Player Matchup

Raijin
Raijin
Silver II
DragonQueen982
Raijin
Silver II
Level 66
God Stats
0W - 1L
1,838 SR
Queue Stats
22W - 33L
1,391 MMR
Party 1
Nut
Nut
Bronze III
PancakesAreTasty
Nut
Bronze III
Level 69
God Stats
0W - 1L
1,403 SR
Queue Stats
3W - 7L
1,500 MMR
Party 1
Odin
Odin
Gold III
gbthekid21
Odin
Gold III
Level 109
God Stats
7W - 6L
1,756 SR
Queue Stats
37W - 49L
1,581 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,665 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,547 SR
1,448 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
Clevelandfan97
Ah Muzen Cab
Silver II
Level 128
God Stats
13W - 9L
1,657 SR
Queue Stats
69W - 85L
1,116 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
HldnYorkHawk
Xing Tian
Gold IV
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,806 MMR
Party 2
Janus
Janus
Gold III
Millerzs
Janus
Gold III
Level 136
God Stats
12W - 17L
1,484 SR
Queue Stats
80W - 89L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,732
624
7,558
14,749
6,038
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 1
8,058
576
5,465
13,312
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 0
8,654
618
7,593
13,231
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesAresKuzenboThothNe Zha

VS

Bans
CharonHachimanBacchusAwilixAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clevelandfan97
Ah Muzen Cab
15
2 / 1 / 10
10,009
715
6,607
7,372
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
HldnYorkHawk
Xing Tian
16
4 / 0 / 8
10,598
757
13,807
17,767
21,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Millerzs
Janus
17
8 / 0 / 5
11,541
824
17,065
7,149
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Clevelandfan97
Ah Muzen Cab
2
1
10
7
L
1
4
0
0.25
W
Xing Tian
HldnYorkHawk
Xing Tian
4
0
8
8
W
Janus
Millerzs
Janus
8
0
5
10.5
L
0
6
1
0.08
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
37,479
41,292
Taken
32,288
24,124
Mitigated
28,830
2,185
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Clevelandfan97
Ah Muzen Cab
6,607
1,238
0
848
7,372
3,694
1,941
1,820
5,422
0
28,326
L
7,558
733
0
0
14,749
6,038
0
10,644
3,767
24,166
836
W
Xing Tian
HldnYorkHawk
Xing Tian
13,807
557
0
4,802
17,767
21,862
81
3,376
13,843
29,920
7,691
W
Janus
Millerzs
Janus
17,065
628
0
0
7,149
3,274
684
2,163
4,637
65,639
1,317
L
5,465
2,142
0
855
13,312
5,366
0
9,617
3,142
0
25,132
L
7,593
463
0
1,330
13,231
12,720
0
6,883
5,648
222
39,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
32,148
156
Minions Killed
184
0
Camps Cleared
0
732,555
Distance Traveled
841,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,009
715
46
3
0
266,544
0
L
Raijin
8,732
624
38
3
0
228,128
0
W
Xing Tian
10,598
757
33
2
0
283,125
0
W
Janus
11,541
824
105
8
0
292,251
0
L
Nut
8,058
576
40
3
0
231,942
0
L
Odin
8,654
618
78
6
0
272,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role