Player Matchup

Hachiman
Hachiman
Silver I
MicahM11
Hachiman
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,629 MMR
Party 1
Guan Yu
Guan Yu
Gold V
SoperPower
Guan Yu
Gold V
Level 128
God Stats
3W - 1L
1,905 SR
Queue Stats
10W - 8L
1,681 MMR
Party 1
Anubis
Anubis
Gold V
SwagMastrFlxNut
Anubis
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,686 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,635 SR
1,665 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,586 SR
1,614 MMR
Agni
Agni
Platinum I
 
Agni
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
InnateRift
Cthulhu
Gold V
Level 129
God Stats
23W - 12L
1,645 SR
Queue Stats
183W - 158L
1,578 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
TerrminallyChill
Xbalanque
Platinum IV
Level 159
God Stats
7W - 8L
1,613 SR
Queue Stats
78W - 98L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MicahM11
Hachiman
11
0 / 0 / 0
6,175
618
3,459
7,557
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SoperPower
Guan Yu
10
0 / 3 / 0
5,974
597
4,119
13,737
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 4 / 0
6,214
621
4,022
8,730
4,242
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesKuzenboMulanNe ZhaVulcan

VS

Bans
ThothKumbhakarnaBacchusAresCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 0 / 4
7,701
770
8,585
3,456
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
InnateRift
Cthulhu
13
2 / 0 / 5
7,657
766
10,902
10,143
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
12
2 / 0 / 4
7,356
736
7,062
5,314
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
4
5
W
Cthulhu
InnateRift
Cthulhu
2
0
5
4.5
L
Hachiman
MicahM11
Hachiman
0
0
0
0
L
Guan Yu
SoperPower
Guan Yu
0
3
0
0
L
0
4
0
0
W
Xbalanque
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,600
Damage
26,549
30,024
Taken
18,913
15,923
Mitigated
10,005
11,492
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,585
377
0
1,335
3,456
1,115
789
1,213
2,084
24,284
1,466
W
Cthulhu
InnateRift
Cthulhu
10,902
677
288
1,250
10,143
7,006
390
2,265
7,551
33,219
2,504
L
Hachiman
MicahM11
Hachiman
3,459
2,249
0
1,946
7,557
2,958
0
5,073
2,082
0
24,685
L
Guan Yu
SoperPower
Guan Yu
4,119
427
3,340
4,903
13,737
8,723
0
6,425
6,778
0
11,348
L
4,022
117
0
1,303
8,730
4,242
0
5,449
2,855
23,450
0
W
Xbalanque
7,062
1,921
0
1,397
5,314
1,884
167
857
4,287
0
29,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,363
Gold Earned
22,714
103
Minions Killed
151
0
Camps Cleared
0
526,620
Distance Traveled
595,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,701
770
52
5
0
194,577
0
W
Cthulhu
7,657
766
49
5
0
208,015
0
L
Hachiman
6,175
618
38
4
0
175,080
0
L
Guan Yu
5,974
597
26
3
0
202,410
0
L
Anubis
6,214
621
39
4
0
149,130
0
W
Xbalanque
7,356
736
50
5
0
193,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role