Player Matchup

Horus
Horus
Binos00
Horus
Level 66
God Stats
1W - 1L
1,327 SR
Queue Stats
21W - 18L
1,519 Elo+
Party 1
Geb
Geb
DarkHallow03
Geb
Level 128
God Stats
18W - 10L
1,722 SR
Queue Stats
140W - 128L
1,568 Elo+
Party 3
Loki
Loki
E_Kenda11
Loki
Level 106
God Stats
8W - 6L
1,752 SR
Queue Stats
368W - 371L
1,541 Elo+
Solo
Nu Wa
Nu Wa
XenoReno97
Nu Wa
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,296 Elo+
Party 1
Chernobog
Chernobog
iYampi96i
Chernobog
Level 123
God Stats
6W - 1L
1,745 SR
Queue Stats
70W - 59L
1,512 Elo+
Party 3
Team Averages
Level 91
1,609 SR
1,487 Elo+

VS

Team Averages
Level 137
1,538 SR
1,487 Elo+
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 159
God Stats
575W - 514L
1,627 SR
Queue Stats
856W - 879L
1,554 Elo+
Solo
Chaac
Chaac
Fox_Apollo
Chaac
Level 153
God Stats
0W - 2L
1,396 SR
Queue Stats
109W - 105L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaFoe
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Malkavianvampire
Kumbhakarna
Level 143
God Stats
0W - 1L
1,382 SR
Queue Stats
5W - 9L
1,321 Elo+
Party 2
Nut
Nut
yAphrodite
Nut
Level 122
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Binos00
Horus
14
2 / 1 / 2
7,599
507
8,693
13,968
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 2
7,954
530
7,767
11,302
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
13
1 / 1 / 2
7,073
472
4,563
13,502
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
14
1 / 4 / 2
8,063
538
6,848
6,642
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
iYampi96i
Chernobog
15
3 / 2 / 5
9,397
626
11,318
8,988
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,539
503
7,533
10,451
3,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
14
4 / 1 / 1
7,841
523
7,767
14,693
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
LaFoe
Tsukuyomi
13
0 / 2 / 3
7,211
481
3,957
10,915
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
Malkavianvampire
Kumbhakarna
11
1 / 3 / 4
6,916
461
3,676
14,070
10,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 2 / 1
8,087
539
10,671
11,944
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
11
11
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
Binos00
Horus
2
1
2
3
W
4
3
2
1.67
W
Loki
1
1
2
2
L
0
3
0
0
L
Chaac
4
1
1
4.5
L
Tsukuyomi
LaFoe
Tsukuyomi
0
2
3
0.75
L
Kumbhakarna
Malkavianvampire
Kumbhakarna
1
3
4
1
W
Nu Wa
1
4
2
0.5
W
Chernobog
iYampi96i
Chernobog
3
2
5
2.75
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
33,604
54,402
Taken
62,073
28,233
Mitigated
31,438
23,037
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Binos00
Horus
8,693
3,404
362
6,747
13,968
8,505
78
4,549
9,419
0
62,273
W
7,767
544
352
3,219
11,302
9,333
0
2,193
9,109
39,514
0
W
Loki
4,563
448
0
7,473
13,502
4,782
0
1,724
11,778
0
59,346
L
7,533
2,900
0
5,049
10,451
3,228
1,858
769
9,190
57,987
1,678
L
Chaac
7,767
1,696
0
4,239
14,693
8,238
0
4,105
10,539
0
60,595
L
Tsukuyomi
LaFoe
Tsukuyomi
3,957
1,223
56
3,614
10,915
4,655
0
4,294
6,621
0
54,097
L
Kumbhakarna
Malkavianvampire
Kumbhakarna
3,676
597
131
1,047
14,070
10,414
0
3,560
10,324
20,360
952
W
Nu Wa
6,848
1,402
0
702
6,642
2,133
0
605
6,037
46,970
2,278
W
Chernobog
iYampi96i
Chernobog
11,318
6,183
0
4,182
8,988
3,480
1,450
1,456
7,532
0
81,713
L
10,671
7,898
0
4,008
11,944
4,903
858
1,599
10,202
0
59,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
37,594
432
Minions Killed
382
0
Camps Cleared
0
1,455,413
Distance Traveled
1,389,548
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,599
507
90
6
0
284,922
0
W
Geb
7,954
530
44
3
0
323,512
4
W
Loki
7,073
472
82
5
0
324,299
0
L
Nu Wa
7,539
503
88
6
0
237,841
0
L
Chaac
7,841
523
98
7
0
311,239
0
L
Tsukuyomi
7,211
481
79
5
0
304,077
0
L
Kumbhakarna
6,916
461
33
2
0
287,934
1
W
Nu Wa
8,063
538
76
5
0
252,503
0
W
Chernobog
9,397
626
140
9
0
270,177
0
L
Nut
8,087
539
84
6
0
248,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role