Player Matchup

Bellona
Bellona
GmanandT2
Bellona
Level 109
God Stats
8W - 4L
1,677 SR
Queue Stats
132W - 118L
1,569 Elo+
Party 2
Vulcan
Vulcan
ScubaMiner
Vulcan
Level 106
God Stats
41W - 19L
1,730 SR
Queue Stats
128W - 112L
1,569 Elo+
Party 2
Ullr
Ullr
Trrrey
Ullr
Level 139
God Stats
8W - 8L
1,672 SR
Queue Stats
48W - 41L
1,622 Elo+
Party 1
Bakasura
Bakasura
greenpolo
Bakasura
Level 129
God Stats
14W - 6L
1,641 SR
Queue Stats
64W - 57L
1,602 Elo+
Party 1
Geb
Geb
jbugger
Geb
Level 144
God Stats
11W - 12L
1,698 SR
Queue Stats
27W - 28L
1,585 Elo+
Party 1
Team Averages
Level 125
1,684 SR
1,589 Elo+

VS

Team Averages
Level 142
1,559 SR
1,558 Elo+
Agni
Agni
BALLERSKILZZZ
Agni
Level 69
God Stats
7W - 8L
1,543 SR
Queue Stats
126W - 104L
1,549 Elo+
Solo
Achilles
Achilles
Gryfin673
Achilles
Level 149
God Stats
0W - 2L
1,279 SR
Queue Stats
70W - 47L
1,674 Elo+
Solo
Shiva
Shiva
LargerPigeon
Shiva
Level 156
God Stats
0W - 1L
1,900 SR
Queue Stats
53W - 35L
1,607 Elo+
Solo
Terra
Terra
SamoanSenpai
Terra
Level 159
God Stats
0W - 2L
1,108 SR
Queue Stats
34W - 43L
1,485 Elo+
Party 3
Anhur
Anhur
mizzou1258
Anhur
Level 177
God Stats
0W - 1L
1,966 SR
Queue Stats
34W - 46L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GmanandT2
Bellona
15
0 / 2 / 0
9,309
548
9,412
18,709
23,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vulcan
ScubaMiner
Vulcan
17
1 / 1 / 2
9,909
583
5,510
5,261
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ullr
Trrrey
Ullr
17
5 / 2 / 4
10,262
604
10,605
12,115
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
greenpolo
Bakasura
17
3 / 0 / 6
9,285
546
9,805
14,656
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
14
2 / 1 / 8
8,702
512
6,852
15,104
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
9,545
561
5,197
9,383
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Gryfin673
Achilles
14
3 / 5 / 0
8,247
485
9,128
19,552
9,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 1
8,980
528
13,686
17,769
19,475
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 2
6,163
363
2,998
5,373
3,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
15
1 / 3 / 2
9,045
532
4,008
10,961
4,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
6
6
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bellona
GmanandT2
Bellona
0
2
0
0
L
Achilles
Gryfin673
Achilles
3
5
0
0.6
L
1
1
1
1.5
L
0
1
2
1
W
Vulcan
ScubaMiner
Vulcan
1
1
2
2
W
Ullr
Trrrey
Ullr
5
2
4
3.5
W
Bakasura
greenpolo
Bakasura
3
0
6
6
W
Geb
2
1
8
6
L
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,184
Damage
35,017
65,845
Taken
63,038
52,268
Mitigated
40,719
24,654
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,197
340
0
926
9,383
3,416
0
5,376
3,672
90,029
945
W
Bellona
GmanandT2
Bellona
9,412
3,299
0
7,482
18,709
23,607
0
2,070
16,631
0
75,716
L
Achilles
Gryfin673
Achilles
9,128
2,985
0
5,730
19,552
9,655
0
2,875
15,869
0
67,622
L
13,686
2,957
0
6,170
17,769
19,475
0
669
16,435
6,306
72,171
L
2,998
369
373
929
5,373
3,817
0
1,258
3,855
10,540
0
W
Vulcan
ScubaMiner
Vulcan
5,510
2,634
0
1,354
5,261
2,320
0
2,501
2,544
92,787
12
W
Ullr
Trrrey
Ullr
10,605
4,373
0
3,083
12,115
4,975
627
1,258
10,857
0
100,146
W
Bakasura
greenpolo
Bakasura
9,805
5,617
0
10,512
14,656
8,014
134
1,544
12,988
0
79,923
W
Geb
6,852
494
0
2,223
15,104
13,352
290
2,441
12,601
26,555
0
L
Anhur
4,008
2,208
0
4,131
10,961
4,356
938
2,172
8,454
0
80,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,467
Gold Earned
41,980
607
Minions Killed
555
0
Camps Cleared
0
1,872,834
Distance Traveled
1,551,673
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,545
561
199
12
0
334,624
3
W
Bellona
9,309
548
132
8
0
341,984
4
L
Achilles
8,247
485
90
5
0
385,656
0
L
Shiva
8,980
528
112
7
0
330,177
5
L
Terra
6,163
363
9
1
0
188,224
3
W
Vulcan
9,909
583
151
9
0
378,510
3
W
Ullr
10,262
604
149
9
0
325,617
2
W
Bakasura
9,285
546
143
8
0
448,232
0
W
Geb
8,702
512
32
2
0
378,491
6
L
Anhur
9,045
532
145
9
0
312,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role