Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
Benitonite
Bellona
Silver III
Level 66
God Stats
0W - 2L
1,566 SR
Queue Stats
98W - 118L
1,039 MMR
Solo
Sylvanus
Sylvanus
Silver I
DETO1199
Sylvanus
Silver I
Level 149
God Stats
110W - 86L
1,503 SR
Queue Stats
166W - 170L
1,030 MMR
Solo
Ra
Ra
Silver II
Elperchero
Ra
Silver II
Level 75
God Stats
29W - 33L
1,471 SR
Queue Stats
88W - 112L
1,054 MMR
Solo
Arachne
Arachne
Silver III
RoyalDevin247
Arachne
Silver III
Level 108
God Stats
5W - 3L
1,525 SR
Queue Stats
128W - 157L
1,039 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,513 SR
1,132 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,453 SR
1,143 MMR
Ah Puch
Ah Puch
Silver II
 
Ah Puch
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
JINYUNASEO
Mulan
Silver II
Level 85
God Stats
29W - 38L
1,068 SR
Queue Stats
705W - 739L
954 MMR
Solo
Geb
Geb
Silver II
OneNole_
Geb
Silver II
Level 86
God Stats
6W - 3L
1,624 SR
Queue Stats
334W - 345L
1,022 MMR
Party 1
Ravana
Ravana
Silver I
antsnell_
Ravana
Silver I
Level 87
God Stats
6W - 8L
1,645 SR
Queue Stats
532W - 542L
1,199 MMR
Party 1
Danzaburou
Danzaburou
Silver II
deadvipers
Danzaburou
Silver II
Level 63
God Stats
9W - 6L
1,426 SR
Queue Stats
162W - 181L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 0
4,842
538
4,303
5,025
1,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Benitonite
Bellona
8
0 / 2 / 0
4,527
503
4,154
8,961
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sylvanus
DETO1199
Sylvanus
8
0 / 0 / 1
5,080
564
1,999
5,860
3,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,113
568
2,484
4,145
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
8
0 / 3 / 1
4,325
481
1,725
8,587
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
HerculesMorgan Le FayAthena

VS

Bans
AresAnhurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 0 / 1
5,468
608
3,810
3,342
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
3 / 0 / 0
5,926
658
7,607
8,282
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 2
5,120
569
2,228
5,709
3,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
antsnell_
Ravana
8
0 / 0 / 4
4,536
504
1,590
4,379
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
deadvipers
Danzaburou
9
1 / 0 / 0
5,179
575
3,061
5,261
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
6
6
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
0
1
W
Ah Puch
 
Ah Puch
1
0
1
1.5
L
Bellona
Benitonite
Bellona
0
2
0
0
L
Sylvanus
DETO1199
Sylvanus
0
0
1
0.5
L
0
1
0
0
W
Mulan
3
0
0
3
W
1
1
2
2
L
Arachne
0
3
1
0.17
W
Ravana
antsnell_
Ravana
0
0
4
2
W
Danzaburou
deadvipers
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,665
Damage
18,296
32,578
Taken
26,973
17,905
Mitigated
12,252
11,431
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,303
1,327
0
1,322
5,025
1,800
0
333
4,692
0
34,559
W
Ah Puch
 
Ah Puch
3,810
92
0
1,747
3,342
1,285
40
2,080
1,262
44,037
2,297
L
Bellona
Benitonite
Bellona
4,154
1,267
0
2,917
8,961
7,457
0
0
8,961
0
25,366
L
Sylvanus
DETO1199
Sylvanus
1,999
680
558
2,589
5,860
3,906
0
984
4,876
18,229
0
L
2,484
294
372
1,270
4,145
1,737
0
2,480
1,665
44,643
0
W
Mulan
7,607
1,221
0
3,316
8,282
4,456
0
265
8,017
0
45,546
W
2,228
94
1,058
1,937
5,709
3,027
0
840
4,869
17,230
0
L
Arachne
1,725
1,282
0
2,403
8,587
3,005
0
2,034
6,553
0
27,676
W
Ravana
antsnell_
Ravana
1,590
566
0
2,580
4,379
1,557
28
377
4,002
0
23,528
W
Danzaburou
deadvipers
Danzaburou
3,061
1,113
0
1,524
5,261
1,927
147
921
4,340
0
40,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
26,229
260
Minions Killed
303
0
Camps Cleared
0
870,854
Distance Traveled
912,128
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,842
538
48
5
0
194,886
0
W
Ah Puch
5,468
608
82
9
0
169,266
1
L
Bellona
4,527
503
47
5
0
132,103
0
L
Sylvanus
5,080
564
33
4
0
178,260
2
L
Ra
5,113
568
82
9
0
180,922
0
W
Mulan
5,926
658
71
8
0
180,444
0
W
Geb
5,120
569
30
3
0
196,926
2
L
Arachne
4,325
481
50
6
0
184,683
0
W
Ravana
4,536
504
49
5
0
205,913
3
W
Danzaburou
5,179
575
71
8
0
159,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role