Player Matchup

Cthulhu
Cthulhu
CursiveLines
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,483 Elo+
Party 2
Eset
Eset
SN Bassman
Eset
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
136W - 133L
1,517 Elo+
Party 2
Anubis
Anubis
afarakistan
Anubis
Level 141
God Stats
2W - 0L
1,540 SR
Queue Stats
67W - 73L
1,481 Elo+
Solo
Mercury
Mercury
angel1207
Mercury
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 91L
1,484 Elo+
Solo
Kukulkan
Kukulkan
kidqz
Kukulkan
Level 159
God Stats
7W - 5L
1,809 SR
Queue Stats
376W - 437L
1,449 Elo+
Solo
Team Averages
Level 120
1,613 SR
1,483 Elo+

VS

Team Averages
Level 102
1,473 SR
1,382 Elo+
Sobek
Sobek
 
Sobek
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
STLxJAWJOKERx
Thor
Level 146
God Stats
10W - 11L
1,841 SR
Queue Stats
730W - 735L
1,493 Elo+
Solo
Cupid
Cupid
Zeikarthos
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,223 Elo+
Party 1
Cernunnos
Cernunnos
nniekuu
Cernunnos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,257 Elo+
Party 1
Janus
Janus
yeti_smackdown
Janus
Level 106
God Stats
1W - 7L
1,023 SR
Queue Stats
192W - 203L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CursiveLines
Cthulhu
16
1 / 1 / 18
10,333
738
12,704
14,652
18,287
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 3 / 12
11,225
802
13,827
13,478
8,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
18
7 / 1 / 13
11,308
808
11,810
11,482
7,469
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
angel1207
Mercury
15
6 / 6 / 12
10,288
735
12,753
13,052
6,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
kidqz
Kukulkan
20
10 / 3 / 10
12,320
880
16,889
8,415
5,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 8 / 3
9,988
713
7,166
26,437
26,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 5 / 1
7,826
559
3,359
7,069
3,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cupid
17
3 / 7 / 2
9,130
652
6,088
16,113
7,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
nniekuu
Cernunnos
17
4 / 6 / 4
9,910
708
9,409
16,868
12,332
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

16
0 / 5 / 9
8,939
639
14,306
10,850
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
31
Kills
13
14
Deaths
31
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
8
3
0.69
W
Cthulhu
CursiveLines
Cthulhu
1
1
18
10
W
7
3
12
4.33
L
2
5
1
0.5
L
Cupid
3
7
2
0.57
W
Anubis
7
1
13
13.5
W
Mercury
angel1207
Mercury
6
6
12
2
W
Kukulkan
kidqz
Kukulkan
10
3
10
5
L
Cernunnos
nniekuu
Cernunnos
4
6
4
1
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,983
Damage
40,328
61,079
Taken
77,337
46,219
Mitigated
54,095
21,185
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,166
181
1,257
5,950
26,437
26,754
0
15,621
10,343
16,629
0
W
Cthulhu
CursiveLines
Cthulhu
12,704
1,195
2,022
2,525
14,652
18,287
600
5,683
8,813
22,942
2,796
W
13,827
686
3,051
2,859
13,478
8,351
2,232
3,907
9,532
29,339
863
L
3,359
639
178
291
7,069
3,069
0
3,958
3,025
0
3,436
L
Cupid
6,088
2,762
830
2,366
16,113
7,156
0
12,490
3,389
0
14,978
W
Anubis
11,810
1,182
1,958
4,875
11,482
7,469
1,849
3,871
7,545
25,758
568
W
Mercury
angel1207
Mercury
12,753
6,000
1,411
1,637
13,052
6,823
1,335
5,154
7,898
0
16,814
W
Kukulkan
kidqz
Kukulkan
16,889
1,130
578
269
8,415
5,289
678
2,857
5,520
36,799
1,478
L
Cernunnos
nniekuu
Cernunnos
9,409
3,396
1,790
3,177
16,868
12,332
0
10,679
5,819
0
24,898
L
14,306
57
894
1,382
10,850
4,784
0
7,871
2,677
30,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,474
Gold Earned
45,793
156
Minions Killed
94
0
Camps Cleared
0
1,343,690
Distance Traveled
1,070,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,988
713
5
0
0
259,094
0
W
Cthulhu
10,333
738
31
2
0
281,588
0
W
Eset
11,225
802
34
2
0
258,228
0
L
Thor
7,826
559
1
0
0
82,640
0
L
Cupid
9,130
652
19
1
0
223,854
0
W
Anubis
11,308
808
30
2
0
255,439
0
W
Mercury
10,288
735
7
1
0
292,267
0
W
Kukulkan
12,320
880
54
4
0
256,168
0
L
Cernunnos
9,910
708
37
3
0
244,343
0
L
Janus
8,939
639
32
2
0
260,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role