Player Matchup

Nut
Nut
EmbersofOzul
Nut
Level 86
God Stats
10W - 12L
1,553 SR
Queue Stats
14W - 16L
1,518 Elo+
Party 1
Sobek
Sobek
ProfMiracle
Sobek
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,525 Elo+
Party 1
Ra
Ra
Sunfloof
Ra
Level 81
God Stats
1W - 1L
1,757 SR
Queue Stats
17W - 18L
1,539 Elo+
Party 1
Team Averages
Level 94
1,603 SR
1,527 Elo+

VS

Team Averages
Level 64
1,604 SR
1,476 Elo+
He Bo
He Bo
Blitz88
He Bo
Level 62
God Stats
83W - 67L
1,609 SR
Queue Stats
206W - 207L
1,485 Elo+
Solo
Chaac
Chaac
Xuvori
Chaac
Level 68
God Stats
38W - 28L
1,578 SR
Queue Stats
491W - 504L
1,493 Elo+
Solo
Cthulhu
Cthulhu
keltec16
Cthulhu
Level 63
God Stats
3W - 0L
1,624 SR
Queue Stats
91W - 117L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,375
638
2,688
6,956
2,549
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,987
599
4,155
7,951
7,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,883
588
3,719
6,959
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blitz88
He Bo
12
4 / 0 / 4
7,619
762
5,547
4,719
1,819
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Xuvori
Chaac
13
3 / 1 / 5
7,858
786
6,302
8,645
5,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
keltec16
Cthulhu
12
1 / 1 / 7
7,315
732
6,199
7,984
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
8
8
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
Blitz88
He Bo
4
0
4
6
L
1
3
0
0.33
L
0
1
0
0
L
0
4
0
0
W
Chaac
Xuvori
Chaac
3
1
5
5.5
W
Cthulhu
keltec16
Cthulhu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,562
Damage
18,048
21,866
Taken
21,348
12,672
Mitigated
13,603
4,422
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Blitz88
He Bo
5,547
121
27
1,202
4,719
1,819
132
1,311
3,320
26,557
681
L
2,688
1,493
0
405
6,956
2,549
0
3,242
3,403
0
11,236
L
4,155
397
0
822
7,951
7,422
0
3,483
4,170
11,349
3,628
L
3,719
341
1,635
1,560
6,959
2,701
0
3,949
2,740
16,358
0
W
Chaac
Xuvori
Chaac
6,302
831
295
1,680
8,645
5,480
331
2,028
6,435
0
32,427
W
Cthulhu
keltec16
Cthulhu
6,199
252
0
1,157
7,984
6,304
292
2,827
4,690
21,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,245
Gold Earned
22,792
79
Minions Killed
121
0
Camps Cleared
0
504,253
Distance Traveled
581,639
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,619
762
40
4
0
187,460
0
L
Nut
6,375
638
18
2
0
162,481
0
L
Sobek
5,987
599
26
3
0
186,689
0
L
Ra
5,883
588
35
4
0
155,083
5
W
Chaac
7,858
786
53
5
0
208,236
1
W
Cthulhu
7,315
732
28
3
0
185,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role