Player Matchup

Sol
Sol
Altophobiatic
Sol
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
118W - 115L
1,489 Elo+
Party 1
Chiron
Chiron
IndigenousMoorRA
Chiron
Level 67
God Stats
3W - 1L
1,899 SR
Queue Stats
59W - 70L
1,358 Elo+
Solo
Thoth
Thoth
PowerofBonk
Thoth
Level 115
God Stats
1W - 5L
1,253 SR
Queue Stats
90W - 109L
1,453 Elo+
Party 1
Thor
Thor
Ultrastew42
Thor
Level 20
God Stats
0W - 6L
1,180 SR
Queue Stats
34W - 57L
1,363 Elo+
Party 1
King Arthur
King Arthur
WaLsH3467
King Arthur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 106L
1,378 Elo+
Solo
Team Averages
Level 84
1,466 SR
1,408 Elo+

VS

Team Averages
Level 103
1,396 SR
1,483 Elo+
Poseidon
Poseidon
GodBlessTheTrap
Poseidon
Level 107
God Stats
3W - 2L
1,402 SR
Queue Stats
124W - 122L
1,458 Elo+
Party 2
Hades
Hades
KarepkgeKarl
Hades
Level 148
God Stats
14W - 20L
1,416 SR
Queue Stats
792W - 827L
1,453 Elo+
Solo
Ravana
Ravana
MarXisTDaGr8
Ravana
Level 108
God Stats
1W - 2L
1,186 SR
Queue Stats
160W - 150L
1,479 Elo+
Party 2
Tyr
Tyr
WarbornRaven
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,522 Elo+
Party 3
Merlin
Merlin
leponyadiggfkv
Merlin
Level 127
God Stats
3W - 0L
1,475 SR
Queue Stats
64W - 49L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,245
750
7,225
4,191
2,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
4 / 7 / 1
8,494
772
8,178
12,459
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 5
7,202
655
13,063
7,646
3,336
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 4
7,190
654
3,234
9,648
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
WaLsH3467
King Arthur
13
0 / 5 / 5
7,002
637
4,250
12,216
14,654
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
1 / 2 / 15
8,882
807
8,062
6,943
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 3 / 10
8,589
781
9,712
9,856
6,574
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
15
3 / 0 / 11
9,008
819
5,034
12,357
9,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
6 / 3 / 7
9,007
819
4,897
13,455
12,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 2 / 11
10,357
942
14,637
9,606
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
9
Kills
21
21
Deaths
10
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
W
Poseidon
1
2
15
4.25
L
4
7
1
0.64
W
4
3
10
3
W
Ravana
3
0
11
8.5
L
1
3
5
1.17
L
0
5
4
0.4
L
King Arthur
WaLsH3467
King Arthur
0
5
5
0.5
W
6
3
7
3.17
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,950
Damage
42,342
46,160
Taken
52,217
29,401
Mitigated
34,869
7,355
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,225
382
289
472
4,191
2,027
0
3,872
319
16,653
0
W
Poseidon
8,062
574
2,754
1,423
6,943
2,390
1,534
3,246
3,697
24,081
474
L
8,178
2,733
887
1,090
12,459
5,230
0
9,189
3,270
0
18,484
W
9,712
589
1,032
2,088
9,856
6,574
113
2,787
7,069
14,907
0
W
Ravana
5,034
1,160
1,749
3,996
12,357
9,652
289
5,615
6,742
0
10,069
L
13,063
305
239
340
7,646
3,336
0
5,891
1,755
22,466
208
L
3,234
0
868
555
9,648
4,154
0
6,984
2,664
0
11,442
L
King Arthur
WaLsH3467
King Arthur
4,250
760
603
2,012
12,216
14,654
0
6,358
5,858
0
7,964
W
4,897
1,480
1,323
1,684
13,455
12,318
905
3,793
9,662
0
8,717
W
14,637
382
1,833
3,331
9,606
3,935
924
4,825
4,781
35,830
638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
45,843
93
Minions Killed
121
0
Camps Cleared
0
846,435
Distance Traveled
1,021,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,245
750
25
2
0
179,412
0
W
Poseidon
8,882
807
40
4
0
205,415
0
L
Chiron
8,494
772
22
2
0
169,231
0
W
Hades
8,589
781
11
1
0
206,511
0
W
Ravana
9,008
819
12
1
0
184,994
0
L
Thoth
7,202
655
15
1
0
156,959
0
L
Thor
7,190
654
19
2
0
184,113
0
L
King Arthur
7,002
637
12
1
0
156,720
0
W
Tyr
9,007
819
8
1
0
224,835
0
W
Merlin
10,357
942
50
5
0
199,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role