Player Matchup

Neith
Neith
Chey_olvr97
Neith
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,738 Elo+
Party 2
Thanatos
Thanatos
MonroeHutchen
Thanatos
Level 42
God Stats
10W - 12L
1,515 SR
Queue Stats
29W - 30L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Parzival3804
Kukulkan
Level 29
God Stats
29W - 4L
1,915 SR
Queue Stats
33W - 5L
1,816 Elo+
Party 2
Ares
Ares
Sr_PatrickOS
Ares
Level 123
God Stats
16W - 3L
1,459 SR
Queue Stats
477W - 160L
1,717 Elo+
Party 2
Sun Wukong
Sun Wukong
bzardo96
Sun Wukong
Level 106
God Stats
9W - 3L
1,500 SR
Queue Stats
367W - 230L
1,481 Elo+
Party 2
Team Averages
Level 67
1,578 SR
1,651 Elo+

VS

Team Averages
Level 74
1,500 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Alphamax-_-
Mercury
Level 95
God Stats
2W - 6L
1,500 SR
Queue Stats
69W - 78L
1,499 Elo+
Solo
Neith
Neith
Gingervitas147
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,371 Elo+
Party 1
Bacchus
Bacchus
blue1001
Bacchus
Level 121
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 16L
1,461 Elo+
Party 1
King Arthur
King Arthur
nakamita
King Arthur
Level 63
God Stats
1W - 7L
1,264 SR
Queue Stats
59W - 66L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
6,313
1,263
3,064
3,390
1,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
MonroeHutchen
Thanatos
12
3 / 1 / 8
6,894
1,379
5,308
4,104
2,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Parzival3804
Kukulkan
12
3 / 0 / 8
7,168
1,434
8,159
3,937
1,875
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 7
7,152
1,430
4,440
3,868
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
bzardo96
Sun Wukong
12
5 / 0 / 7
7,363
1,473
7,656
6,039
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

394

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 0
5,690
1,138
2,582
6,134
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Alphamax-_-
Mercury
10
0 / 2 / 1
5,602
1,120
595
3,345
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 2 / 0
5,782
1,156
4,862
5,670
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
blue1001
Bacchus
10
1 / 3 / 0
6,269
1,254
5,475
10,432
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
nakamita
King Arthur
10
0 / 4 / 0
5,702
1,140
4,669
8,076
7,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
14
Kills
1
1
Deaths
14
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
L
Mercury
Alphamax-_-
Mercury
0
2
1
0.25
W
1
0
7
4.5
L
0
2
0
0
W
Thanatos
MonroeHutchen
Thanatos
3
1
8
7
W
Kukulkan
Parzival3804
Kukulkan
3
0
8
7
W
2
0
7
5.5
L
Bacchus
blue1001
Bacchus
1
3
0
0.33
W
Sun Wukong
bzardo96
Sun Wukong
5
0
7
8.5
L
King Arthur
nakamita
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,627
Damage
18,183
21,338
Taken
33,657
15,617
Mitigated
23,985
5,557
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,582
405
0
478
6,134
2,566
0
2,658
3,398
14,579
0
L
Mercury
Alphamax-_-
Mercury
595
150
0
90
3,345
1,366
0
1,285
1,981
0
4,240
W
3,064
1,528
0
704
3,390
1,515
0
1,058
2,332
0
12,020
L
4,862
1,101
0
1,000
5,670
2,454
0
1,450
4,173
0
13,586
W
Thanatos
MonroeHutchen
Thanatos
5,308
1,171
0
3,442
4,104
2,384
0
2,198
1,906
0
10,589
W
Kukulkan
Parzival3804
Kukulkan
8,159
1,544
219
422
3,937
1,875
0
2,028
1,909
23,566
1,447
W
4,440
571
0
534
3,868
3,376
0
1,117
2,751
5,369
791
L
Bacchus
blue1001
Bacchus
5,475
913
0
2,049
10,432
10,507
0
3,746
6,497
11,377
0
W
Sun Wukong
bzardo96
Sun Wukong
7,656
1,259
0
236
6,039
6,467
0
2,060
3,979
0
13,768
L
King Arthur
nakamita
King Arthur
4,669
890
0
0
8,076
7,092
0
2,801
5,119
680
13,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
29,045
91
Minions Killed
79
5
Camps Cleared
3
520,517
Distance Traveled
448,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,690
1,138
23
5
0
77,542
0
L
Mercury
5,602
1,120
8
2
2
75,439
0
W
Neith
6,313
1,263
18
4
0
95,941
0
L
Neith
5,782
1,156
19
4
0
102,284
0
W
Thanatos
6,894
1,379
16
3
4
108,832
0
W
Kukulkan
7,168
1,434
43
9
0
96,398
0
W
Ares
7,152
1,430
5
1
0
109,922
0
L
Bacchus
6,269
1,254
9
2
1
106,657
0
W
Sun Wukong
7,363
1,473
9
2
1
109,424
0
L
King Arthur
5,702
1,140
20
4
0
86,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role