Player Matchup

Baron Samedi
Baron Samedi
Bangaroojack
Baron Samedi
Level 83
God Stats
13W - 2L
2,013 SR
Queue Stats
41W - 24L
1,620 Elo+
Party 2
Bellona
Bellona
Carvick
Bellona
Level 9
God Stats
13W - 4L
1,906 SR
Queue Stats
23W - 10L
1,626 Elo+
Party 2
Sobek
Sobek
JAMDAN2
Sobek
Level 15
God Stats
10W - 6L
1,572 SR
Queue Stats
15W - 9L
1,444 Elo+
Party 2
Team Averages
Level 36
1,830 SR
1,563 Elo+

VS

Team Averages
Level 25
1,543 SR
1,491 Elo+
Cernunnos
Cernunnos
Lonngma1234
Cernunnos
Level 46
God Stats
2W - 2L
1,628 SR
Queue Stats
9W - 9L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
StartDating
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
hennyyoo
Anubis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bangaroojack
Baron Samedi
19
12 / 2 / 8
14,162
885
29,122
14,968
9,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Carvick
Bellona
16
3 / 5 / 14
11,434
715
10,288
18,406
10,790
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
JAMDAN2
Sobek
17
5 / 2 / 12
11,758
735
6,304
20,282
20,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lonngma1234
Cernunnos
15
4 / 7 / 2
10,763
673
14,894
17,911
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
StartDating
Cthulhu
15
3 / 5 / 4
10,878
680
13,732
20,050
20,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
hennyyoo
Anubis
14
2 / 8 / 5
10,155
635
10,601
13,642
8,023
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
20
Kills
9
9
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bangaroojack
Baron Samedi
12
2
8
8
W
Bellona
Carvick
Bellona
3
5
14
2
W
Sobek
JAMDAN2
Sobek
5
2
12
5.5
L
Cernunnos
Lonngma1234
Cernunnos
4
7
2
0.71
L
Cthulhu
StartDating
Cthulhu
3
5
4
1
L
Anubis
hennyyoo
Anubis
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,714
Damage
39,227
53,656
Taken
51,603
40,996
Mitigated
35,343
19,887
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bangaroojack
Baron Samedi
29,122
3,300
3,182
6,486
14,968
9,252
784
6,822
8,079
98,481
0
W
Bellona
Carvick
Bellona
10,288
4,117
0
2,153
18,406
10,790
945
8,460
9,920
0
28,818
W
Sobek
JAMDAN2
Sobek
6,304
322
0
8,066
20,282
20,954
830
9,132
11,103
16,542
2,394
L
Cernunnos
Lonngma1234
Cernunnos
14,894
7,308
0
2,923
17,911
7,130
0
11,449
5,999
0
44,220
L
Cthulhu
StartDating
Cthulhu
13,732
690
169
1,466
20,050
20,190
0
14,116
5,253
29,739
1,246
L
Anubis
hennyyoo
Anubis
10,601
795
0
1,378
13,642
8,023
0
8,509
4,892
22,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
31,796
185
Minions Killed
118
0
Camps Cleared
0
825,720
Distance Traveled
665,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,162
885
129
8
0
268,228
0
W
Bellona
11,434
715
37
2
0
283,296
0
W
Sobek
11,758
735
19
1
0
274,196
0
L
Cernunnos
10,763
673
60
4
0
233,859
0
L
Cthulhu
10,878
680
25
2
0
218,725
0
L
Anubis
10,155
635
33
2
0
212,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role