Player Matchup

Chaac
Chaac
CurlyHendu
Chaac
Level 87
God Stats
2W - 1L
1,507 SR
Queue Stats
17W - 10L
1,554 Elo+
Party 1
Rama
Rama
LynyrdMichaels
Rama
Level 75
God Stats
1W - 0L
1,269 SR
Queue Stats
20W - 16L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
Milti08
Jormungandr
Level 19
God Stats
7W - 2L
1,515 SR
Queue Stats
10W - 4L
1,578 Elo+
Party 1
Team Averages
Level 60
1,431 SR
1,517 Elo+

VS

Team Averages
Level 49
1,508 SR
1,378 Elo+
Baron Samedi
Baron Samedi
Deustitan
Baron Samedi
Level 57
God Stats
14W - 10L
1,554 SR
Queue Stats
28W - 30L
1,344 Elo+
Party 2
Izanami
Izanami
Metalphile
Izanami
Level 29
God Stats
12W - 9L
1,581 SR
Queue Stats
27W - 29L
1,344 Elo+
Party 2
Surtr
Surtr
Raulix6428
Surtr
Level 60
God Stats
5W - 12L
1,389 SR
Queue Stats
191W - 190L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 1 / 7
7,589
759
10,490
11,475
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 3
8,102
810
6,776
8,507
3,273
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Milti08
Jormungandr
13
2 / 1 / 6
7,846
785
6,568
7,929
7,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deustitan
Baron Samedi
12
2 / 2 / 0
6,917
692
7,287
9,614
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Metalphile
Izanami
10
1 / 2 / 2
6,487
649
5,807
7,191
2,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
10
0 / 4 / 1
6,008
601
6,016
14,230
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
3
3
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
1
7
4.5
L
Baron Samedi
Deustitan
Baron Samedi
2
2
0
1
W
5
1
3
6.5
L
Izanami
Metalphile
Izanami
1
2
2
1
W
Jormungandr
Milti08
Jormungandr
2
1
6
5
L
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
19,110
27,911
Taken
31,035
19,665
Mitigated
17,184
6,834
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,490
864
229
2,762
11,475
9,274
168
3,218
7,923
0
26,582
L
Baron Samedi
Deustitan
Baron Samedi
7,287
202
174
1,745
9,614
4,745
248
1,413
7,857
22,761
0
W
6,776
5,499
0
2,425
8,507
3,273
1,075
3,095
5,206
0
30,523
L
Izanami
Metalphile
Izanami
5,807
4,102
0
0
7,191
2,753
217
950
5,947
0
19,684
W
Jormungandr
Milti08
Jormungandr
6,568
1,307
0
1,418
7,929
7,118
140
1,240
6,521
23,350
2,767
L
Surtr
6,016
1,953
0
3,749
14,230
9,686
42
3,206
10,516
218
13,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,537
Gold Earned
19,412
144
Minions Killed
77
0
Camps Cleared
0
562,939
Distance Traveled
511,731
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,589
759
37
4
0
213,691
0
L
Baron Samedi
6,917
692
28
3
0
175,657
0
W
Rama
8,102
810
55
6
0
161,738
1
L
Izanami
6,487
649
34
3
0
142,163
0
W
Jormungandr
7,846
785
52
5
0
187,510
0
L
Surtr
6,008
601
15
2
0
193,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role