Player Matchup

Ra
Ra
McBuurt
Ra
Level 8
God Stats
3W - 7L
1,244 SR
Queue Stats
8W - 23L
1,261 Elo+
Party 1
Thor
Thor
MoonFooy
Thor
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
Talkem
Jormungandr
Level 49
God Stats
5W - 1L
1,728 SR
Queue Stats
42W - 53L
1,395 Elo+
Party 1
Sobek
Sobek
TonyReigns
Sobek
Level 40
God Stats
6W - 13L
1,157 SR
Queue Stats
23W - 30L
1,359 Elo+
Party 1
Hachiman
Hachiman
tugwestbro
Hachiman
Level 16
God Stats
14W - 13L
1,326 SR
Queue Stats
33W - 43L
1,302 Elo+
Party 1
Team Averages
Level 44
1,391 SR
1,346 Elo+

VS

Team Averages
Level 75
1,555 SR
1,544 Elo+
Sobek
Sobek
DirtyD0603
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,591 Elo+
Solo
Nike
Nike
Nakimbo_21
Nike
Level 106
God Stats
12W - 13L
1,549 SR
Queue Stats
49W - 38L
1,581 Elo+
Party 2
Chang'e
Chang'e
Toxiic_Baddy
Chang'e
Level 80
God Stats
67W - 46L
1,470 SR
Queue Stats
175W - 149L
1,470 Elo+
Solo
Thor
Thor
dejerro
Thor
Level 41
God Stats
11W - 13L
1,826 SR
Queue Stats
133W - 104L
1,593 Elo+
Party 2
Hachiman
Hachiman
pillymae
Hachiman
Level 63
God Stats
2W - 5L
1,429 SR
Queue Stats
154W - 146L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,418
468
6,565
10,120
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
15
6 / 2 / 5
9,287
516
12,497
15,644
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Talkem
Jormungandr
17
4 / 1 / 3
10,804
600
14,129
14,631
8,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
14
2 / 1 / 5
8,127
452
7,238
11,772
8,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
tugwestbro
Hachiman
14
2 / 4 / 2
8,074
449
6,917
10,579
4,224
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 3 / 3
8,811
490
7,473
18,633
19,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 1
9,230
513
6,550
18,459
15,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Toxiic_Baddy
Chang'e
17
4 / 2 / 1
10,271
571
9,155
12,199
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
dejerro
Thor
16
3 / 2 / 2
9,078
504
9,511
15,215
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
pillymae
Hachiman
8
0 / 8 / 0
5,923
329
80
8,443
2,355

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
12
12
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
3
3
1.5
W
4
4
2
1.25
W
Thor
6
2
5
4.25
L
2
4
1
0.63
W
Jormungandr
Talkem
Jormungandr
4
1
3
5.5
W
Sobek
2
1
5
4.5
L
Chang'e
Toxiic_Baddy
Chang'e
4
2
1
2.25
L
Thor
dejerro
Thor
3
2
2
2
L
Hachiman
pillymae
Hachiman
0
8
0
0
W
Hachiman
tugwestbro
Hachiman
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,346
Damage
32,769
62,746
Taken
72,949
31,071
Mitigated
49,796
20,601
Healing
23,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,473
555
0
6,693
18,633
19,473
0
5,064
12,511
39,924
0
W
6,565
2,145
111
1,916
10,120
4,015
0
5,095
4,505
59,400
935
W
Thor
12,497
3,334
0
8,093
15,644
6,166
0
2,086
13,428
0
64,029
L
6,550
629
0
4,493
18,459
15,563
60
9,276
8,667
0
71,322
W
Jormungandr
Talkem
Jormungandr
14,129
3,945
0
3,235
14,631
8,550
643
750
13,861
85,011
1,148
W
Sobek
7,238
372
0
3,976
11,772
8,116
168
4,303
7,413
33,331
1,208
L
Chang'e
Toxiic_Baddy
Chang'e
9,155
157
358
4,183
12,199
5,308
0
5,231
6,860
78,968
2,743
L
Thor
dejerro
Thor
9,511
967
0
7,558
15,215
7,097
0
3,217
11,841
0
89,130
L
Hachiman
pillymae
Hachiman
80
80
0
0
8,443
2,355
42
2,937
5,506
0
3,312
W
Hachiman
tugwestbro
Hachiman
6,917
3,729
0
3,270
10,579
4,224
288
3,402
7,137
0
50,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
43,313
456
Minions Killed
439
0
Camps Cleared
0
1,786,703
Distance Traveled
1,572,764
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,811
490
46
3
0
380,253
0
W
Ra
8,418
468
101
6
0
350,843
0
W
Thor
9,287
516
89
5
0
398,798
0
L
Nike
9,230
513
107
6
0
315,866
2
W
Jormungandr
10,804
600
149
8
0
331,806
0
W
Sobek
8,127
452
35
2
0
341,107
0
L
Chang'e
10,271
571
168
9
0
307,656
0
L
Thor
9,078
504
114
6
0
360,286
0
L
Hachiman
5,923
329
4
0
0
208,703
0
W
Hachiman
8,074
449
82
5
0
364,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role