Player Matchup

Medusa
Medusa
Silver I
EvilLolie
Medusa
Silver I
Level 125
God Stats
2W - 2L
1,769 SR
Queue Stats
13W - 9L
1,638 MMR
Party 3
Tyr
Tyr
Gold I
ICALRI
Tyr
Gold I
Level 157
God Stats
7W - 9L
1,646 SR
Queue Stats
81W - 74L
1,704 MMR
Solo
Ne Zha
Ne Zha
Gold III
YO420blazeitLO
Ne Zha
Gold III
Level 83
God Stats
6W - 5L
1,679 SR
Queue Stats
123W - 102L
1,795 MMR
Party 3
Xing Tian
Xing Tian
Gold II
l Kyutoryu l
Xing Tian
Gold II
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 104L
1,623 MMR
Party 2
Ra
Ra
Platinum V
l Santoryu l
Ra
Platinum V
Level 164
God Stats
3W - 3L
1,526 SR
Queue Stats
285W - 294L
1,805 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,624 SR
1,713 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,627 SR
1,586 MMR
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Jetvoidweller
Sun Wukong
Gold III
Level 147
God Stats
22W - 15L
1,846 SR
Queue Stats
85W - 78L
1,715 MMR
Solo
Tiamat
Tiamat
Gold I
Mylantson
Tiamat
Gold I
Level 144
God Stats
1W - 1L
1,791 SR
Queue Stats
83W - 67L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EvilLolie
Medusa
7
1 / 1 / 2
3,964
661
3,119
3,310
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
ICALRI
Tyr
8
0 / 0 / 0
4,194
699
2,448
6,500
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 1
4,019
670
1,977
3,635
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
l Kyutoryu l
Xing Tian
7
1 / 1 / 0
3,995
666
1,355
5,656
2,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,428
738
1,171
2,698
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Da JiSusanoAgniCthulhu

VS

Bans
CharonOdinKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 2 / 1
4,287
715
1,021
4,722
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
5
1 / 1 / 1
4,077
680
1,812
4,557
2,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
 
Xbalanque
7
0 / 0 / 1
3,818
636
2,719
3,708
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Jetvoidweller
Sun Wukong
8
0 / 0 / 0
4,492
749
3,465
4,885
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Mylantson
Tiamat
8
0 / 0 / 0
3,883
647
1,806
3,264
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
2
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
1
0.75
L
Sobek
 
Sobek
1
1
1
1.5
L
Xbalanque
 
Xbalanque
0
0
1
0.5
W
Medusa
EvilLolie
Medusa
1
1
2
2
W
Tyr
ICALRI
Tyr
0
0
0
0
L
Sun Wukong
Jetvoidweller
Sun Wukong
0
0
0
0
L
Tiamat
Mylantson
Tiamat
0
0
0
0
W
1
0
1
1.5
W
Xing Tian
l Kyutoryu l
Xing Tian
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,070
Damage
10,823
21,799
Taken
21,136
9,743
Mitigated
9,158
7,746
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,021
349
0
3,327
4,722
1,777
0
0
4,722
0
27,624
L
Sobek
 
Sobek
1,812
270
0
2,202
4,557
2,572
0
761
3,796
6,489
0
L
Xbalanque
 
Xbalanque
2,719
974
0
1,410
3,708
1,026
0
594
3,114
0
25,535
W
Medusa
EvilLolie
Medusa
3,119
1,234
0
748
3,310
970
0
567
2,743
0
25,335
W
Tyr
ICALRI
Tyr
2,448
127
0
2,805
6,500
4,076
0
0
6,500
0
27,327
L
Sun Wukong
Jetvoidweller
Sun Wukong
3,465
725
0
1,620
4,885
2,201
0
0
4,885
0
31,811
L
Tiamat
Mylantson
Tiamat
1,806
311
0
1,530
3,264
1,582
0
991
2,105
24,176
0
W
1,977
1,004
0
400
3,635
1,402
0
371
3,264
0
25,794
W
Xing Tian
l Kyutoryu l
Xing Tian
1,355
273
837
1,229
5,656
2,309
0
922
4,734
9,285
0
W
1,171
149
264
1,463
2,698
986
0
1,758
940
28,578
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,600
Gold Earned
20,557
229
Minions Killed
197
0
Camps Cleared
0
694,142
Distance Traveled
659,558
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,287
715
54
9
0
153,104
0
L
Sobek
4,077
680
6
1
0
89,173
0
L
Xbalanque
3,818
636
41
7
0
129,385
0
W
Medusa
3,964
661
44
7
0
126,093
0
W
Tyr
4,194
699
56
9
0
128,008
0
L
Sun Wukong
4,492
749
56
9
0
160,397
0
L
Tiamat
3,883
647
40
7
0
127,499
2
W
Ne Zha
4,019
670
46
8
0
162,464
1
W
Xing Tian
3,995
666
13
2
0
135,157
2
W
Ra
4,428
738
70
12
0
142,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role