Player Matchup

Baron Samedi
Baron Samedi
Cloudy Angelo
Baron Samedi
Level 124
God Stats
2W - 0L
1,761 SR
Queue Stats
38W - 31L
1,411 Elo+
Party 2
Ravana
Ravana
LilTriTTV
Ravana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
MagikBeny
Cthulhu
Level 113
God Stats
4W - 0L
1,437 SR
Queue Stats
71W - 76L
1,441 Elo+
Solo
Discordia
Discordia
Ragnarokks Edge
Discordia
Level 108
God Stats
2W - 2L
1,239 SR
Queue Stats
84W - 100L
1,394 Elo+
Solo
Bastet
Bastet
crownedcprcrn
Bastet
Level 134
God Stats
4W - 3L
1,527 SR
Queue Stats
86W - 89L
1,469 Elo+
Solo
Team Averages
Level 120
1,493 SR
1,425 Elo+

VS

Team Averages
Level 76
1,501 SR
1,404 Elo+
Xbalanque
Xbalanque
AndrewE30
Xbalanque
Level 122
God Stats
0W - 3L
1,137 SR
Queue Stats
241W - 235L
1,427 Elo+
Party 1
Artio
Artio
DrSlushhee
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,337 Elo+
Solo
Maui
Maui
Droopsleazy
Maui
Level 84
God Stats
4W - 2L
1,871 SR
Queue Stats
301W - 290L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
Stankweezul
Cabrakan
Level 61
God Stats
3W - 4L
1,497 SR
Queue Stats
357W - 347L
1,390 Elo+
Party 1
Ganesha
Ganesha
thesensiking
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cloudy Angelo
Baron Samedi
13
1 / 4 / 9
7,511
751
8,894
8,866
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
LilTriTTV
Ravana
17
5 / 0 / 13
9,067
907
7,940
11,373
7,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
MagikBeny
Cthulhu
13
3 / 3 / 7
7,883
788
9,865
9,866
6,652
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Ragnarokks Edge
Discordia
13
3 / 2 / 10
8,013
801
9,763
5,119
2,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
9 / 1 / 8
9,271
927
9,907
6,650
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AndrewE30
Xbalanque
14
3 / 3 / 6
7,363
736
11,424
8,789
4,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
13
1 / 6 / 8
6,849
685
5,857
12,203
9,247
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 3 / 6
7,184
718
5,522
9,879
12,970
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Stankweezul
Cabrakan
13
3 / 4 / 7
7,295
730
6,823
8,907
7,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
thesensiking
Ganesha
13
0 / 5 / 6
6,782
678
3,077
12,459
12,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
21
Kills
10
10
Deaths
21
47
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AndrewE30
Xbalanque
3
3
6
2
W
Baron Samedi
Cloudy Angelo
Baron Samedi
1
4
9
1.38
L
Artio
1
6
8
0.83
L
3
3
6
2
W
Ravana
LilTriTTV
Ravana
5
0
13
11.5
W
Cthulhu
MagikBeny
Cthulhu
3
3
7
2.17
W
Discordia
Ragnarokks Edge
Discordia
3
2
10
4
L
Cabrakan
Stankweezul
Cabrakan
3
4
7
1.63
W
9
1
8
13
L
Ganesha
thesensiking
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
32,703
41,874
Taken
52,237
23,146
Mitigated
46,453
15,294
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AndrewE30
Xbalanque
11,424
3,547
448
576
8,789
4,675
0
5,027
3,762
0
21,986
W
Baron Samedi
Cloudy Angelo
Baron Samedi
8,894
666
1,904
1,521
8,866
4,453
672
4,461
4,405
17,682
607
L
Artio
5,857
467
944
1,313
12,203
9,247
0
7,317
4,886
11,814
0
L
5,522
231
311
426
9,879
12,970
0
5,265
4,614
10,018
0
W
Ravana
LilTriTTV
Ravana
7,940
2,152
1,213
4,538
11,373
7,207
485
4,284
7,089
0
16,452
W
Cthulhu
MagikBeny
Cthulhu
9,865
41
916
1,360
9,866
6,652
0
6,184
3,682
18,889
989
W
Discordia
Ragnarokks Edge
Discordia
9,763
0
1,007
1,164
5,119
2,045
200
3,052
2,067
20,132
0
L
Cabrakan
Stankweezul
Cabrakan
6,823
1,023
378
430
8,907
7,262
0
4,160
4,747
12,820
316
W
9,907
2,069
344
1,327
6,650
2,789
0
3,094
3,556
0
15,909
L
Ganesha
thesensiking
Ganesha
3,077
231
367
1,652
12,459
12,299
0
6,115
6,344
8,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
35,473
108
Minions Killed
72
0
Camps Cleared
0
984,232
Distance Traveled
757,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,363
736
39
4
0
138,082
0
W
Baron Samedi
7,511
751
21
2
0
155,597
0
L
Artio
6,849
685
15
2
0
141,187
0
L
Maui
7,184
718
4
0
0
168,188
0
W
Ravana
9,067
907
19
2
0
225,515
0
W
Cthulhu
7,883
788
35
4
0
192,036
0
W
Discordia
8,013
801
23
2
0
198,263
0
L
Cabrakan
7,295
730
13
1
0
144,321
0
W
Bastet
9,271
927
10
1
0
212,821
0
L
Ganesha
6,782
678
1
0
0
165,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role