Player Matchup

Charon
Charon
Masters
 
Charon
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
LieutenantKittn
Xbalanque
Diamond I
Level 67
God Stats
272W - 120L
1,805 SR
Queue Stats
1,227W - 874L
2,372 MMR
Party 2
Cthulhu
Cthulhu
Diamond IV
TaTzee
Cthulhu
Diamond IV
Level 160
God Stats
60W - 24L
1,749 SR
Queue Stats
162W - 109L
2,064 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,685 SR
1,979 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 171
1,554 SR
1,645 MMR
Hercules
Hercules
Silver I
Xx_MaKarnical_xX
Hercules
Silver I
Level 193
God Stats
0W - 1L
1,663 SR
Queue Stats
11W - 7L
1,645 MMR
Party 1
Ares
Ares
Silver I
alextorres95
Ares
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,645 MMR
Party 1
Agni
Agni
Gold V
chocouli
Agni
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 1 / 7
9,678
744
13,715
13,940
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
LieutenantKittn
Xbalanque
16
6 / 3 / 3
10,395
800
14,812
13,763
6,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TaTzee
Cthulhu
15
2 / 3 / 8
10,160
782
15,402
14,936
13,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Baron SamediAtlasThothArtioAchilles

VS

Bans
KuzenboOsirisAh Muzen CabGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,193
630
8,930
18,978
17,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 2 / 4
8,497
654
5,614
17,582
19,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
13
4 / 7 / 1
9,243
711
11,949
14,447
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
7
7
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
7
6.5
W
Xbalanque
LieutenantKittn
Xbalanque
6
3
3
2.5
W
Cthulhu
TaTzee
Cthulhu
2
3
8
2
L
2
3
3
1.17
L
1
2
4
1.5
L
Agni
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,929
Damage
26,493
42,639
Taken
51,007
27,800
Mitigated
42,749
12,316
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
13,715
2,348
0
4,059
13,940
8,229
76
5,116
8,485
33,111
776
W
Xbalanque
LieutenantKittn
Xbalanque
14,812
8,959
0
4,051
13,763
6,050
1,381
5,731
7,624
0
59,601
W
Cthulhu
TaTzee
Cthulhu
15,402
863
563
3,643
14,936
13,521
673
5,761
8,139
35,040
2,461
L
8,930
2,259
0
4,338
18,978
17,601
0
8,011
9,417
0
16,106
L
5,614
128
0
1,346
17,582
19,063
0
6,907
9,739
20,214
0
L
Agni
11,949
483
210
1,313
14,447
6,085
0
8,979
4,118
41,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
25,933
179
Minions Killed
105
0
Camps Cleared
0
725,160
Distance Traveled
682,556
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,678
744
37
3
0
250,383
6
W
Xbalanque
10,395
800
92
7
0
221,677
0
W
Cthulhu
10,160
782
50
4
0
253,100
0
L
Hercules
8,193
630
20
2
0
238,223
0
L
Ares
8,497
654
21
2
0
230,367
0
L
Agni
9,243
711
64
5
0
213,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role