Player Matchup

Hun Batz
Hun Batz
ViceADC
Hun Batz
Level 220
God Stats
11W - 0L
1,944 SR
Queue Stats
348W - 180L
1,733 Elo+
Party 1
Anhur
Anhur
ViceBot
Anhur
Level 163
God Stats
4W - 0L
1,719 SR
Queue Stats
281W - 33L
2,014 Elo+
Party 1
Athena
Athena
ViceGod
Athena
Level 176
God Stats
26W - 3L
1,933 SR
Queue Stats
429W - 117L
1,843 Elo+
Party 1
Ne Zha
Ne Zha
ViceHaloHazmat
Ne Zha
Level 192
God Stats
7W - 0L
1,880 SR
Queue Stats
323W - 73L
1,855 Elo+
Party 1
Kukulkan
Kukulkan
ViceLamb
Kukulkan
Level 198
God Stats
34W - 7L
1,894 SR
Queue Stats
240W - 68L
1,823 Elo+
Party 1
Team Averages
Level 190
1,874 SR
1,853 Elo+

VS

Team Averages
Level 174
1,607 SR
1,549 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AetheriaPrism
Anubis
Level 159
God Stats
0W - 2L
1,534 SR
Queue Stats
33W - 43L
1,462 Elo+
Solo
Serqet
Serqet
Angie bimbu
Serqet
Level 210
God Stats
6W - 7L
1,672 SR
Queue Stats
582W - 582L
1,600 Elo+
Solo
Nu Wa
Nu Wa
Hazedu
Nu Wa
Level 193
God Stats
26W - 22L
1,672 SR
Queue Stats
494W - 503L
1,565 Elo+
Solo
Cerberus
Cerberus
StopDropNTrollZ
Cerberus
Level 159
God Stats
4W - 4L
1,655 SR
Queue Stats
557W - 251L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ViceADC
Hun Batz
11
1 / 0 / 6
6,051
1,210
4,541
2,924
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
ViceBot
Anhur
10
0 / 1 / 6
5,582
1,116
3,956
5,721
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
ViceGod
Athena
10
1 / 0 / 5
6,375
1,275
2,172
3,608
2,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 4
6,289
1,258
5,586
5,873
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ViceLamb
Kukulkan
11
3 / 0 / 4
6,560
1,312
7,004
1,391
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

400

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 2 / 3
5,598
1,120
3,659
4,922
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 2
5,639
1,128
2,011
7,513
4,275
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Serqet
10
2 / 2 / 1
6,044
1,209
4,602
6,839
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Hazedu
Nu Wa
8
0 / 0 / 0
3,353
671
0
0
0
Cerberus
11
1 / 1 / 3
5,893
1,179
5,578
7,361
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
8
Kills
4
4
Deaths
8
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
3
0.75
L
1
3
2
0.67
L
Serqet
2
2
1
1.25
L
Nu Wa
Hazedu
Nu Wa
0
0
0
0
L
Cerberus
1
1
3
2.5
W
Hun Batz
ViceADC
Hun Batz
1
0
6
4
W
Anhur
ViceBot
Anhur
0
1
6
3
W
Athena
ViceGod
Athena
1
0
5
3.5
W
3
3
4
1.67
W
Kukulkan
ViceLamb
Kukulkan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
15,850
19,517
Taken
26,635
10,140
Mitigated
17,635
4,277
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,659
252
0
0
4,922
1,910
0
1,097
3,825
19,638
0
L
2,011
262
0
420
7,513
4,275
0
2,907
4,606
6,683
0
L
Serqet
4,602
874
0
421
6,839
6,758
0
3,231
3,608
92
8,175
L
Nu Wa
Hazedu
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
5,578
292
0
904
7,361
4,692
0
1,941
5,420
12,174
0
W
Hun Batz
ViceADC
Hun Batz
4,541
1,294
0
290
2,924
1,327
0
1,688
1,153
0
15,867
W
Anhur
ViceBot
Anhur
3,956
2,293
0
924
5,721
2,959
0
3,424
2,139
0
8,129
W
Athena
ViceGod
Athena
2,172
682
0
1,619
3,608
2,841
0
1,691
1,661
5,274
0
W
5,586
1,898
0
1,210
5,873
2,563
0
3,864
1,553
0
10,200
W
Kukulkan
ViceLamb
Kukulkan
7,004
1,207
0
234
1,391
450
0
673
718
22,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
26,527
92
Minions Killed
79
5
Camps Cleared
2
472,783
Distance Traveled
356,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,598
1,120
38
8
1
93,875
0
L
Anubis
5,639
1,128
10
2
0
60,260
0
L
Serqet
6,044
1,209
9
2
0
99,849
0
L
Nu Wa
3,353
671
0
0
0
0
0
L
Cerberus
5,893
1,179
22
4
1
102,811
0
W
Hun Batz
6,051
1,210
32
6
2
103,288
0
W
Anhur
5,582
1,116
10
2
1
86,883
0
W
Athena
6,375
1,275
1
0
1
104,566
0
W
Ne Zha
6,289
1,258
6
1
0
83,816
0
W
Kukulkan
6,560
1,312
43
9
1
94,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role