Player Matchup

Danzaburou
Danzaburou
CDip
Danzaburou
Level 60
God Stats
55W - 48L
1,618 SR
Queue Stats
194W - 186L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
LieutenantNoCap
Sylvanus
Level 81
God Stats
73W - 57L
1,662 SR
Queue Stats
290W - 241L
1,572 Elo+
Party 1
Horus
Horus
Morderkanin
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,454 Elo+
Solo
Nemesis
Nemesis
matt1735
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
temp-220312
Baron Samedi
Level 129
God Stats
10W - 6L
1,666 SR
Queue Stats
83W - 84L
1,507 Elo+
Solo
Team Averages
Level 100
1,589 SR
1,503 Elo+

VS

Team Averages
Level 120
1,656 SR
1,538 Elo+
Fenrir
Fenrir
BradyRage
Fenrir
Level 141
God Stats
21W - 19L
1,701 SR
Queue Stats
68W - 60L
1,723 Elo+
Solo
Hercules
Hercules
CRy5TaL Ca5Tle5
Hercules
Level 128
God Stats
22W - 14L
1,556 SR
Queue Stats
152W - 150L
1,495 Elo+
Solo
Xbalanque
Xbalanque
DadioPatio
Xbalanque
Level 125
God Stats
4W - 5L
1,746 SR
Queue Stats
122W - 114L
1,494 Elo+
Solo
Yu Huang
Yu Huang
DrxEw
Yu Huang
Level 109
God Stats
0W - 2L
1,565 SR
Queue Stats
21W - 22L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
temp-437493
Erlang Shen
Level 99
God Stats
9W - 13L
1,713 SR
Queue Stats
150W - 139L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CDip
Danzaburou
16
3 / 4 / 5
10,691
563
12,274
16,097
7,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
16
5 / 3 / 10
10,387
547
14,132
22,090
19,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 2
9,595
505
13,776
20,435
19,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
matt1735
Nemesis
17
10 / 1 / 4
10,579
557
13,241
14,562
7,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
temp-220312
Baron Samedi
15
3 / 4 / 5
9,317
490
10,289
16,409
9,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BradyRage
Fenrir
16
5 / 4 / 3
9,712
511
11,697
18,651
9,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
15
3 / 4 / 5
9,411
495
8,278
21,355
20,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
DadioPatio
Xbalanque
15
1 / 6 / 4
9,426
496
10,618
14,220
5,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
DrxEw
Yu Huang
14
1 / 6 / 2
9,144
481
13,509
13,523
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
temp-437493
Erlang Shen
16
3 / 3 / 2
10,445
550
13,942
26,428
28,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
23
Kills
13
13
Deaths
23
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BradyRage
Fenrir
5
4
3
1.63
W
Danzaburou
CDip
Danzaburou
3
4
5
1.38
L
Hercules
3
4
5
1.38
L
Xbalanque
DadioPatio
Xbalanque
1
6
4
0.5
L
Yu Huang
DrxEw
Yu Huang
1
6
2
0.33
W
Sylvanus
5
3
10
3.33
W
2
1
2
3
W
Nemesis
matt1735
Nemesis
10
1
4
12
W
Baron Samedi
temp-220312
Baron Samedi
3
4
5
1.38
L
Erlang Shen
temp-437493
Erlang Shen
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,712
Damage
58,044
89,593
Taken
94,177
62,639
Mitigated
69,527
36,474
Healing
23,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BradyRage
Fenrir
11,697
2,261
0
3,405
18,651
9,110
140
4,451
14,151
0
70,332
W
Danzaburou
CDip
Danzaburou
12,274
5,216
0
5,855
16,097
7,751
0
1,092
15,005
0
87,756
L
Hercules
8,278
2,652
0
5,909
21,355
20,450
0
6,975
14,186
0
46,009
L
Xbalanque
DadioPatio
Xbalanque
10,618
6,301
0
1,450
14,220
5,785
910
2,821
11,399
0
71,397
L
Yu Huang
DrxEw
Yu Huang
13,509
1,043
0
1,350
13,523
5,254
322
6,425
7,098
65,583
2,916
W
Sylvanus
14,132
4,365
2,055
9,017
22,090
19,251
350
2,426
19,664
60,546
20,912
W
13,776
6,612
460
8,143
20,435
19,047
434
0
20,435
0
61,586
W
Nemesis
matt1735
Nemesis
13,241
5,557
0
3,605
14,562
7,423
0
2,779
11,783
0
73,928
W
Baron Samedi
temp-220312
Baron Samedi
10,289
458
706
6,633
16,409
9,167
150
6,750
9,659
57,412
1,701
L
Erlang Shen
temp-437493
Erlang Shen
13,942
8,630
0
11,288
26,428
28,928
99
2,602
22,619
0
83,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,569
Gold Earned
48,138
496
Minions Killed
484
0
Camps Cleared
0
1,853,500
Distance Traveled
1,783,978
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,712
511
89
5
0
424,101
1
W
Danzaburou
10,691
563
113
6
0
329,928
0
L
Hercules
9,411
495
56
3
0
353,725
3
L
Xbalanque
9,426
496
115
6
0
325,485
2
L
Yu Huang
9,144
481
117
6
0
336,751
11
W
Sylvanus
10,387
547
105
6
0
349,968
3
W
Horus
9,595
505
103
5
0
369,022
1
W
Nemesis
10,579
557
86
5
0
451,669
0
W
Baron Samedi
9,317
490
89
5
0
352,913
4
L
Erlang Shen
10,445
550
107
6
0
343,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role