Player Matchup

Surtr
Surtr
Gold V
ChecoFuHer
Surtr
Gold V
Level 148
God Stats
45W - 46L
1,502 SR
Queue Stats
269W - 282L
1,278 MMR
Solo
Bacchus
Bacchus
Silver I
NicoOB19
Bacchus
Silver I
Level 63
God Stats
13W - 14L
1,593 SR
Queue Stats
22W - 31L
1,215 MMR
Party 2
Janus
Janus
Silver III
Quarma Noir
Janus
Silver III
Level 80
God Stats
2W - 8L
1,489 SR
Queue Stats
23W - 40L
1,293 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
ZuckFeus24
Tsukuyomi
Gold V
Level 99
God Stats
18W - 15L
1,631 SR
Queue Stats
42W - 46L
1,215 MMR
Party 2
Heimdallr
Heimdallr
Gold V
filotimoWarrior
Heimdallr
Gold V
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 222L
1,285 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,543 SR
1,257 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,454 SR
1,413 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
ZomBCow
Xing Tian
Silver I
Level 104
God Stats
0W - 3L
1,270 SR
Queue Stats
111W - 139L
1,272 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
hydro2121
Zhong Kui
Gold IV
Level 157
God Stats
20W - 23L
1,501 SR
Queue Stats
375W - 402L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
3 / 1 / 2
8,912
594
11,464
16,222
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
NicoOB19
Bacchus
12
0 / 1 / 7
7,393
493
8,366
12,533
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 1
8,217
548
7,174
5,741
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ZuckFeus24
Tsukuyomi
13
5 / 1 / 4
7,891
526
12,263
11,926
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
filotimoWarrior
Heimdallr
15
6 / 2 / 3
9,072
605
10,243
10,445
4,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresOdinAwilixBellona

VS

Bans
VulcanThanatosAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 3
7,283
486
8,446
7,339
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
12
3 / 5 / 1
6,723
448
7,127
16,595
7,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
 
Artemis
11
1 / 4 / 2
6,716
448
6,620
10,064
3,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ZomBCow
Xing Tian
10
1 / 4 / 3
6,548
437
4,328
17,395
13,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
hydro2121
Zhong Kui
13
0 / 4 / 0
7,576
505
9,726
14,545
11,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
6
6
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
3
2.5
L
Lancelot
 
Lancelot
3
5
1
0.7
L
Artemis
 
Artemis
1
4
2
0.5
W
Surtr
3
1
2
4
W
Bacchus
NicoOB19
Bacchus
0
1
7
3.5
W
3
1
1
3.5
L
Xing Tian
ZomBCow
Xing Tian
1
4
3
0.63
W
Tsukuyomi
ZuckFeus24
Tsukuyomi
5
1
4
7
W
Heimdallr
filotimoWarrior
Heimdallr
6
2
3
3.75
L
Zhong Kui
hydro2121
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,510
Damage
36,247
56,867
Taken
65,938
36,397
Mitigated
38,727
21,828
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,446
1,133
0
430
7,339
2,650
0
3,436
3,697
52,267
0
L
Lancelot
 
Lancelot
7,127
1,211
0
672
16,595
7,655
11
3,142
13,167
0
48,160
L
Artemis
 
Artemis
6,620
3,150
0
2,807
10,064
3,548
0
1,638
8,366
0
49,890
W
Surtr
11,464
4,786
0
7,046
16,222
11,231
32
8,274
7,846
1,962
63,504
W
Bacchus
NicoOB19
Bacchus
8,366
1,300
372
4,576
12,533
13,467
0
3,941
8,257
21,250
1,571
W
7,174
447
0
1,400
5,741
2,048
0
2,619
2,734
73,413
548
L
Xing Tian
ZomBCow
Xing Tian
4,328
497
0
1,675
17,395
13,737
0
6,312
10,853
19,871
0
W
Tsukuyomi
ZuckFeus24
Tsukuyomi
12,263
2,600
0
4,920
11,926
4,732
0
4,033
7,589
0
62,964
W
Heimdallr
filotimoWarrior
Heimdallr
10,243
5,164
0
3,514
10,445
4,919
225
1,726
8,587
0
75,381
L
Zhong Kui
hydro2121
Zhong Kui
9,726
2,581
0
6,855
14,545
11,137
0
728
12,878
57,327
13,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
34,846
467
Minions Killed
408
0
Camps Cleared
0
1,485,611
Distance Traveled
1,345,728
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,283
486
96
6
0
254,255
0
L
Lancelot
6,723
448
75
5
0
313,509
0
L
Artemis
6,716
448
75
5
0
258,317
0
W
Surtr
8,912
594
105
7
0
288,507
6
W
Bacchus
7,393
493
32
2
0
284,254
6
W
Janus
8,217
548
137
9
0
304,602
0
L
Xing Tian
6,548
437
28
2
0
310,427
3
W
Tsukuyomi
7,891
526
86
6
0
338,897
0
W
Heimdallr
9,072
605
107
7
0
269,351
0
L
Zhong Kui
7,576
505
134
9
0
209,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role