Player Matchup

Ah Puch
Ah Puch
Etrnloni
Ah Puch
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,701 Elo+
Party 1
Anubis
Anubis
ItsKullr
Anubis
Level 155
God Stats
1W - 0L
1,753 SR
Queue Stats
11W - 5L
1,762 Elo+
Party 1
Ix Chel
Ix Chel
Zapsify
Ix Chel
Level 167
God Stats
3W - 2L
1,499 SR
Queue Stats
23W - 19L
1,569 Elo+
Party 1
Team Averages
Level 159
1,584 SR
1,677 Elo+

VS

Team Averages
Level 102
1,666 SR
1,659 Elo+
Set
Set
BADSELF
Set
Level 125
God Stats
0W - 1L
1,797 SR
Queue Stats
25W - 26L
1,697 Elo+
Party 2
Ymir
Ymir
FileCabinet
Ymir
Level 56
God Stats
9W - 10L
1,700 SR
Queue Stats
28W - 27L
1,639 Elo+
Party 2
Bake Kujira
Bake Kujira
egavaScixelsyD
Bake Kujira
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Etrnloni
Ah Puch
16
1 / 2 / 6
9,585
737
10,176
9,026
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
ItsKullr
Anubis
15
4 / 1 / 3
10,285
791
6,096
8,449
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Zapsify
Ix Chel
15
2 / 2 / 5
9,312
716
8,535
6,947
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
3 / 2 / 2
9,314
716
6,724
10,550
14,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 3
8,179
629
2,962
8,434
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
egavaScixelsyD
Bake Kujira
15
2 / 4 / 1
9,418
724
5,547
14,441
12,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
5
5
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
3
2
2
2
W
Ah Puch
Etrnloni
Ah Puch
1
2
6
2
L
0
1
3
1.5
W
Anubis
ItsKullr
Anubis
4
1
3
5.5
W
Ix Chel
Zapsify
Ix Chel
2
2
5
2.25
L
Bake Kujira
egavaScixelsyD
Bake Kujira
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,807
Damage
15,233
24,422
Taken
33,425
12,124
Mitigated
36,138
9,560
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
6,724
2,140
0
1,562
10,550
14,425
0
6,367
3,337
0
34,864
W
Ah Puch
Etrnloni
Ah Puch
10,176
480
0
3,157
9,026
4,119
948
3,406
5,529
30,311
331
L
2,962
146
0
76
8,434
8,872
0
5,079
2,628
16,189
1,161
W
Anubis
ItsKullr
Anubis
6,096
150
294
2,658
8,449
4,607
928
2,342
5,989
54,631
930
W
Ix Chel
Zapsify
Ix Chel
8,535
1,052
1,392
2,059
6,947
3,398
708
2,669
4,188
37,242
0
L
Bake Kujira
egavaScixelsyD
Bake Kujira
5,547
2,614
0
360
14,441
12,841
0
10,111
3,214
44,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
26,911
186
Minions Killed
165
0
Camps Cleared
0
704,745
Distance Traveled
719,066
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,314
716
47
4
0
250,273
4
W
Ah Puch
9,585
737
65
5
0
234,783
0
L
Ymir
8,179
629
42
3
0
227,063
0
W
Anubis
10,285
791
87
7
0
237,651
0
W
Ix Chel
9,312
716
34
3
0
232,311
0
L
Bake Kujira
9,418
724
76
6
0
241,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role