Player Matchup

Odin
Odin
Adiema
Odin
Level 140
God Stats
2W - 1L
1,599 SR
Queue Stats
40W - 35L
1,487 Elo+
Party 2
Zeus
Zeus
DyAmgC63s
Zeus
Level 125
God Stats
3W - 5L
1,427 SR
Queue Stats
54W - 54L
1,531 Elo+
Solo
Sylvanus
Sylvanus
RicebaIIs
Sylvanus
Level 158
God Stats
10W - 3L
1,698 SR
Queue Stats
28W - 21L
1,620 Elo+
Solo
Nu Wa
Nu Wa
girl8201
Nu Wa
Level 92
God Stats
42W - 31L
1,664 SR
Queue Stats
47W - 39L
1,597 Elo+
Solo
Danzaburou
Danzaburou
koolasdonkey
Danzaburou
Level 92
God Stats
15W - 9L
1,533 SR
Queue Stats
19W - 15L
1,534 Elo+
Party 2
Team Averages
Level 121
1,584 SR
1,554 Elo+

VS

Team Averages
Level 136
1,451 SR
1,497 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Insane Omarepps
Janus
Level 128
God Stats
4W - 5L
1,413 SR
Queue Stats
96W - 104L
1,464 Elo+
Solo
Lancelot
Lancelot
JustLikeSayian
Lancelot
Level 144
God Stats
2W - 6L
1,305 SR
Queue Stats
139W - 138L
1,519 Elo+
Party 1
Thor
Thor
SuPaHBaT66
Thor
Level 149
God Stats
3W - 8L
1,536 SR
Queue Stats
87W - 96L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Adiema
Odin
11
1 / 0 / 7
6,497
1,299
4,186
4,927
3,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Zeus
11
5 / 0 / 3
6,797
1,359
5,921
4,651
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
RicebaIIs
Sylvanus
11
1 / 0 / 9
6,019
1,204
4,080
6,825
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
girl8201
Nu Wa
11
1 / 0 / 8
6,070
1,214
5,615
3,226
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
koolasdonkey
Danzaburou
11
2 / 1 / 6
6,212
1,242
4,112
3,411
1,625
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

387

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,465
1,093
8,567
3,181
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sobek
 
Sobek
9
0 / 0 / 0
4,932
986
0
166
76
10
0 / 4 / 0
5,700
1,140
5,663
7,691
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
10
0 / 3 / 0
5,335
1,067
3,373
7,331
3,929
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,738
1,148
3,458
6,971
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
10
Kills
1
1
Deaths
10
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Sobek
 
Sobek
0
0
0
0
W
Odin
Adiema
Odin
1
0
7
4.5
W
Zeus
5
0
3
6.5
L
0
4
0
0
L
Lancelot
0
3
0
0
W
Sylvanus
RicebaIIs
Sylvanus
1
0
9
5.5
L
1
2
0
0.5
W
Nu Wa
girl8201
Nu Wa
1
0
8
5
W
Danzaburou
koolasdonkey
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
21,061
23,040
Taken
25,340
14,013
Mitigated
10,242
5,250
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,567
163
0
250
3,181
1,299
0
2,136
1,045
18,036
0
L
Sobek
 
Sobek
0
0
0
0
166
76
0
166
0
0
0
W
Odin
Adiema
Odin
4,186
891
0
1,057
4,927
3,758
0
2,713
1,670
0
7,942
W
Zeus
5,921
1,156
0
543
4,651
1,807
0
1,878
2,531
15,214
1,859
L
5,663
243
0
0
7,691
2,151
0
4,867
2,505
20,303
0
L
Lancelot
3,373
166
0
0
7,331
3,929
0
3,731
3,386
0
6,977
W
Sylvanus
RicebaIIs
Sylvanus
4,080
713
1,652
1,558
6,825
5,419
0
3,560
2,657
4,984
0
L
3,458
167
0
0
6,971
2,787
0
3,694
3,152
0
13,742
W
Nu Wa
girl8201
Nu Wa
5,615
1,075
0
220
3,226
1,404
0
2,186
780
18,088
0
W
Danzaburou
koolasdonkey
Danzaburou
4,112
1,734
0
220
3,411
1,625
0
1,935
1,172
0
11,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
27,170
86
Minions Killed
116
3
Camps Cleared
4
510,126
Distance Traveled
381,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,465
1,093
42
8
0
101,796
0
L
Sobek
4,932
986
0
0
0
0
0
W
Odin
6,497
1,299
11
2
0
114,538
0
W
Zeus
6,797
1,359
29
6
1
93,703
0
L
Janus
5,700
1,140
53
11
0
83,876
0
L
Lancelot
5,335
1,067
5
1
0
105,878
0
W
Sylvanus
6,019
1,204
7
1
0
105,311
0
L
Thor
5,738
1,148
16
3
4
90,313
0
W
Nu Wa
6,070
1,214
19
4
1
96,188
0
W
Danzaburou
6,212
1,242
20
4
1
100,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role