Player Matchup

Thanatos
Thanatos
Bustinsidem
Thanatos
Level 120
God Stats
0W - 1L
1,477 SR
Queue Stats
54W - 50L
1,512 Elo+
Party 1
Bacchus
Bacchus
GoodLilWhiteBoi
Bacchus
Level 109
God Stats
6W - 7L
1,930 SR
Queue Stats
100W - 84L
1,595 Elo+
Party 3
Ah Puch
Ah Puch
Sir-SlanginWolfy
Ah Puch
Level 122
God Stats
1W - 2L
1,673 SR
Queue Stats
55W - 48L
1,535 Elo+
Party 1
Rama
Rama
TheMightyGryphon
Rama
Level 89
God Stats
2W - 4L
1,291 SR
Queue Stats
186W - 161L
1,568 Elo+
Party 3
Ao Kuang
Ao Kuang
brayanC289
Ao Kuang
Level 105
God Stats
7W - 3L
1,751 SR
Queue Stats
294W - 263L
1,497 Elo+
Solo
Team Averages
Level 109
1,624 SR
1,542 Elo+

VS

Team Averages
Level 155
1,459 SR
1,503 Elo+
Neith
Neith
 
Neith
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Alysm
Chaac
Level 157
God Stats
2W - 2L
1,407 SR
Queue Stats
24W - 21L
1,550 Elo+
Solo
Zeus
Zeus
LiquidXChrome
Zeus
Level 146
God Stats
8W - 14L
1,267 SR
Queue Stats
137W - 134L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
êmber
Ao Kuang
Level 146
God Stats
6W - 0L
1,620 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bustinsidem
Thanatos
10
1 / 3 / 4
5,304
482
2,700
10,587
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 6
5,660
515
4,598
10,226
9,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 1
5,752
523
4,623
4,902
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 2
6,365
579
8,087
8,416
3,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
brayanC289
Ao Kuang
7
0 / 4 / 1
4,616
420
2,976
7,840
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 4
6,993
636
4,839
6,890
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
 
Arachne
8
0 / 3 / 2
5,114
465
3,553
7,551
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Alysm
Chaac
12
4 / 0 / 0
7,271
661
5,818
9,700
5,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 2
5,956
541
6,409
7,550
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
êmber
Ao Kuang
11
5 / 3 / 2
6,662
606
7,269
12,171
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
12
12
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Arachne
 
Arachne
0
3
2
0.33
W
Chaac
Alysm
Chaac
4
0
0
4
L
Thanatos
Bustinsidem
Thanatos
1
3
4
1
L
1
1
6
4
W
1
3
2
0.67
L
3
1
1
3.5
L
3
3
2
1.33
L
Ao Kuang
brayanC289
Ao Kuang
0
4
1
0.13
W
Ao Kuang
êmber
Ao Kuang
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
27,888
41,971
Taken
43,862
22,408
Mitigated
17,601
15,010
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,839
1,035
0
2,768
6,890
2,622
637
1,451
5,379
0
55,112
W
Arachne
 
Arachne
3,553
2,838
0
1,579
7,551
2,528
0
1,976
5,485
0
22,760
W
Chaac
Alysm
Chaac
5,818
1,235
0
2,214
9,700
5,305
400
2,408
7,292
0
49,663
L
Thanatos
Bustinsidem
Thanatos
2,700
765
0
4,813
10,587
4,773
0
4,469
6,118
0
32,534
L
4,598
565
0
3,502
10,226
9,741
0
2,614
7,612
18,225
0
W
6,409
564
0
1,475
7,550
2,202
0
2,579
4,579
38,682
0
L
4,623
116
0
798
4,902
2,101
0
2,963
1,939
22,310
557
L
8,087
6,018
0
3,357
8,416
3,327
0
2,035
6,381
0
50,515
L
Ao Kuang
brayanC289
Ao Kuang
2,976
793
0
2,540
7,840
2,466
0
1,104
6,736
18,425
0
W
Ao Kuang
êmber
Ao Kuang
7,269
1,685
0
4,349
12,171
4,944
406
3,065
8,936
41,589
755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
31,996
259
Minions Killed
347
0
Camps Cleared
0
1,062,062
Distance Traveled
1,144,511
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,993
636
78
7
0
205,312
0
W
Arachne
5,114
465
35
3
0
245,903
0
W
Chaac
7,271
661
87
8
0
238,117
0
L
Thanatos
5,304
482
58
5
0
268,185
0
L
Bacchus
5,660
515
27
2
0
242,744
1
W
Zeus
5,956
541
80
7
0
220,621
5
L
Ah Puch
5,752
523
51
5
0
223,158
4
L
Rama
6,365
579
94
9
0
207,776
0
L
Ao Kuang
4,616
420
29
3
0
120,199
0
W
Ao Kuang
6,662
606
67
6
0
234,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role