Player Matchup

Osiris
Osiris
Feeeeeeeeeesh21
Osiris
Level 147
God Stats
5W - 5L
1,574 SR
Queue Stats
187W - 132L
1,618 Elo+
Solo
Hun Batz
Hun Batz
JetStreak202
Hun Batz
Level 138
God Stats
3W - 5L
1,606 SR
Queue Stats
111W - 95L
1,554 Elo+
Party 3
Rama
Rama
KingMolt3n
Rama
Level 135
God Stats
10W - 7L
1,668 SR
Queue Stats
142W - 141L
1,541 Elo+
Party 3
Scylla
Scylla
TheSpookiNut
Scylla
Level 148
God Stats
13W - 10L
1,767 SR
Queue Stats
498W - 476L
1,564 Elo+
Solo
Artio
Artio
scyllapilled
Artio
Level 150
God Stats
2W - 6L
1,237 SR
Queue Stats
276W - 225L
1,601 Elo+
Solo
Team Averages
Level 144
1,571 SR
1,576 Elo+

VS

Team Averages
Level 129
1,363 SR
1,602 Elo+
Nemesis
Nemesis
EverCoat
Nemesis
Level 156
God Stats
1W - 2L
1,227 SR
Queue Stats
98W - 97L
1,596 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MRKILLSH0T21
Kumbhakarna
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 97L
1,596 Elo+
Party 1
Hel
Hel
SumireYoshizawa
Hel
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,758 Elo+
Solo
Horus
Horus
Zlupun
Horus
Level 83
God Stats
29W - 24L
1,485 SR
Queue Stats
729W - 646L
1,499 Elo+
Party 2
Ullr
Ullr
vCask
Ullr
Level 155
God Stats
15W - 17L
1,106 SR
Queue Stats
423W - 345L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,974
598
8,028
16,071
16,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
JetStreak202
Hun Batz
14
0 / 2 / 3
7,283
486
9,731
12,696
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
1 / 2 / 0
7,279
485
9,316
10,619
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
0 / 2 / 0
7,652
510
7,184
7,576
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,870
458
6,011
14,367
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EverCoat
Nemesis
16
4 / 0 / 1
8,363
558
7,018
11,122
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
MRKILLSH0T21
Kumbhakarna
13
0 / 2 / 3
7,205
480
5,035
12,581
13,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 0 / 2
8,582
572
9,226
11,320
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Zlupun
Horus
12
1 / 0 / 3
7,235
482
6,837
15,453
14,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
vCask
Ullr
14
0 / 1 / 2
6,915
461
9,372
11,877
5,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
9
9
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EverCoat
Nemesis
4
0
1
4.5
L
2
2
0
1
L
Hun Batz
JetStreak202
Hun Batz
0
2
3
0.75
L
1
2
0
0.5
W
Kumbhakarna
MRKILLSH0T21
Kumbhakarna
0
2
3
0.75
W
4
0
2
5
L
Scylla
0
2
0
0
W
Horus
Zlupun
Horus
1
0
3
2.5
L
0
1
1
0.5
W
Ullr
vCask
Ullr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
37,488
61,329
Taken
62,353
41,117
Mitigated
42,414
25,869
Healing
27,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EverCoat
Nemesis
7,018
3,008
0
2,980
11,122
5,205
0
1,419
9,551
0
75,941
L
8,028
2,265
0
7,315
16,071
16,168
326
4,288
11,222
0
75,562
L
Hun Batz
JetStreak202
Hun Batz
9,731
2,704
0
6,758
12,696
4,931
10
2,017
10,639
0
67,396
L
9,316
6,614
0
5,202
10,619
4,275
165
121
10,498
0
70,468
W
Kumbhakarna
MRKILLSH0T21
Kumbhakarna
5,035
557
0
3,067
12,581
13,559
0
151
12,430
47,498
1,089
W
9,226
446
2,437
8,192
11,320
4,435
0
4,952
5,928
72,884
1,574
L
Scylla
7,184
839
0
1,041
7,576
2,519
0
5,093
2,483
62,832
0
W
Horus
Zlupun
Horus
6,837
2,762
1,170
6,526
15,453
14,065
0
4,220
11,149
2,255
24,518
L
6,011
491
976
4,577
14,367
13,224
0
2,290
12,035
23,731
1,748
W
Ullr
vCask
Ullr
9,372
3,665
0
3,389
11,877
5,150
0
1,304
10,573
0
74,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
38,300
497
Minions Killed
492
0
Camps Cleared
0
1,420,553
Distance Traveled
1,492,657
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,363
558
128
9
0
367,697
0
L
Osiris
8,974
598
127
8
0
248,846
0
L
Hun Batz
7,283
486
102
7
0
352,988
4
L
Rama
7,279
485
122
8
0
249,560
3
W
Kumbhakarna
7,205
480
94
6
0
268,790
0
W
Hel
8,582
572
126
8
0
293,860
2
L
Scylla
7,652
510
119
8
0
282,900
0
W
Horus
7,235
482
30
2
0
312,731
0
L
Artio
6,870
458
27
2
0
286,259
4
W
Ullr
6,915
461
114
8
0
249,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role