Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ITZFireSoul720
Baron Samedi
Level 61
God Stats
0W - 4L
1,225 SR
Queue Stats
29W - 32L
1,465 Elo+
Party 2
Pele
Pele
NovaSora
Pele
Level 125
God Stats
4W - 9L
1,357 SR
Queue Stats
46W - 44L
1,427 Elo+
Party 2
Charybdis
Charybdis
OMGItzInfinity
Charybdis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
XxLegiTxX7825
Cthulhu
Level 28
God Stats
4W - 1L
1,624 SR
Queue Stats
9W - 10L
1,447 Elo+
Party 2
Team Averages
Level 77
1,441 SR
1,436 Elo+

VS

Team Averages
Level 85
1,611 SR
1,471 Elo+
Vulcan
Vulcan
AutumnInJuly
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,541 Elo+
Solo
Jing Wei
Jing Wei
CorvieonSV
Jing Wei
Level 66
God Stats
17W - 35L
1,509 SR
Queue Stats
232W - 242L
1,414 Elo+
Solo
Odin
Odin
Funotron10
Odin
Level 76
God Stats
5W - 6L
1,435 SR
Queue Stats
210W - 195L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
KirikoTheYokai
Sylvanus
Level 102
God Stats
3W - 0L
1,841 SR
Queue Stats
77W - 79L
1,519 Elo+
Solo
Amaterasu
Amaterasu
valkrielicence4
Amaterasu
Level 51
God Stats
8W - 3L
1,770 SR
Queue Stats
87W - 87L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 2 / 0
6,183
412
4,756
12,235
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ITZFireSoul720
Baron Samedi
11
0 / 6 / 2
6,540
436
4,766
11,473
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
13
2 / 6 / 0
7,041
469
6,291
14,879
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
OMGItzInfinity
Charybdis
11
0 / 2 / 0
6,901
460
2,982
6,853
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
11
0 / 6 / 0
6,850
457
5,743
12,705
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 0 / 8
8,378
559
6,501
4,466
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
CorvieonSV
Jing Wei
14
0 / 1 / 5
7,918
528
4,550
10,110
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 2 / 7
8,796
586
10,696
12,879
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
13
3 / 0 / 7
7,825
522
6,053
11,028
9,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
valkrielicence4
Amaterasu
16
8 / 0 / 4
10,215
681
11,121
14,016
9,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
22
22
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Vulcan
2
0
8
6
W
Jing Wei
CorvieonSV
Jing Wei
0
1
5
2.5
W
9
2
7
6.25
L
Baron Samedi
ITZFireSoul720
Baron Samedi
0
6
2
0.17
W
Sylvanus
3
0
7
6.5
L
Pele
2
6
0
0.33
L
Charybdis
OMGItzInfinity
Charybdis
0
2
0
0
L
Cthulhu
0
6
0
0
W
Amaterasu
valkrielicence4
Amaterasu
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
38,921
58,145
Taken
52,499
27,939
Mitigated
31,269
10,501
Healing
27,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,756
1,309
0
2,000
12,235
8,488
0
3,156
9,079
0
30,860
W
Vulcan
6,501
3,274
0
1,235
4,466
1,719
883
1,515
2,850
56,333
1,291
W
Jing Wei
CorvieonSV
Jing Wei
4,550
3,605
0
5,383
10,110
4,166
204
216
9,708
0
58,382
W
10,696
4,651
0
5,099
12,879
5,665
136
1,292
11,455
0
49,401
L
Baron Samedi
ITZFireSoul720
Baron Samedi
4,766
647
250
2,018
11,473
4,683
0
5,204
6,269
39,565
425
W
Sylvanus
6,053
1,773
1,980
4,200
11,028
9,932
424
2,379
8,394
38,831
12,285
L
Pele
6,291
1,709
0
1,846
14,879
6,488
0
1,636
13,243
0
59,774
L
Charybdis
OMGItzInfinity
Charybdis
2,982
1,725
0
2,752
6,853
2,247
0
1,007
5,846
0
53,649
L
Cthulhu
5,743
630
0
1,635
12,705
6,033
0
1,209
11,496
29,895
0
W
Amaterasu
valkrielicence4
Amaterasu
11,121
5,654
0
9,323
14,016
9,787
1,673
4,907
8,377
0
64,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
43,132
369
Minions Killed
430
0
Camps Cleared
0
1,438,685
Distance Traveled
1,479,913
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,183
412
50
3
0
324,147
0
W
Vulcan
8,378
559
103
7
0
328,291
0
W
Jing Wei
7,918
528
66
4
0
267,721
4
W
Odin
8,796
586
66
4
0
327,728
0
L
Baron Samedi
6,540
436
69
5
0
236,099
0
W
Sylvanus
7,825
522
85
6
0
273,066
0
L
Pele
7,041
469
85
6
0
316,735
0
L
Charybdis
6,901
460
102
7
0
283,555
0
L
Cthulhu
6,850
457
63
4
0
278,149
0
W
Amaterasu
10,215
681
110
7
0
283,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role