Player Matchup

Janus
Janus
Gold V
JojoBongadas
Janus
Gold V
Level 155
God Stats
27W - 38L
1,471 SR
Queue Stats
578W - 605L
1,336 MMR
Solo
Serqet
Serqet
Gold V
MiddOrTroll
Serqet
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 293L
1,332 MMR
Solo
Chernobog
Chernobog
Bronze III
Miyletoncela
Chernobog
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,309 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
MrFinesse5
Guan Yu
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,309 MMR
Solo
Jormungandr
Jormungandr
Silver I
ShadowSakuma
Jormungandr
Silver I
Level 124
God Stats
4W - 14L
1,524 SR
Queue Stats
184W - 207L
1,328 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,499 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,553 SR
1,323 MMR
Artemis
Artemis
Silver I
Cr3ation1996
Artemis
Silver I
Level 157
God Stats
5W - 4L
1,849 SR
Queue Stats
349W - 342L
1,299 MMR
Solo
Arachne
Arachne
Silver III
Dizzy Fred44
Arachne
Silver III
Level 104
God Stats
4W - 1L
1,603 SR
Queue Stats
32W - 55L
1,344 MMR
Solo
Agni
Agni
Gold IV
MrBassolutely
Agni
Gold IV
Level 158
God Stats
34W - 38L
1,534 SR
Queue Stats
384W - 387L
1,316 MMR
Solo
Chaac
Chaac
Gold IV
MuralTester2394
Chaac
Gold IV
Level 174
God Stats
10W - 8L
1,552 SR
Queue Stats
295W - 302L
1,328 MMR
Solo
Maui
Maui
Gold V
VERGILJ
Maui
Gold V
Level 122
God Stats
2W - 1L
1,225 SR
Queue Stats
149W - 169L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,666
667
534
3,352
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
8
1 / 1 / 0
4,177
597
1,043
5,849
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Miyletoncela
Chernobog
7
1 / 1 / 1
4,097
585
3,599
3,682
1,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
MrFinesse5
Guan Yu
9
0 / 0 / 0
4,773
682
2,945
5,216
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
ShadowSakuma
Jormungandr
8
0 / 0 / 2
4,450
636
1,609
4,393
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Bake KujiraCthulhuOdin

VS

Bans
ThanatosAo KuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cr3ation1996
Artemis
8
1 / 2 / 1
4,254
608
3,463
4,395
1,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
Dizzy Fred44
Arachne
8
0 / 0 / 1
4,381
626
1,887
5,017
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
5,144
735
2,542
1,614
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
4,665
666
2,542
5,591
3,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Maui
VERGILJ
Maui
8
0 / 0 / 2
4,328
618
1,014
5,335
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
2
3
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cr3ation1996
Artemis
1
2
1
0.75
W
Arachne
Dizzy Fred44
Arachne
0
0
1
0.5
L
0
1
0
0
L
Serqet
1
1
0
1
L
Chernobog
Miyletoncela
Chernobog
1
1
1
1.5
W
1
0
0
1
L
Guan Yu
MrFinesse5
Guan Yu
0
0
0
0
W
0
0
0
0
L
Jormungandr
ShadowSakuma
Jormungandr
0
0
2
1
W
Maui
VERGILJ
Maui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
11,448
22,492
Taken
21,952
10,381
Mitigated
10,579
8,398
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cr3ation1996
Artemis
3,463
1,453
0
1,549
4,395
1,290
0
426
3,952
0
24,771
W
Arachne
Dizzy Fred44
Arachne
1,887
1,679
0
900
5,017
1,949
0
155
4,862
0
31,656
L
534
40
0
700
3,352
822
0
2,110
982
30,259
0
L
Serqet
1,043
422
0
2,558
5,849
1,988
24
132
5,677
0
21,112
L
Chernobog
Miyletoncela
Chernobog
3,599
2,346
0
1,471
3,682
1,013
0
489
3,193
0
28,523
W
2,542
183
0
473
1,614
476
0
452
1,080
29,327
928
L
Guan Yu
MrFinesse5
Guan Yu
2,945
863
0
1,569
5,216
4,381
0
0
5,216
0
31,806
W
2,542
772
0
3,084
5,591
3,506
0
0
5,591
0
31,059
L
Jormungandr
ShadowSakuma
Jormungandr
1,609
695
116
1,984
4,393
2,177
0
525
3,868
17,022
0
W
Maui
VERGILJ
Maui
1,014
228
153
2,647
5,335
3,358
0
1,028
4,307
12,222
1,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,163
Gold Earned
22,772
251
Minions Killed
243
0
Camps Cleared
0
730,425
Distance Traveled
773,501
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,254
608
45
6
0
139,574
0
W
Arachne
4,381
626
55
8
0
161,432
0
L
Janus
4,666
667
71
10
0
142,707
3
L
Serqet
4,177
597
50
7
0
178,860
0
L
Chernobog
4,097
585
38
5
0
97,637
0
W
Agni
5,144
735
69
10
0
159,940
2
L
Guan Yu
4,773
682
64
9
0
172,701
0
W
Chaac
4,665
666
57
8
0
155,110
2
L
Jormungandr
4,450
636
28
4
0
138,520
1
W
Maui
4,328
618
17
2
0
157,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role