Player Matchup

Anhur
Anhur
Gold V
GettheMemoo
Anhur
Gold V
Level 137
God Stats
2W - 2L
1,693 SR
Queue Stats
7W - 5L
1,513 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
Morino01
Baba Yaga
Gold IV
Level 128
God Stats
5W - 4L
1,584 SR
Queue Stats
8W - 6L
1,515 MMR
Party 1
Bellona
Bellona
Gold IV
Vasekgodro
Bellona
Gold IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,515 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,592 SR
1,514 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,436 SR
1,509 MMR
Danzaburou
Danzaburou
Bronze III
Get Skrrtted
Danzaburou
Bronze III
Level 105
God Stats
1W - 1L
1,537 SR
Queue Stats
2W - 2L
1,489 MMR
Party 2
Tiamat
Tiamat
Bronze III
ScandarAkbar1
Tiamat
Bronze III
Level 123
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 2L
1,489 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
WolfRex123
Sun Wukong
Bronze III
Level 68
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 2L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
10,363
740
10,936
15,132
5,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Morino01
Baba Yaga
16
3 / 2 / 6
10,496
750
14,659
7,973
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Vasekgodro
Bellona
16
5 / 1 / 4
10,784
770
14,217
15,457
19,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesKukulkanThothBacchusAtlas

VS

Bans
CthulhuBaron SamediFenrirNe ZhaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Get Skrrtted
Danzaburou
14
2 / 6 / 1
9,312
665
8,609
15,902
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 1
9,626
688
13,569
11,995
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
WolfRex123
Sun Wukong
13
0 / 1 / 2
8,437
603
9,486
17,005
17,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
4
4
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Get Skrrtted
Danzaburou
2
6
1
0.42
W
2
1
5
4.5
W
Baba Yaga
Morino01
Baba Yaga
3
2
6
3
L
2
3
1
0.83
W
Bellona
Vasekgodro
Bellona
5
1
4
7
L
Sun Wukong
WolfRex123
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,812
Damage
31,664
38,562
Taken
44,902
28,274
Mitigated
31,544
6,146
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Get Skrrtted
Danzaburou
8,609
3,433
0
4,982
15,902
6,121
0
4,595
10,720
0
36,036
W
10,936
7,409
0
2,043
15,132
5,357
1,818
5,539
9,103
0
60,849
W
Baba Yaga
Morino01
Baba Yaga
14,659
456
0
1,711
7,973
3,288
818
2,970
4,824
50,625
0
L
13,569
664
0
1,786
11,995
7,598
0
4,594
7,211
45,274
1,594
W
Bellona
Vasekgodro
Bellona
14,217
3,382
0
2,392
15,457
19,629
192
4,260
10,350
481
31,694
L
Sun Wukong
WolfRex123
Sun Wukong
9,486
1,688
0
2,236
17,005
17,825
0
5,973
10,345
0
22,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
27,375
209
Minions Killed
161
0
Camps Cleared
0
819,284
Distance Traveled
747,469
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,312
665
56
4
0
222,745
0
W
Anhur
10,363
740
96
7
0
254,450
0
W
Baba Yaga
10,496
750
82
6
0
279,991
1
L
Tiamat
9,626
688
79
6
0
252,787
1
W
Bellona
10,784
770
31
2
0
284,843
0
L
Sun Wukong
8,437
603
26
2
0
271,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role