Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
Chuckyy Duck
Ganesha
Gold II
Level 146
God Stats
1W - 0L
1,245 SR
Queue Stats
62W - 65L
1,379 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Marco Olguin
Sun Wukong
Gold III
Level 158
God Stats
5W - 5L
1,544 SR
Queue Stats
181W - 182L
1,398 MMR
Solo
Janus
Janus
Gold III
Tomsk8ter101
Janus
Gold III
Level 143
God Stats
4W - 6L
1,459 SR
Queue Stats
34W - 36L
1,441 MMR
Solo
Charybdis
Charybdis
Gold IV
vRaginCajun
Charybdis
Gold IV
Level 148
God Stats
12W - 17L
1,397 SR
Queue Stats
80W - 87L
1,326 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 162
1,429 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,587 SR
1,405 MMR
Athena
Athena
Gold II
CowboyWheat
Athena
Gold II
Level 122
God Stats
12W - 14L
1,598 SR
Queue Stats
108W - 112L
1,434 MMR
Party 3
Chiron
Chiron
Gold IV
NainLogic
Chiron
Gold IV
Level 139
God Stats
18W - 10L
1,727 SR
Queue Stats
55W - 57L
1,510 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
cripkiller69
Cthulhu
Gold IV
Level 124
God Stats
15W - 9L
1,802 SR
Queue Stats
243W - 241L
1,368 MMR
Party 1
Ra
Ra
Silver III
iJoshimiro
Ra
Silver III
Level 179
God Stats
0W - 1L
1,588 SR
Queue Stats
23W - 29L
1,349 MMR
Solo
Ne Zha
Ne Zha
Gold IV
italio458
Ne Zha
Gold IV
Level 116
God Stats
0W - 3L
1,218 SR
Queue Stats
65W - 59L
1,361 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 2 / 0
6,042
604
3,105
7,748
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
Chuckyy Duck
Ganesha
9
0 / 1 / 3
5,802
580
2,502
6,209
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Marco Olguin
Sun Wukong
11
0 / 0 / 1
6,360
636
2,582
6,410
3,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 1
5,735
574
4,709
6,037
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
vRaginCajun
Charybdis
10
2 / 0 / 0
6,185
619
4,306
4,617
1,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bans
ThorAgniSusano

VS

Bans
Bake KujiraThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 0 / 1
5,028
503
2,264
5,271
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chiron
NainLogic
Chiron
8
1 / 2 / 0
4,765
477
2,887
6,852
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
cripkiller69
Cthulhu
8
0 / 2 / 0
5,052
505
3,492
4,285
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 0
6,646
665
1,974
3,962
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
italio458
Ne Zha
8
1 / 2 / 1
4,879
488
4,051
9,091
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
0
2
W
Ganesha
Chuckyy Duck
Ganesha
0
1
3
1.5
L
Athena
1
0
1
1.5
W
Sun Wukong
Marco Olguin
Sun Wukong
0
0
1
0.5
L
Chiron
NainLogic
Chiron
1
2
0
0.5
W
0
1
1
0.5
L
Cthulhu
cripkiller69
Cthulhu
0
2
0
0
L
1
0
0
1
L
Ne Zha
italio458
Ne Zha
1
2
1
0.75
W
Charybdis
vRaginCajun
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
14,668
31,021
Taken
29,461
14,392
Mitigated
14,099
12,276
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,105
718
0
4,024
7,748
2,973
0
167
7,533
0
42,913
W
Ganesha
Chuckyy Duck
Ganesha
2,502
291
0
1,824
6,209
4,517
0
877
5,332
17,560
1,603
L
Athena
2,264
825
0
1,026
5,271
4,658
0
868
4,403
16,978
0
W
Sun Wukong
Marco Olguin
Sun Wukong
2,582
469
0
2,452
6,410
3,285
0
2,828
3,148
0
45,724
L
Chiron
NainLogic
Chiron
2,887
1,048
81
1,856
6,852
1,957
0
2,088
4,678
0
21,536
W
4,709
638
0
1,729
6,037
1,925
0
1,980
3,992
43,195
0
L
Cthulhu
cripkiller69
Cthulhu
3,492
524
0
831
4,285
2,857
0
0
4,285
24,456
1,180
L
1,974
331
96
2,127
3,962
1,474
0
1,313
2,441
64,614
1,429
L
Ne Zha
italio458
Ne Zha
4,051
1,807
0
3,594
9,091
3,153
0
2,476
6,481
0
25,702
W
Charybdis
vRaginCajun
Charybdis
4,306
2,116
0
2,247
4,617
1,692
1,068
1,094
3,523
0
49,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
26,370
366
Minions Killed
283
0
Camps Cleared
0
1,005,548
Distance Traveled
925,345
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,042
604
79
8
0
212,762
0
W
Ganesha
5,802
580
5
1
0
201,441
4
L
Athena
5,028
503
34
3
0
209,080
3
W
Sun Wukong
6,360
636
98
10
0
201,684
0
L
Chiron
4,765
477
30
3
0
152,505
0
W
Janus
5,735
574
85
9
0
204,845
0
L
Cthulhu
5,052
505
55
6
0
152,580
0
L
Ra
6,646
665
113
11
0
196,739
1
L
Ne Zha
4,879
488
51
5
0
214,441
1
W
Charybdis
6,185
619
99
10
0
184,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role