Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ullr
Ullr
Platinum II
 
Ullr
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fafnir
Fafnir
Gold II
Dalme
Fafnir
Gold II
Level 150
God Stats
1W - 1L
1,290 SR
Queue Stats
68W - 53L
1,625 MMR
Party 3
He Bo
He Bo
Platinum III
enzio157
He Bo
Platinum III
Level 260
God Stats
2W - 6L
1,372 SR
Queue Stats
628W - 628L
1,697 MMR
Party 4
Vamana
Vamana
Gold I
yHappyFeett
Vamana
Gold I
Level 143
God Stats
14W - 7L
1,717 SR
Queue Stats
90W - 95L
1,623 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 174
1,476 SR
1,589 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,737 SR
1,640 MMR
Terra
Terra
Gold IV
Akütagawa
Terra
Gold IV
Level 87
God Stats
1W - 1L
1,312 SR
Queue Stats
21W - 14L
1,662 MMR
Party 1
Chaac
Chaac
Gold III
Zedum
Chaac
Gold III
Level 147
God Stats
9W - 5L
1,926 SR
Queue Stats
89W - 82L
1,479 MMR
Party 1
Loki
Loki
Gold IV
coronelseba888
Loki
Gold IV
Level 158
God Stats
4W - 2L
1,733 SR
Queue Stats
61W - 64L
1,733 MMR
Party 2
Rama
Rama
Gold V
enpaZ
Rama
Gold V
Level 89
God Stats
4W - 5L
1,923 SR
Queue Stats
24W - 17L
1,655 MMR
Solo
Discordia
Discordia
Gold II
ikillyou1204
Discordia
Gold II
Level 149
God Stats
21W - 12L
1,791 SR
Queue Stats
151W - 156L
1,670 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
1 / 1 / 0
3,160
632
2,874
4,188
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
 
Ullr
1
0 / 0 / 0
2,439
488
0
0
0
Fafnir
Dalme
Fafnir
5
0 / 0 / 1
3,502
700
905
3,509
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
enzio157
He Bo
8
1 / 1 / 0
3,801
760
453
2,985
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
7
0 / 1 / 1
3,790
758
3,123
4,008
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Sun WukongMaman BrigitteNeithAwilixAchilles

VS

Bans
SusanoAo KuangAthenaLancelotCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
5
0 / 0 / 0
3,314
663
1,546
3,755
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Zedum
Chaac
6
1 / 1 / 0
3,711
742
1,219
4,819
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 0 / 0
3,554
711
332
2,061
550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
enpaZ
Rama
6
1 / 1 / 0
3,418
684
3,871
3,459
986
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
ikillyou1204
Discordia
8
0 / 0 / 1
3,845
769
1,177
1,169
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
0
1
L
Ullr
 
Ullr
0
0
0
0
W
Terra
0
0
0
0
L
Fafnir
Dalme
Fafnir
0
0
1
0.5
W
Chaac
Zedum
Chaac
1
1
0
1
W
1
0
0
1
W
Rama
enpaZ
Rama
1
1
0
1
L
He Bo
enzio157
He Bo
1
1
0
1
W
Discordia
ikillyou1204
Discordia
0
0
1
0.5
L
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,355
Damage
8,145
14,690
Taken
15,263
7,623
Mitigated
6,680
5,799
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,874
1,879
0
1,250
4,188
1,140
0
837
3,351
0
15,797
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Terra
1,546
701
92
2,144
3,755
1,867
0
450
3,305
7,602
0
L
Fafnir
Dalme
Fafnir
905
420
0
2,183
3,509
2,872
0
709
2,800
7,825
0
W
Chaac
Zedum
Chaac
1,219
252
0
1,614
4,819
2,929
0
21
4,456
0
16,474
W
332
55
0
1,652
2,061
550
0
74
1,987
0
18,341
W
Rama
enpaZ
Rama
3,871
3,310
0
1,356
3,459
986
0
455
3,004
0
24,135
L
He Bo
enzio157
He Bo
453
0
0
1,112
2,985
844
0
948
1,815
22,768
0
W
Discordia
ikillyou1204
Discordia
1,177
0
0
0
1,169
348
14
358
811
21,416
635
L
Vamana
3,123
1,481
0
1,254
4,008
2,767
0
0
4,008
0
23,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,692
Gold Earned
17,842
112
Minions Killed
157
0
Camps Cleared
0
408,700
Distance Traveled
531,924
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,160
632
24
5
0
93,442
1
L
Ullr
2,439
488
0
0
0
1,936
0
W
Terra
3,314
663
8
2
0
111,714
0
L
Fafnir
3,502
700
7
1
0
115,036
0
W
Chaac
3,711
742
28
6
0
102,586
0
W
Loki
3,554
711
39
8
0
118,658
0
W
Rama
3,418
684
40
8
0
96,499
0
L
He Bo
3,801
760
50
10
0
107,801
0
W
Discordia
3,845
769
42
8
0
102,467
0
L
Vamana
3,790
758
31
6
0
90,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role