Player Matchup

Ganesha
Ganesha
Dramark
Ganesha
Level 200
God Stats
4W - 3L
1,683 SR
Queue Stats
538W - 480L
1,579 Elo+
Solo
Bellona
Bellona
Megapatapon3
Bellona
Level 129
God Stats
1W - 4L
1,364 SR
Queue Stats
99W - 84L
1,546 Elo+
Party 1
Pele
Pele
Rivter23
Pele
Level 123
God Stats
2W - 1L
1,731 SR
Queue Stats
78W - 68L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
Stonedxmushroom
Zhong Kui
Level 195
God Stats
5W - 3L
1,715 SR
Queue Stats
358W - 344L
1,584 Elo+
Solo
Anhur
Anhur
winkothy
Anhur
Level 76
God Stats
8W - 8L
1,600 SR
Queue Stats
70W - 58L
1,578 Elo+
Party 1
Team Averages
Level 145
1,619 SR
1,565 Elo+

VS

Team Averages
Level 173
1,758 SR
1,676 Elo+
Vamana
Vamana
 
Vamana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AllGamersMatter
Sylvanus
Level 198
God Stats
33W - 8L
1,887 SR
Queue Stats
166W - 73L
1,759 Elo+
Party 2
Zeus
Zeus
Kοdy
Zeus
Level 155
God Stats
1W - 0L
1,896 SR
Queue Stats
132W - 53L
1,769 Elo+
Party 2
Hachiman
Hachiman
Lord Swanky
Hachiman
Level 117
God Stats
1W - 0L
1,755 SR
Queue Stats
43W - 34L
1,577 Elo+
Solo
Thor
Thor
imascrub
Thor
Level 240
God Stats
23W - 4L
1,750 SR
Queue Stats
285W - 123L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dramark
Ganesha
6
1 / 0 / 1
3,887
777
1,911
3,593
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Megapatapon3
Bellona
4
0 / 1 / 0
3,074
615
1,200
2,706
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
4
0 / 1 / 0
2,854
571
265
2,670
868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
Stonedxmushroom
Zhong Kui
5
1 / 2 / 1
3,279
656
2,040
4,769
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
winkothy
Anhur
4
0 / 1 / 0
2,827
565
317
1,945
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
1 / 0 / 0
4,234
847
1,455
3,204
1,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
6
0 / 0 / 2
3,764
753
1,501
2,219
1,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Kοdy
Zeus
8
3 / 1 / 1
4,656
931
4,723
2,567
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Lord Swanky
Hachiman
7
0 / 0 / 0
3,874
775
1,221
2,214
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
6
1 / 1 / 2
3,549
710
1,415
4,045
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
0
1
W
Sylvanus
0
0
2
1
L
Ganesha
Dramark
Ganesha
1
0
1
1.5
W
Zeus
Kοdy
Zeus
3
1
1
3.5
W
Hachiman
Lord Swanky
Hachiman
0
0
0
0
L
Bellona
Megapatapon3
Bellona
0
1
0
0
L
Pele
0
1
0
0
L
Zhong Kui
Stonedxmushroom
Zhong Kui
1
2
1
0.75
W
Thor
1
1
2
2
L
Anhur
winkothy
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,733
Damage
10,315
15,683
Taken
14,249
7,739
Mitigated
5,816
5,119
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
1,455
450
0
1,202
3,204
1,880
0
0
3,204
0
24,050
W
Sylvanus
1,501
771
970
826
2,219
1,143
0
1,221
998
8,740
2,297
L
Ganesha
Dramark
Ganesha
1,911
634
0
1,124
3,593
2,069
0
1,711
1,828
9,596
0
W
Zeus
Kοdy
Zeus
4,723
993
0
806
2,567
982
0
1,621
946
25,833
452
W
Hachiman
Lord Swanky
Hachiman
1,221
564
0
952
2,214
627
0
653
1,561
0
29,672
L
Bellona
Megapatapon3
Bellona
1,200
663
0
995
2,706
1,666
0
0
2,428
0
11,558
L
Pele
265
0
0
746
2,670
868
0
811
1,767
0
7,263
L
Zhong Kui
Stonedxmushroom
Zhong Kui
2,040
194
0
1,498
4,769
2,594
0
2,274
2,347
11,635
0
W
Thor
1,415
313
0
1,703
4,045
1,184
0
456
3,589
0
11,241
L
Anhur
winkothy
Anhur
317
213
0
756
1,945
542
0
856
971
0
6,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,921
Gold Earned
20,077
79
Minions Killed
198
0
Camps Cleared
0
398,593
Distance Traveled
554,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,234
847
49
10
0
114,034
0
W
Sylvanus
3,764
753
9
2
0
112,838
0
L
Ganesha
3,887
777
2
0
0
117,238
0
W
Zeus
4,656
931
55
11
0
110,174
0
W
Hachiman
3,874
775
60
12
0
99,638
0
L
Bellona
3,074
615
23
5
0
60,209
0
L
Pele
2,854
571
16
3
0
61,356
0
L
Zhong Kui
3,279
656
27
5
0
101,848
0
W
Thor
3,549
710
25
5
0
117,764
0
L
Anhur
2,827
565
11
2
0
57,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role