Player Matchup

Guan Yu
Guan Yu
Antinanco96
Guan Yu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,293 Elo+
Party 3
Janus
Janus
GG GR33N
Janus
Level 48
God Stats
14W - 15L
1,587 SR
Queue Stats
37W - 42L
1,416 Elo+
Party 4
Hou Yi
Hou Yi
PnkLmwn
Hou Yi
Level 8
God Stats
4W - 3L
1,548 SR
Queue Stats
5W - 6L
1,418 Elo+
Party 4
Lancelot
Lancelot
TheMainGoat9
Lancelot
Level 35
God Stats
4W - 2L
1,514 SR
Queue Stats
46W - 50L
1,329 Elo+
Solo
Ymir
Ymir
uNEAKxIllusion
Ymir
Level 40
God Stats
2W - 2L
1,394 SR
Queue Stats
16W - 27L
1,355 Elo+
Party 3
Team Averages
Level 33
1,508 SR
1,362 Elo+

VS

Team Averages
Level 42
1,588 SR
1,451 Elo+
Thanatos
Thanatos
AstralEris
Thanatos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 66L
1,500 Elo+
Party 1
Anhur
Anhur
BigOlDoinks7
Anhur
Level 30
God Stats
9W - 5L
1,762 SR
Queue Stats
67W - 72L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
Frosty1896
Kukulkan
Level 25
God Stats
14W - 10L
1,677 SR
Queue Stats
15W - 18L
1,447 Elo+
Party 2
Geb
Geb
JibblieGibblies
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 87L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TeaBaggins2
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Antinanco96
Guan Yu
17
1 / 0 / 0
10,456
550
12,253
16,218
18,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
GG GR33N
Janus
17
2 / 2 / 3
11,041
581
10,105
8,553
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
PnkLmwn
Hou Yi
17
3 / 2 / 0
9,782
515
16,467
15,958
7,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
TheMainGoat9
Lancelot
20
5 / 0 / 2
11,294
594
5,575
9,706
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

16
1 / 1 / 4
9,876
520
5,685
20,299
16,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AstralEris
Thanatos
17
2 / 3 / 1
9,361
493
6,632
19,508
8,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 1
8,553
450
11,474
10,202
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Frosty1896
Kukulkan
17
0 / 4 / 2
9,748
513
4,332
13,273
5,119
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 2
8,306
437
8,523
18,564
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
TeaBaggins2
Sun Wukong
16
0 / 0 / 2
9,436
497
10,749
17,587
18,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
5
5
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Antinanco96
Guan Yu
1
0
0
1
L
Thanatos
AstralEris
Thanatos
2
3
1
0.83
L
2
2
1
1.25
L
Kukulkan
Frosty1896
Kukulkan
0
4
2
0.25
W
Janus
GG GR33N
Janus
2
2
3
1.75
L
1
3
2
0.67
W
Hou Yi
PnkLmwn
Hou Yi
3
2
0
1.5
L
Sun Wukong
TeaBaggins2
Sun Wukong
0
0
2
1
W
Lancelot
TheMainGoat9
Lancelot
5
0
2
6
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,085
Damage
41,710
70,734
Taken
79,134
50,873
Mitigated
55,929
31,791
Healing
40,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Antinanco96
Guan Yu
12,253
2,476
0
7,669
16,218
18,412
0
89
14,707
2,941
75,728
L
Thanatos
AstralEris
Thanatos
6,632
1,302
0
19,904
19,508
8,729
0
2,902
16,496
0
84,308
L
11,474
5,647
0
4,502
10,202
4,888
672
1,168
9,034
0
63,156
L
Kukulkan
Frosty1896
Kukulkan
4,332
216
0
3,322
13,273
5,119
257
7,567
5,126
80,264
2,391
W
Janus
GG GR33N
Janus
10,105
234
0
1,247
8,553
3,156
964
3,839
4,714
81,885
1,393
L
8,523
1,229
0
5,303
18,564
18,960
168
2,319
16,245
34,771
0
W
Hou Yi
PnkLmwn
Hou Yi
16,467
9,093
0
6,740
15,958
7,465
0
4,184
11,729
0
92,063
L
Sun Wukong
TeaBaggins2
Sun Wukong
10,749
3,769
0
7,720
17,587
18,233
0
1,286
16,301
89
77,629
W
Lancelot
TheMainGoat9
Lancelot
5,575
1,046
0
7,818
9,706
5,336
0
725
8,981
0
134,738
W
5,685
1,353
2,638
5,679
20,299
16,504
428
5,808
14,446
43,121
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
45,404
628
Minions Killed
550
0
Camps Cleared
0
1,949,226
Distance Traveled
1,739,927
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,456
550
106
6
0
392,051
0
L
Thanatos
9,361
493
130
7
0
446,397
1
L
Anhur
8,553
450
121
6
0
323,166
0
L
Kukulkan
9,748
513
146
8
0
328,771
0
W
Janus
11,041
581
159
8
0
400,280
0
L
Geb
8,306
437
29
2
0
340,717
0
W
Hou Yi
9,782
515
137
7
0
336,608
0
L
Sun Wukong
9,436
497
124
7
0
300,876
3
W
Lancelot
11,294
594
182
10
0
463,252
4
W
Ymir
9,876
520
44
2
0
357,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role