Player Matchup

Ix Chel
Ix Chel
AbraXitas
Ix Chel
Level 177
God Stats
4W - 3L
1,656 SR
Queue Stats
33W - 23L
1,696 Elo+
Party 1
Cerberus
Cerberus
Elmntrix-HXB
Cerberus
Level 141
God Stats
4W - 4L
1,485 SR
Queue Stats
18W - 14L
1,593 Elo+
Party 1
Neith
Neith
epitafio_17
Neith
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 13L
1,676 Elo+
Party 1
Team Averages
Level 141
1,547 SR
1,655 Elo+

VS

Team Averages
Level 124
1,594 SR
1,472 Elo+
Charybdis
Charybdis
KawaiiKommander
Charybdis
Level 200
God Stats
2W - 0L
1,754 SR
Queue Stats
509W - 242L
1,690 Elo+
Solo
Sun Wukong
Sun Wukong
Kyrosho
Sun Wukong
Level 108
God Stats
1W - 0L
1,785 SR
Queue Stats
14W - 4L
1,500 Elo+
Solo
Ix Chel
Ix Chel
giggls_
Ix Chel
Level 65
God Stats
1W - 1L
1,244 SR
Queue Stats
5W - 8L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AbraXitas
Ix Chel
15
6 / 5 / 3
10,383
742
19,387
13,549
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Elmntrix-HXB
Cerberus
14
2 / 5 / 4
9,062
647
5,166
18,670
14,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
1 / 1 / 6
9,437
674
7,165
12,739
5,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KawaiiKommander
Charybdis
17
8 / 3 / 3
12,072
862
18,286
12,116
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Kyrosho
Sun Wukong
15
2 / 2 / 8
9,869
705
10,476
15,435
15,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
giggls_
Ix Chel
14
1 / 4 / 7
9,443
675
9,731
10,608
4,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
11
11
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AbraXitas
Ix Chel
6
5
3
1.5
L
Cerberus
Elmntrix-HXB
Cerberus
2
5
4
0.8
W
Charybdis
KawaiiKommander
Charybdis
8
3
3
3.17
W
Sun Wukong
Kyrosho
Sun Wukong
2
2
8
3
L
1
1
6
4
W
Ix Chel
giggls_
Ix Chel
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
38,493
44,958
Taken
38,159
26,662
Mitigated
24,777
10,446
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AbraXitas
Ix Chel
19,387
1,720
350
2,482
13,549
6,069
0
2,264
10,876
45,106
1,042
L
Cerberus
Elmntrix-HXB
Cerberus
5,166
318
0
3,224
18,670
14,866
0
4,058
14,309
26,992
2,122
W
Charybdis
KawaiiKommander
Charybdis
18,286
9,175
0
415
12,116
5,079
2,142
7,315
4,350
0
70,422
W
Sun Wukong
Kyrosho
Sun Wukong
10,476
2,179
0
1,409
15,435
15,451
162
8,034
6,694
0
28,817
L
7,165
3,420
0
4,390
12,739
5,727
572
3,430
9,087
0
42,162
W
Ix Chel
giggls_
Ix Chel
9,731
1,363
610
1,062
10,608
4,247
528
6,571
3,554
28,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
31,384
185
Minions Killed
176
0
Camps Cleared
0
715,140
Distance Traveled
735,758
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,383
742
80
6
0
236,551
0
L
Cerberus
9,062
647
42
3
0
235,029
2
W
Charybdis
12,072
862
108
8
0
235,141
0
W
Sun Wukong
9,869
705
37
3
0
258,760
4
L
Neith
9,437
674
63
5
0
243,560
0
W
Ix Chel
9,443
675
31
2
0
241,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role