Player Matchup

Nut
Nut
BallasPancakes
Nut
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,434 Elo+
Party 2
Maui
Maui
GonorrheaGabe
Maui
Level 77
God Stats
2W - 2L
1,571 SR
Queue Stats
63W - 53L
1,537 Elo+
Solo
The Morrigan
The Morrigan
Meli76
The Morrigan
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 94L
1,437 Elo+
Solo
Yu Huang
Yu Huang
MrPerfection126
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,412 Elo+
Party 2
Scylla
Scylla
Smurftasticbro
Scylla
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,544 Elo+
Solo
Team Averages
Level 68
1,514 SR
1,473 Elo+

VS

Team Averages
Level 66
1,574 SR
1,533 Elo+
Cthulhu
Cthulhu
Junkenta
Cthulhu
Level 83
God Stats
1W - 2L
1,276 SR
Queue Stats
110W - 102L
1,547 Elo+
Party 1
Thor
Thor
Rubbles5877
Thor
Level 83
God Stats
3W - 2L
1,724 SR
Queue Stats
199W - 191L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
TacticalFork
Hou Yi
Level 46
God Stats
3W - 1L
1,871 SR
Queue Stats
156W - 142L
1,556 Elo+
Solo
Scylla
Scylla
ashtynn1
Scylla
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 97L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
hazelnutritious
Xing Tian
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
6,970
697
5,451
11,424
5,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 6
8,267
827
4,089
9,933
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Meli76
The Morrigan
12
3 / 8 / 4
7,883
788
5,225
10,594
4,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
14
1 / 4 / 5
8,373
837
8,131
6,273
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 5
7,541
754
8,980
7,645
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Junkenta
Cthulhu
13
1 / 4 / 21
8,588
859
9,407
14,182
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 3 / 10
8,362
836
4,569
7,152
3,399
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
18
19 / 2 / 5
11,285
1,129
16,588
10,532
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ashtynn1
Scylla
15
0 / 1 / 20
8,373
837
6,793
7,293
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
hazelnutritious
Xing Tian
14
1 / 1 / 19
8,820
882
3,344
12,571
12,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
9
Kills
27
27
Deaths
11
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
3
2
6
3
W
Cthulhu
Junkenta
Cthulhu
1
4
21
2.88
L
The Morrigan
Meli76
The Morrigan
3
8
4
0.63
L
Yu Huang
1
4
5
0.88
W
6
3
10
3.67
L
1
5
5
0.7
W
Hou Yi
19
2
5
10.75
W
Scylla
ashtynn1
Scylla
0
1
20
10
W
Xing Tian
hazelnutritious
Xing Tian
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
40,701
45,869
Taken
51,730
28,879
Mitigated
39,918
5,331
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,451
2,954
0
157
11,424
5,395
378
3,724
7,700
0
13,767
L
4,089
359
343
1,757
9,933
12,046
0
4,738
5,195
8,128
268
W
Cthulhu
Junkenta
Cthulhu
9,407
398
1,026
1,665
14,182
15,020
0
5,641
8,541
19,296
0
L
The Morrigan
Meli76
The Morrigan
5,225
697
644
788
10,594
4,757
0
5,175
5,387
8,887
237
L
Yu Huang
8,131
293
0
170
6,273
3,229
0
2,386
3,887
17,230
0
W
4,569
533
1,424
687
7,152
3,399
272
3,297
3,855
0
8,005
L
8,980
183
480
992
7,645
3,452
0
3,318
4,327
19,518
0
W
Hou Yi
16,588
8,068
0
2,491
10,532
5,164
1,759
6,217
4,315
0
41,962
W
Scylla
ashtynn1
Scylla
6,793
250
2,549
2,289
7,293
3,368
2,235
4,846
2,447
13,988
432
W
Xing Tian
hazelnutritious
Xing Tian
3,344
267
2,542
2,576
12,571
12,967
997
5,994
6,577
12,202
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
45,428
85
Minions Killed
118
0
Camps Cleared
0
825,783
Distance Traveled
929,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,970
697
11
1
0
142,403
0
L
Maui
8,267
827
14
1
0
196,638
0
W
Cthulhu
8,588
859
7
1
0
190,931
0
L
The Morrigan
7,883
788
11
1
0
147,999
0
L
Yu Huang
8,373
837
25
3
0
162,100
0
W
Thor
8,362
836
12
1
0
160,398
0
L
Scylla
7,541
754
24
2
0
176,643
0
W
Hou Yi
11,285
1,129
60
6
0
174,658
0
W
Scylla
8,373
837
30
3
0
181,155
0
W
Xing Tian
8,820
882
9
1
0
222,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role