Player Matchup

Geb
Geb
 
Geb
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Etrnloni
Ah Muzen Cab
Level 154
God Stats
1W - 2L
1,616 SR
Queue Stats
80W - 65L
1,577 Elo+
Party 2
Zeus
Zeus
ItsKullr
Zeus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 27L
1,591 Elo+
Party 2
Chiron
Chiron
Wackkjob
Chiron
Level 138
God Stats
0W - 1L
1,697 SR
Queue Stats
95W - 129L
1,498 Elo+
Solo
Terra
Terra
Zapsify
Terra
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,553 Elo+
Party 2
Team Averages
Level 165
1,563 SR
1,544 Elo+

VS

Team Averages
Level 161
1,633 SR
1,553 Elo+
Thanatos
Thanatos
OsamaAndKnuckles
Thanatos
Level 172
God Stats
19W - 23L
1,524 SR
Queue Stats
82W - 82L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
Sphixs
Cthulhu
Level 147
God Stats
6W - 1L
1,822 SR
Queue Stats
63W - 70L
1,542 Elo+
Party 1
Charybdis
Charybdis
chicken__boi
Charybdis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
demise14
Kuzenbo
Level 217
God Stats
9W - 3L
1,699 SR
Queue Stats
458W - 416L
1,558 Elo+
Solo
Kukulkan
Kukulkan
lax_23310
Kukulkan
Level 127
God Stats
46W - 35L
1,619 SR
Queue Stats
57W - 56L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
1 / 0 / 1
5,002
455
2,048
4,032
2,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Etrnloni
Ah Muzen Cab
9
0 / 3 / 1
5,578
507
2,854
6,217
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zeus
11
1 / 2 / 1
5,811
528
4,757
8,048
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Wackkjob
Chiron
13
2 / 0 / 0
6,721
611
2,394
5,054
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
Zapsify
Terra
10
0 / 3 / 1
5,857
532
2,978
11,813
9,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
6,824
620
4,396
9,010
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Sphixs
Cthulhu
12
0 / 1 / 3
6,640
604
6,817
10,332
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
chicken__boi
Charybdis
12
2 / 0 / 2
6,916
629
3,146
5,259
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
demise14
Kuzenbo
9
0 / 1 / 4
5,656
514
4,459
6,872
5,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
lax_23310
Kukulkan
11
0 / 2 / 1
6,372
579
872
4,443
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
8
8
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
1
1.5
L
Ah Muzen Cab
Etrnloni
Ah Muzen Cab
0
3
1
0.17
L
Zeus
1
2
1
0.75
W
6
0
0
6
W
Cthulhu
Sphixs
Cthulhu
0
1
3
1.5
L
Chiron
Wackkjob
Chiron
2
0
0
2
L
Terra
Zapsify
Terra
0
3
1
0.17
W
Charybdis
chicken__boi
Charybdis
2
0
2
3
W
Kuzenbo
demise14
Kuzenbo
0
1
4
2
W
Kukulkan
lax_23310
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
19,690
35,164
Taken
35,916
18,266
Mitigated
18,520
11,042
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,048
174
0
1,154
4,032
2,273
0
1,270
2,762
8,748
187
L
Ah Muzen Cab
Etrnloni
Ah Muzen Cab
2,854
1,053
0
277
6,217
1,986
0
1,183
5,034
0
45,376
L
Zeus
4,757
1,617
0
4,181
8,048
2,522
0
1,907
6,059
44,604
0
W
4,396
637
0
9,104
9,010
3,431
323
1,619
7,351
0
50,879
W
Cthulhu
Sphixs
Cthulhu
6,817
660
0
2,575
10,332
6,051
33
3,417
6,328
41,752
1,753
L
Chiron
Wackkjob
Chiron
2,394
227
117
2,271
5,054
1,922
0
1,057
3,997
0
52,238
L
Terra
Zapsify
Terra
2,978
429
70
2,972
11,813
9,563
0
5,366
5,557
32,292
1,302
W
Charybdis
chicken__boi
Charybdis
3,146
1,341
0
2,257
5,259
1,895
731
783
4,476
0
58,171
W
Kuzenbo
demise14
Kuzenbo
4,459
1,767
0
2,302
6,872
5,304
26
1,367
5,505
15,746
789
W
Kukulkan
lax_23310
Kukulkan
872
0
0
100
4,443
1,839
0
1,863
2,580
47,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
32,408
351
Minions Killed
407
0
Camps Cleared
0
1,073,920
Distance Traveled
1,205,271
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,002
455
6
1
0
166,250
0
L
Ah Muzen Cab
5,578
507
84
8
0
217,542
3
L
Zeus
5,811
528
79
7
0
255,954
1
W
Thanatos
6,824
620
80
7
0
281,785
0
W
Cthulhu
6,640
604
99
9
0
245,033
2
L
Chiron
6,721
611
105
10
0
222,774
0
L
Terra
5,857
532
77
7
0
211,400
1
W
Charybdis
6,916
629
108
10
0
214,267
0
W
Kuzenbo
5,656
514
28
3
0
258,024
4
W
Kukulkan
6,372
579
92
8
0
206,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role