W
Shiva
7,527
579
102
8
0
244,069
0
L
Lancelot
6,920
532
95
7
0
333,432
0
W
Chang'e
7,665
590
120
9
0
298,776
0
W
Chernobog
7,921
609
131
10
0
297,100
0
L
Athena
5,951
458
26
2
0
317,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role