Player Matchup

Chaac
Chaac
JUGGERNAUT0003
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
MinaAria
Cabrakan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,402 Elo+
Party 2
Zhong Kui
Zhong Kui
ShaggyGraybeard
Zhong Kui
Level 122
God Stats
6W - 4L
1,382 SR
Queue Stats
171W - 162L
1,404 Elo+
Party 2
Yemoja
Yemoja
ToughDGK
Yemoja
Level 97
God Stats
8W - 3L
1,462 SR
Queue Stats
231W - 226L
1,438 Elo+
Party 2
Cerberus
Cerberus
ballsdeeps
Cerberus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,463 Elo+
Party 2
Team Averages
Level 108
1,469 SR
1,439 Elo+

VS

Team Averages
Level 102
1,405 SR
1,422 Elo+
Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Axiium
Khepri
Level 67
God Stats
0W - 1L
1,240 SR
Queue Stats
6W - 24L
1,233 Elo+
Party 3
Nemesis
Nemesis
DeathSyth95
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,349 Elo+
Party 3
Apollo
Apollo
LadyStarDust91
Apollo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,498 Elo+
Party 1
Hel
Hel
LikelyThrone327
Hel
Level 157
God Stats
3W - 3L
1,284 SR
Queue Stats
325W - 349L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,986
817
12,610
14,781
15,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
MinaAria
Cabrakan
15
2 / 1 / 11
9,671
879
6,182
12,497
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
ShaggyGraybeard
Zhong Kui
17
7 / 1 / 7
10,224
929
19,765
15,440
14,968
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ToughDGK
Yemoja
15
0 / 2 / 13
8,795
800
3,478
9,472
7,702
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
ballsdeeps
Cerberus
15
2 / 3 / 10
9,255
841
13,095
16,517
15,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
5 / 0 / 5
9,012
819
9,115
12,640
6,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Khepri
Axiium
Khepri
13
2 / 5 / 5
7,540
685
4,241
12,542
16,571
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
DeathSyth95
Nemesis
13
0 / 5 / 4
7,319
665
11,571
14,713
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 5
7,964
724
10,567
9,461
5,791
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 4
8,024
729
11,812
10,422
5,944
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
15
Kills
10
11
Deaths
15
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
5
0
5
7.5
L
Khepri
Axiium
Khepri
2
5
5
0.9
L
Nemesis
DeathSyth95
Nemesis
0
5
4
0.4
W
4
4
2
1.25
L
1
2
5
1.75
L
2
3
4
1.33
W
Cabrakan
MinaAria
Cabrakan
2
1
11
7.5
W
Zhong Kui
ShaggyGraybeard
Zhong Kui
7
1
7
10.5
W
Yemoja
ToughDGK
Yemoja
0
2
13
3.25
W
Cerberus
ballsdeeps
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,130
Damage
47,306
68,707
Taken
59,778
71,127
Mitigated
48,731
37,499
Healing
25,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,115
2,002
943
5,771
12,640
6,612
0
8,095
4,545
0
16,140
L
Khepri
Axiium
Khepri
4,241
846
445
705
12,542
16,571
0
9,472
3,070
7,723
77
L
Nemesis
DeathSyth95
Nemesis
11,571
4,689
219
1,836
14,713
13,813
0
9,706
5,007
0
15,483
W
12,610
1,232
555
3,998
14,781
15,041
122
1,699
12,821
0
20,684
L
10,567
6,448
851
1,742
9,461
5,791
0
5,947
3,514
0
28,194
L
11,812
177
7,482
5,176
10,422
5,944
0
7,106
3,316
27,845
0
W
Cabrakan
MinaAria
Cabrakan
6,182
462
513
1,208
12,497
18,002
1,821
4,109
8,179
9,284
0
W
Zhong Kui
ShaggyGraybeard
Zhong Kui
19,765
4,054
1,955
6,388
15,440
14,968
4,495
4,756
10,510
44,247
3,563
W
Yemoja
ToughDGK
Yemoja
3,478
1,420
13,157
2,656
9,472
7,702
1,541
2,050
7,291
9,568
0
W
Cerberus
ballsdeeps
Cerberus
13,095
645
1,176
5,893
16,517
15,414
0
3,401
12,816
23,924
2,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,931
Gold Earned
39,859
157
Minions Killed
111
0
Camps Cleared
0
930,185
Distance Traveled
1,071,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,012
819
20
2
0
280,447
0
L
Khepri
7,540
685
9
1
0
174,899
0
L
Nemesis
7,319
665
14
1
0
214,519
0
W
Chaac
8,986
817
16
1
0
222,617
2
L
Apollo
7,964
724
37
3
0
185,675
0
L
Hel
8,024
729
31
3
0
216,427
0
W
Cabrakan
9,671
879
7
1
0
163,197
0
W
Zhong Kui
10,224
929
60
5
0
191,082
0
W
Yemoja
8,795
800
19
2
0
157,090
0
W
Cerberus
9,255
841
55
5
0
196,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role