Player Matchup

Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
SPEEDLESS306
Bacchus
Silver I
Level 103
God Stats
3W - 2L
1,580 SR
Queue Stats
158W - 163L
1,194 MMR
Solo
Ra
Ra
Silver II
Yung_Inazuma-_-
Ra
Silver II
Level 141
God Stats
4W - 3L
1,767 SR
Queue Stats
154W - 165L
1,166 MMR
Solo
Hachiman
Hachiman
Silver II
jaayyee
Hachiman
Silver II
Level 143
God Stats
45W - 39L
1,529 SR
Queue Stats
77W - 90L
1,211 MMR
Solo
Vulcan
Vulcan
Silver I
scaclet
Vulcan
Silver I
Level 127
God Stats
12W - 12L
1,729 SR
Queue Stats
156W - 162L
1,252 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,621 SR
1,265 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,678 SR
1,197 MMR
Xing Tian
Xing Tian
Silver V
FCMjimmy5
Xing Tian
Silver V
Level 148
God Stats
2W - 0L
1,614 SR
Queue Stats
6W - 9L
1,246 MMR
Party 1
Scylla
Scylla
Silver V
GooGooGaGaBbyLne
Scylla
Silver V
Level 117
God Stats
3W - 0L
1,826 SR
Queue Stats
6W - 9L
1,244 MMR
Party 1
Khepri
Khepri
Gold V
OLD_Segalla
Khepri
Gold V
Level 198
God Stats
19W - 16L
1,553 SR
Queue Stats
131W - 148L
1,168 MMR
Solo
Da Ji
Da Ji
Silver I
PERCEPTIIVE
Da Ji
Silver I
Level 84
God Stats
14W - 10L
1,689 SR
Queue Stats
53W - 65L
1,171 MMR
Solo
Charybdis
Charybdis
Gold V
VvRimRunsvV
Charybdis
Gold V
Level 76
God Stats
10W - 6L
1,710 SR
Queue Stats
300W - 309L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
5 / 2 / 0
10,481
499
11,331
21,647
10,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SPEEDLESS306
Bacchus
15
1 / 3 / 4
9,619
458
8,771
17,730
23,985
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
0 / 3 / 2
7,698
367
3,964
16,300
12,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Hachiman
jaayyee
Hachiman
15
3 / 4 / 1
9,420
449
10,213
15,094
7,129
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
scaclet
Vulcan
10
0 / 3 / 2
7,717
367
1,783
6,222
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Baba YagaJanusCthulhuThanatos

VS

Bans
ArachneThorAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FCMjimmy5
Xing Tian
16
2 / 1 / 5
10,937
521
16,879
18,036
16,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 3 / 4
11,011
524
4,903
11,113
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Khepri
16
0 / 0 / 9
10,757
512
4,365
11,889
15,201
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 2 / 2
12,898
614
12,346
17,442
9,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
VvRimRunsvV
Charybdis
19
2 / 3 / 1
11,417
544
12,937
16,145
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
15
15
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
2
0
2.5
W
Xing Tian
FCMjimmy5
Xing Tian
2
1
5
4.5
W
1
3
4
1
W
Khepri
0
0
9
4.5
W
10
2
2
5.5
L
Bacchus
SPEEDLESS306
Bacchus
1
3
4
1
W
Charybdis
VvRimRunsvV
Charybdis
2
3
1
0.83
L
0
3
2
0.33
L
Hachiman
jaayyee
Hachiman
3
4
1
0.88
L
Vulcan
scaclet
Vulcan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,062
Damage
51,430
76,993
Taken
74,625
57,078
Mitigated
54,264
27,870
Healing
24,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,331
3,395
0
11,334
21,647
10,537
279
4,935
16,040
0
115,716
W
Xing Tian
FCMjimmy5
Xing Tian
16,879
1,107
0
3,842
18,036
16,855
499
3,743
14,172
68,995
2,114
W
4,903
936
0
2,898
11,113
4,929
1,156
3,214
7,899
80,516
647
W
Khepri
4,365
194
0
3,073
11,889
15,201
267
3,599
8,290
30,512
0
W
12,346
4,191
0
7,199
17,442
9,709
1,424
2,385
14,991
0
110,578
L
Bacchus
SPEEDLESS306
Bacchus
8,771
946
0
3,941
17,730
23,985
0
3,962
13,427
46,300
2,511
W
Charybdis
VvRimRunsvV
Charybdis
12,937
7,014
0
7,650
16,145
7,570
1,653
3,882
12,263
0
100,287
L
3,964
586
1,287
4,999
16,300
12,958
365
7,169
7,936
40,182
0
L
Hachiman
jaayyee
Hachiman
10,213
8,131
0
5,559
15,094
7,129
1,624
4,425
10,118
0
67,823
L
Vulcan
scaclet
Vulcan
1,783
487
0
750
6,222
2,469
0
2,057
3,891
37,630
605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
57,020
475
Minions Killed
541
0
Camps Cleared
0
1,830,276
Distance Traveled
1,953,568
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,481
499
171
8
0
475,153
0
W
Xing Tian
10,937
521
107
5
0
392,364
5
W
Scylla
11,011
524
139
7
0
356,391
3
W
Khepri
10,757
512
33
2
0
409,628
3
W
Da Ji
12,898
614
121
6
0
446,861
4
L
Bacchus
9,619
458
50
2
0
401,820
3
W
Charybdis
11,417
544
141
7
0
348,324
1
L
Ra
7,698
367
65
3
0
373,267
0
L
Hachiman
9,420
449
121
6
0
344,350
0
L
Vulcan
7,717
367
68
3
0
235,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role