Player Matchup

Discordia
Discordia
AllelujahGin
Discordia
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 456L
1,576 Elo+
Solo
Odin
Odin
Mclebob
Odin
Level 155
God Stats
1W - 1L
1,740 SR
Queue Stats
64W - 62L
1,593 Elo+
Party 2
Cernunnos
Cernunnos
StepnAway4Moment
Cernunnos
Level 60
God Stats
0W - 2L
1,524 SR
Queue Stats
88W - 74L
1,526 Elo+
Party 2
Ares
Ares
TouchMySkittles
Ares
Level 66
God Stats
16W - 4L
2,057 SR
Queue Stats
164W - 150L
1,538 Elo+
Solo
Loki
Loki
haydeng43
Loki
Level 144
God Stats
0W - 2L
1,244 SR
Queue Stats
146W - 136L
1,536 Elo+
Party 2
Team Averages
Level 109
1,613 SR
1,554 Elo+

VS

Team Averages
Level 108
1,519 SR
1,522 Elo+
Anhur
Anhur
LardaxThaDoB
Anhur
Level 116
God Stats
2W - 1L
1,495 SR
Queue Stats
32W - 27L
1,568 Elo+
Solo
Surtr
Surtr
LofiSope
Surtr
Level 140
God Stats
12W - 11L
1,743 SR
Queue Stats
163W - 167L
1,552 Elo+
Party 1
Nox
Nox
Mia1977
Nox
Level 126
God Stats
38W - 44L
1,531 SR
Queue Stats
172W - 169L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
Xyeil
Baron Samedi
Level 28
God Stats
2W - 3L
1,403 SR
Queue Stats
22W - 44L
1,383 Elo+
Party 1
Odin
Odin
lingeringjam
Odin
Level 128
God Stats
3W - 3L
1,423 SR
Queue Stats
392W - 336L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AllelujahGin
Discordia
14
2 / 6 / 1
7,910
494
8,383
9,824
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Mclebob
Odin
14
2 / 5 / 5
7,804
488
6,197
16,195
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
16
4 / 6 / 4
9,077
567
12,330
18,952
7,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 3 / 5
9,316
582
8,996
15,491
15,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
13
2 / 8 / 1
7,764
485
9,641
16,662
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,943
496
8,648
12,542
4,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
LofiSope
Surtr
18
12 / 1 / 7
10,445
653
16,548
19,848
14,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nox
15
6 / 4 / 6
9,000
563
11,641
9,221
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Xyeil
Baron Samedi
14
4 / 3 / 9
8,700
544
7,222
13,316
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 8
10,079
630
15,115
15,623
14,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
15
Kills
28
28
Deaths
15
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
AllelujahGin
Discordia
2
6
1
0.42
W
0
5
4
0.4
W
Surtr
LofiSope
Surtr
12
1
7
15.5
L
Odin
Mclebob
Odin
2
5
5
0.9
W
Nox
6
4
6
2.25
L
Cernunnos
4
6
4
1
L
5
3
5
2.5
W
Baron Samedi
Xyeil
Baron Samedi
4
3
9
2.83
L
Loki
2
8
1
0.31
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,547
Damage
59,174
77,124
Taken
70,550
39,285
Mitigated
50,850
15,867
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AllelujahGin
Discordia
8,383
808
0
483
9,824
3,115
0
4,998
4,826
61,054
315
W
8,648
4,272
0
4,073
12,542
4,579
2,824
2,611
9,931
0
61,504
W
Surtr
LofiSope
Surtr
16,548
5,111
0
5,941
19,848
14,650
119
5,104
14,744
5,778
91,628
L
Odin
Mclebob
Odin
6,197
2,466
0
3,235
16,195
7,280
0
5,722
10,473
0
57,099
W
Nox
11,641
717
0
847
9,221
4,182
0
3,455
5,766
57,807
0
L
Cernunnos
12,330
5,830
0
5,781
18,952
7,327
377
3,101
15,851
0
84,789
L
8,996
692
0
3,413
15,491
15,222
183
6,412
9,079
25,375
0
W
Baron Samedi
Xyeil
Baron Samedi
7,222
964
1,964
3,893
13,316
12,647
376
5,309
8,007
28,229
801
L
Loki
9,641
3,533
0
2,955
16,662
6,341
0
1,438
15,224
0
58,548
W
15,115
2,688
0
4,500
15,623
14,792
40
837
14,786
308
75,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
46,167
446
Minions Killed
476
0
Camps Cleared
0
1,413,764
Distance Traveled
1,490,962
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,910
494
106
7
0
255,804
2
W
Anhur
7,943
496
108
7
0
265,722
0
W
Surtr
10,445
653
119
7
0
358,584
0
L
Odin
7,804
488
98
6
0
328,179
2
W
Nox
9,000
563
87
5
0
301,834
0
L
Cernunnos
9,077
567
126
8
0
271,239
1
L
Ares
9,316
582
23
1
0
306,479
1
W
Baron Samedi
8,700
544
36
2
0
283,530
0
L
Loki
7,764
485
93
6
0
252,063
0
W
Odin
10,079
630
126
8
0
281,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role