Player Matchup

Neith
Neith
Diamond V
Canarix15
Neith
Diamond V
Level 158
God Stats
14W - 20L
1,453 SR
Queue Stats
203W - 181L
1,978 MMR
Solo
Cthulhu
Cthulhu
Gold I
DaddySlothington
Cthulhu
Gold I
Level 157
God Stats
8W - 2L
1,500 SR
Queue Stats
99W - 66L
1,900 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
Lend Me A BIC
Xing Tian
Platinum III
Level 193
God Stats
48W - 42L
1,777 SR
Queue Stats
503W - 512L
1,933 MMR
Solo
Bastet
Bastet
Platinum V
Philedex
Bastet
Platinum V
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,900 MMR
Party 2
Janus
Janus
Platinum IV
faithuprising
Janus
Platinum IV
Level 159
God Stats
1W - 1L
1,295 SR
Queue Stats
152W - 156L
1,855 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,505 SR
1,913 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,610 SR
1,911 MMR
Jormungandr
Jormungandr
Diamond IV
BoomBiootch
Jormungandr
Diamond IV
Level 132
God Stats
582W - 532L
1,662 SR
Queue Stats
637W - 662L
2,058 MMR
Solo
Apollo
Apollo
Platinum V
Menray
Apollo
Platinum V
Level 142
God Stats
9W - 9L
1,626 SR
Queue Stats
225W - 213L
1,756 MMR
Party 1
Rama
Rama
Platinum III
Råma
Rama
Platinum III
Level 52
God Stats
0W - 1L
1,753 SR
Queue Stats
81W - 67L
1,905 MMR
Party 1
Raijin
Raijin
Platinum III
oKengann
Raijin
Platinum III
Level 129
God Stats
2W - 1L
1,808 SR
Queue Stats
233W - 237L
1,952 MMR
Solo
Terra
Terra
Gold I
shinichi25
Terra
Gold I
Level 166
God Stats
0W - 2L
1,202 SR
Queue Stats
36W - 29L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Canarix15
Neith
11
2 / 0 / 0
5,975
664
5,502
4,224
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 2
6,095
677
3,569
5,225
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Lend Me A BIC
Xing Tian
9
0 / 0 / 4
5,398
600
2,152
5,911
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Philedex
Bastet
11
3 / 0 / 2
5,881
653
4,854
6,994
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 1
5,993
666
2,997
2,768
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CharonAthenaThothLoki

VS

Bans
ThanatosThorSusanoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoomBiootch
Jormungandr
7
0 / 4 / 0
4,715
524
1,879
7,627
4,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Menray
Apollo
10
0 / 1 / 0
4,850
539
1,817
5,858
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Råma
Rama
9
0 / 1 / 0
4,556
506
2,916
5,654
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
oKengann
Raijin
11
0 / 0 / 0
5,499
611
2,011
3,515
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
7
0 / 3 / 0
4,524
503
1,813
8,341
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BoomBiootch
Jormungandr
0
4
0
0
W
Neith
Canarix15
Neith
2
0
0
2
W
1
0
2
2
W
Xing Tian
Lend Me A BIC
Xing Tian
0
0
4
2
L
Apollo
Menray
Apollo
0
1
0
0
W
Bastet
Philedex
Bastet
3
0
2
4
L
Rama
Råma
Rama
0
1
0
0
W
3
0
1
3.5
L
Raijin
oKengann
Raijin
0
0
0
0
L
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
10,436
25,122
Taken
30,995
12,406
Mitigated
13,946
11,351
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BoomBiootch
Jormungandr
1,879
709
0
1,740
7,627
4,167
0
3,389
3,792
31,729
0
W
Neith
Canarix15
Neith
5,502
1,886
0
1,421
4,224
1,676
0
513
3,711
0
55,922
W
3,569
722
0
2,144
5,225
3,085
0
1,806
3,419
38,082
0
W
Xing Tian
Lend Me A BIC
Xing Tian
2,152
248
0
1,963
5,911
4,169
1
920
4,991
14,949
0
L
Apollo
Menray
Apollo
1,817
816
0
250
5,858
2,465
0
881
4,951
0
41,453
W
Bastet
Philedex
Bastet
4,854
1,125
0
4,965
6,994
2,443
0
1,214
5,780
0
43,719
L
Rama
Råma
Rama
2,916
2,562
0
1,310
5,654
1,920
0
642
5,012
0
35,577
W
2,997
417
0
858
2,768
1,033
0
1,250
1,518
49,681
783
L
Raijin
oKengann
Raijin
2,011
452
0
1,176
3,515
960
0
913
2,492
47,902
0
L
Terra
1,813
240
2
1,756
8,341
4,434
0
2,089
6,160
13,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
24,144
382
Minions Killed
316
0
Camps Cleared
0
1,017,732
Distance Traveled
901,973
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,715
524
55
6
0
134,751
0
W
Neith
5,975
664
99
11
0
175,989
0
W
Cthulhu
6,095
677
79
9
0
194,190
0
W
Xing Tian
5,398
600
30
3
0
220,162
4
L
Apollo
4,850
539
78
9
0
205,257
0
W
Bastet
5,881
653
76
8
0
239,648
0
L
Rama
4,556
506
65
7
0
181,227
0
W
Janus
5,993
666
98
11
0
187,743
0
L
Raijin
5,499
611
105
12
0
183,383
0
L
Terra
4,524
503
13
1
0
197,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role